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May 11 2016

Cyberthube added a comment to T115426: New Sheds height are off.

Confirmed

May 11 2016, 1:55 PM · DayZ
Cyberthube added a comment to T115383: Fake You Are Dead screen.

can confirm, my friend died yesterday on the stairs of the police station in electro. we were the only 2 players on the (public) server, this never happend before.
Pants and jacket were ruined, my friend was healthy when it happend.
fun fact; 2 seconds before i walked the same stairs!

May 11 2016, 1:54 PM · DayZ
Cyberthube added a comment to T109922: Server spawning way less loot than other servers no matter the amount of players..

confirmed, still doesnt work!

Logged 12:00 CET; No loot at all, found 2 cans and 1 seringe.
logged 16:00 CET; Still no loot, no respawns, nothing new.
logged 20:00 Cet; Pers is now turned off in order to fix the issues, still no new loot, still the same loot as 12:00.

Server has been restarted in between.

May 11 2016, 5:02 AM · DayZ
Cyberthube added a comment to T109922: Server spawning way less loot than other servers no matter the amount of players..

i am a player on the community with alot of hours, i can confirm it is broken. there is no loot, and only the same loot as 24 hours ago.

May 11 2016, 5:02 AM · DayZ
Cyberthube edited Steps To Reproduce on T109884: Invisible objects on road near green mountain.
May 11 2016, 5:00 AM · DayZ
Cyberthube added a comment to T109162: Attach Chemlight to Vest/Backpack.

what a great idea! i like it !

May 11 2016, 4:35 AM · DayZ
Cyberthube added a comment to T108709: Dead Players losing nickname when checking for pulse.

but you know his name when you check his pulse(if player is alive), this is also without him telling you his name.
then why wouldnt this work when the player is dead ?

Maybe time for Dogtags ?

May 11 2016, 4:20 AM · DayZ
Cyberthube edited Steps To Reproduce on T108709: Dead Players losing nickname when checking for pulse.
May 11 2016, 4:20 AM · DayZ
Cyberthube added a comment to T108524: No animals spawning in the north.

this is true, was looking for days dindt find one animal, i headed back south and there they were!

May 11 2016, 4:14 AM · DayZ
Cyberthube added a comment to T107061: Long range scopes and 1911 magazines on military base appear very rarely.

Long range scopes can be found in houses and garage's too!

For the 1911 Magazine; its true have been playing dayz for 20 hours still no 1911 clip.

May 11 2016, 3:23 AM · DayZ
Cyberthube added a comment to T107056: Hacks and hackers make this game unplayable.

currently hackers can control other players, they have more power than admins and are really killing the game.

May 11 2016, 3:23 AM · DayZ
Cyberthube added a comment to T107024: new inventory system.

check the 2015 year plan, new UI is incoming.

May 11 2016, 3:22 AM · DayZ
Cyberthube added a comment to T106786: We need some BASIC Server-Logs to find hackers !.

THIS is needed badly, there are alot of hackers these days ofcourse this can be abused, but atleast its SOMETHING we can do agains them!

May 11 2016, 3:14 AM · DayZ
Cyberthube added a comment to T106692: Characters weapon is always jittering.

same issue here with my mosin, im healty and warm but still my scope is vibrating really fast. this is a bug.

Morphine dind't fix it for me
Campfire dind't fix it for me
resting/eating dind't fix it for me !

May 11 2016, 3:11 AM · DayZ
Cyberthube added a comment to T106036: Weapong "Vibrating" and not aiming still..

i have the same issue with my mosin, im healthy and warm because i waited a while by fire. after that my aim still vibrates like im really cold, this is a bug making it unable to make scope kills with a mosin and an AK.

Please fix this!

May 11 2016, 2:44 AM · DayZ
Cyberthube added a comment to T104947: [Suggestion] Improve Night-Vision by the Ability to light Matches for Short-Term Search in the Dark.

aye good idea, there should be candles too so you can light them!

May 11 2016, 1:59 AM · DayZ
Cyberthube added a comment to T104774: SUGGESTION: give player reason for not killing others on sight!.

altho KOSíng is a real problem in Dayz i dont think this is the correct solution.

@Dev's start thinking of a way to solve this, peeps are leaving dayz because of this!

May 11 2016, 1:53 AM · DayZ
Cyberthube added a comment to T104653: [Suggestion] Dawn/Dusk Fog.

@theloganish Thanks man, hope to see this in dayz in the future! :)
will keep the idea's flowing!

edit: found a prefect example : http://steamcommunity.com/sharedfiles/filedetails/?id=370942981

May 11 2016, 1:49 AM · DayZ
Cyberthube set Category to category:featurerequest on T104653: [Suggestion] Dawn/Dusk Fog.
May 11 2016, 1:49 AM · DayZ
Cyberthube added a comment to T103840: Combat-Medic clothing and backpack.

i like the idea, would be cool for peeps who want to play medic or even a rescue force!

May 11 2016, 1:20 AM · DayZ
Cyberthube added a comment to T102580: Use unattached weapon scopes as telesope / binoculars.

as of 0.52 this is implented for the long range scope and i like it!

May 11 2016, 12:34 AM · DayZ
Cyberthube added a comment to T101903: [Suggestion] duct tape and loot hordes.

i like both idea's! we really need some more zombies and events ingame!

May 11 2016, 12:10 AM · DayZ

May 10 2016

Cyberthube added a comment to T101562: [SUGGESTION] zombies have realistic loot.

Yes! this, maybe even let the army zombies drop some camo gear!

May 10 2016, 11:57 PM · DayZ
Cyberthube added a comment to T99193: Scoped weapons not working correctly after 0.45 stable..

i agree, this is clearly a bug the mousin is useless now.

before patch 45 the movement of the scope was ok just normal like your breathing and like other weapons.
but now without touching my mouse my aim jumps from left to right at fast speeds... its like i am moving my mouse! also if i make a medium range kill with no scope most bullets will miss its target! it looks like the whole gun is moving. the problem appears if i kneel and if i lay down i am not out of breath or anything.

it is clearly a bug! my char is healthy, weps+attachments are Prestine and like i said before this wasn't a problem before 45 patch.
Please please devs check it out yourself and fix this! the mousin is already a hard to find weapon this also goes for its attachments please do not punish the few people who have spend alot of time finding and completing this weapon!

The Mousin is pretty mutch useless now! :(

May 10 2016, 10:38 PM · DayZ
Cyberthube added a comment to T91482: Cut open chainlink fences.

i like this idea, good way to use the tools that can be found ingame (like the cutting thing) maybe cool if we can use the sledge hammer to take down walls! :)

May 10 2016, 6:07 PM · DayZ
Cyberthube added a comment to T89714: When dropping loot it sometimes disapears forever.

i have this issue alot in 2 story houses, when im on the 1st floor and i drop something 9 outta 10 times it ends up Downstairs or even outside!

May 10 2016, 5:07 PM · DayZ
Cyberthube added a comment to T86666: Massive FPS drop when looking into city..

i have the same issue, a high-end gaming pc but when i visit any town greater than 30 houses the frames will drop like crazy, specally in the north.
My cpu/gpu/mem i just normal at 40 - 60 % usage, so its clearly a game problem.

May 10 2016, 2:27 PM · DayZ