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Oct 4 2016

Tsnfsdnfkjsdn added a comment to T120481: Launcher - cannot install workshop mod.

Strange things chappens, today after launching the launcher, it somehow installed it. Dear Windows and microsoft magic......

Oct 4 2016, 3:47 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T120481: Launcher - cannot install workshop mod.

I have all recomended mods, checking BISWizard solution...

Oct 4 2016, 3:46 PM · Arma 3

Oct 3 2016

Tsnfsdnfkjsdn created T120481: Launcher - cannot install workshop mod.
Oct 3 2016, 7:46 PM · Arma 3

Sep 27 2016

Tsnfsdnfkjsdn added a comment to T117123: RESOLVED.

Succesfully reproduce without trying. Developers, please try and do the same.

Sep 27 2016, 6:31 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T117123: RESOLVED.

I do meet this once in gameplay, but cannot reproduce it.

Sep 27 2016, 3:21 PM · Arma 3

Sep 25 2016

Tsnfsdnfkjsdn renamed T120299: (STABLE 1.64) All 1P sounds from vehicles are gone! from (RC 1.64) All 1P sounds from vehicles are gone! to (STABLE 1.64) All 1P sounds from vehicles are gone!.
Sep 25 2016, 12:22 PM · Arma 3
Tsnfsdnfkjsdn edited Additional Information on T119875: Player cannot change keys to use scroll on mouse.
Sep 25 2016, 12:20 PM · Arma 3

Sep 18 2016

Tsnfsdnfkjsdn created T120299: (STABLE 1.64) All 1P sounds from vehicles are gone!.
Sep 18 2016, 4:42 PM · Arma 3

Sep 14 2016

Tsnfsdnfkjsdn added a comment to T120195: Diferent volume loudness on Radio protocols.

Stereo columns, but have the same on headset.

Sep 14 2016, 4:36 PM · Arma 3

Sep 13 2016

Tsnfsdnfkjsdn added a comment to T120198: 1.64RC sound bug.

I noticed issue that may be related:
https://feedback.bistudio.com/T120195

Sep 13 2016, 8:14 PM · Arma 3

Sep 12 2016

Tsnfsdnfkjsdn added a comment to T118468: ApexDEV. There is no control over behavior. Unit forced self-standing from phrone.

Its still present in RC

Sep 12 2016, 7:06 PM · Arma 3

Sep 5 2016

Tsnfsdnfkjsdn created T120195: Diferent volume loudness on Radio protocols.
Sep 5 2016, 6:16 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T118468: ApexDEV. There is no control over behavior. Unit forced self-standing from phrone.

Its still present in RC

Sep 5 2016, 1:07 PM · Arma 3

Aug 31 2016

Tsnfsdnfkjsdn added a comment to T118330: Gunner searchlights not working.

Also all RHS tanks

Aug 31 2016, 10:45 AM · Arma 3

Aug 21 2016

Tsnfsdnfkjsdn renamed T116878: Terrain rendering (brighter area around camera) from Terrain rendering to Terrain rendering (brighter area around camera).
Aug 21 2016, 4:50 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T116878: Terrain rendering (brighter area around camera).

Please fix this, its annoying as hell, i cant enjoy any vehicle driving/landing.....

Aug 21 2016, 4:47 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T120021: Implement weapon collusion.

+1

Aug 21 2016, 4:09 PM · Arma 3

Aug 19 2016

Tsnfsdnfkjsdn merged T119180: Player cannot get launcher from dead bodies sometimes into T85511: Inventory AT-Launcher problem.
Aug 19 2016, 10:21 AM · Arma 3
Tsnfsdnfkjsdn merged task T119180: Player cannot get launcher from dead bodies sometimes into T85511: Inventory AT-Launcher problem.
Aug 19 2016, 10:21 AM · Arma 3
Tsnfsdnfkjsdn added a comment to T119180: Player cannot get launcher from dead bodies sometimes.

Ah... sorry. Didnt know what keywords would be best to search. Right now i have no time to play this game and i'm happy with it, i'm going slowly mad playing it, and just lost interest in this game. :( Sorry, but developers worked for this very hard, by ingoring such important (and others we both reported) tickets. BTW they set your ticket on "Wishlist", you know what it means? They threat this report like a wish for fix, not a bug report. Is this so hard create one entry point for dead man, weapon primare, and weapon secondary - JUST LIKE IN ARMA 2? Jeez, i think they just started working on arma 4, beacuse there is no other excuse.

Aug 19 2016, 10:13 AM · Arma 3

Aug 11 2016

Tsnfsdnfkjsdn added a comment to T119805: AI firing too high with RPG.

:D

Aug 11 2016, 7:30 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T118468: ApexDEV. There is no control over behavior. Unit forced self-standing from phrone.

I'm sure it is ;)

Aug 11 2016, 7:30 PM · Arma 3

Aug 10 2016

Tsnfsdnfkjsdn created T119875: Player cannot change keys to use scroll on mouse.
Aug 10 2016, 6:12 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T119805: AI firing too high with RPG.

Fixed in Devbranch.

Aug 10 2016, 5:10 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T119870: Falling animation in wrong places.

https://youtu.be/9dQoekq9ZyA

Aug 10 2016, 1:46 PM · Arma 3
Tsnfsdnfkjsdn updated the task description for T119870: Falling animation in wrong places.
Aug 10 2016, 1:38 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T119870: Falling animation in wrong places.

https://youtu.be/V9g9e7j6YtA

Aug 10 2016, 1:36 PM · Arma 3
Tsnfsdnfkjsdn created T119870: Falling animation in wrong places.
Aug 10 2016, 1:18 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T119445: Animation of free falling for AI.

Roger that, switching to DB.

Aug 10 2016, 11:14 AM · Arma 3
Tsnfsdnfkjsdn added a comment to T117123: RESOLVED.

Thanks.

Aug 10 2016, 11:14 AM · Arma 3
Tsnfsdnfkjsdn added a comment to T119805: AI firing too high with RPG.

O sorry, i didnt tested it on closer distance. As you can see i report bugs in large numbers, beacuse i report them after every long session that was just destroyed by those bugs.

Aug 10 2016, 11:13 AM · Arma 3

Aug 8 2016

Tsnfsdnfkjsdn renamed T119830: Getting stuck on walls/objects/ entering falling mode from Getting stuck on walls/objects to Getting stuck on walls/objects/ entering falling mode.
Aug 8 2016, 1:16 PM · Arma 3
Tsnfsdnfkjsdn created T119830: Getting stuck on walls/objects/ entering falling mode.
Aug 8 2016, 1:15 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T119445: Animation of free falling for AI.

Is there any change if applying this animation to falling in arma 3:
https://www.youtube.com/watch?v=RMXhkMTTaes

Aug 8 2016, 1:03 PM · Arma 3

Aug 7 2016

Tsnfsdnfkjsdn created T119805: AI firing too high with RPG.
Aug 7 2016, 12:22 PM · Arma 3

Aug 4 2016

Tsnfsdnfkjsdn renamed T119761: Delete from Unit self-crouching to Delete.
Aug 4 2016, 11:47 AM · Arma 3
Tsnfsdnfkjsdn created T119761: Delete.
Aug 4 2016, 11:39 AM · Arma 3

Aug 3 2016

Tsnfsdnfkjsdn added a comment to T62547: Light sources (except sun and moon) shine their light through objects / do not cast shadows.

Still not applied?

Aug 3 2016, 11:46 AM · Arma 3
Tsnfsdnfkjsdn changed Severity from severity:none to severity:major on T119465: My unit is self-standing from phrone.
Aug 3 2016, 10:16 AM · Arma 3
Tsnfsdnfkjsdn added a comment to T119465: My unit is self-standing from phrone.
Aug 3 2016, 10:15 AM · Arma 3
Tsnfsdnfkjsdn added a comment to T118468: ApexDEV. There is no control over behavior. Unit forced self-standing from phrone.

Nice, but you could change description to more understandable - as i see English is not your native language (same as me), but title could be "Unit forced self-standing from phrone"
Otherwise problem is serious, and really need fixing - i already died ebacuse my character was going to stand while i was phrone and taken bullet beacuse of this.

Aug 3 2016, 10:04 AM · Arma 3
Tsnfsdnfkjsdn added a comment to T119728: Arma3ApexDev. There is no control over behavior. Automatic fire from the weapon and bipod\the second weapon..

Hope they will fix it. Maybe they experiencing the new control set.

Aug 3 2016, 10:02 AM · Arma 3

Aug 2 2016

Tsnfsdnfkjsdn added a comment to T117123: RESOLVED.

I saw somewhere very detailed report on forums when the feedback tracker was down. there was writed all combinations of movement making character stand from phrone. It was ingored of course. I think it was on General Discussion (dev branch) thread.

Aug 2 2016, 10:30 AM · Arma 3

Aug 1 2016

Tsnfsdnfkjsdn added a comment to T119714: Cannot see friendly AI's Backpacks content.

https://youtu.be/SY_U4SKK0js

Aug 1 2016, 7:58 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T69085: Easy way to significantly improve the clunky action menu.

God, 3 years, same action menu. BIS, look how much good this guy done for you (tutorials), and such great idea remain ingored....

Aug 1 2016, 7:31 PM · Arma 3
Tsnfsdnfkjsdn edited Additional Information on T119715: Pilots of helicopters (all types) are freezing in the air..
Aug 1 2016, 7:24 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T119714: Cannot see friendly AI's Backpacks content.

Aug 1 2016, 7:15 PM · Arma 3
Tsnfsdnfkjsdn created T119715: Pilots of helicopters (all types) are freezing in the air..
Aug 1 2016, 7:13 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T71576: AI continues firing salvo after a target has been eliminated [vehicles/infantry].

Any progress?

Aug 1 2016, 7:05 PM · Arma 3
Tsnfsdnfkjsdn renamed T118210: AI firing at dead crew (cars) from AI firing at dead crew to AI firing at dead crew (cars).
Aug 1 2016, 7:04 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T118210: AI firing at dead crew (cars).

Still hapening ad day conditions. Put any car and watch how your team will kill driver and shoot into empty car.

Aug 1 2016, 7:04 PM · Arma 3
Tsnfsdnfkjsdn renamed T119714: Cannot see friendly AI's Backpacks content from Cannot see Backpacks content to Cannot see friendly AI's Backpacks content.
Aug 1 2016, 7:02 PM · Arma 3
Tsnfsdnfkjsdn created T119714: Cannot see friendly AI's Backpacks content.
Aug 1 2016, 6:48 PM · Arma 3
Tsnfsdnfkjsdn created T119708: Some of objects are ignoring its height set in EDITOR.
Aug 1 2016, 1:36 PM · Arma 3

Jul 29 2016

Tsnfsdnfkjsdn added a comment to T119180: Player cannot get launcher from dead bodies sometimes.

Sometimes i cant take weapon that lie directly in front of me, and i pointed cursor over it.

Jul 29 2016, 7:26 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T119445: Animation of free falling for AI.

Without the mods - spawn 2 A-164, one as you (pilot) second AI controlled, when in air, order your subcoorinat to jump off - this is what you will see.

Jul 29 2016, 7:10 PM · Arma 3

Jul 27 2016

Tsnfsdnfkjsdn renamed T119623: Rearming for AI Broken (WAY TO FIX IT) from Rearming for AI totally not working to Rearming for AI Broken.
Jul 27 2016, 12:33 PM · Arma 3
Tsnfsdnfkjsdn updated the task description for T119623: Rearming for AI Broken (WAY TO FIX IT).
Jul 27 2016, 12:32 PM · Arma 3
Tsnfsdnfkjsdn updated the task description for T119623: Rearming for AI Broken (WAY TO FIX IT).
Jul 27 2016, 12:30 PM · Arma 3
Tsnfsdnfkjsdn updated the task description for T119623: Rearming for AI Broken (WAY TO FIX IT).
Jul 27 2016, 12:28 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T119623: Rearming for AI Broken (WAY TO FIX IT).

In this situation, me and my team member have weapon AK-74M, enemy have AKM. Order was simple - take AKM (from body), my guy taken AKM, but did not taked Ammo. Now imagine this situation on battlefield where is 10+ bodies and famous arma action/order manu NOT show at which body action will be executed, and our guy can run half of map under enemy fire to get few magazines. Its a milsim, right, please fix it. Automaticly when taking other weapon, he should get magazines for it.

Jul 27 2016, 12:22 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T119623: Rearming for AI Broken (WAY TO FIX IT).

Another situation :
https://youtu.be/4qjGlGpI1f0

Jul 27 2016, 12:19 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T119623: Rearming for AI Broken (WAY TO FIX IT).

https://www.youtube.com/watch?v=7-W0pIIvV08&feature=youtu.be

Jul 27 2016, 11:54 AM · Arma 3
Tsnfsdnfkjsdn created T119623: Rearming for AI Broken (WAY TO FIX IT).
Jul 27 2016, 11:53 AM · Arma 3

Jul 24 2016

Tsnfsdnfkjsdn created T119573: Delay in sound sample change when switching 3rd person view to 1st person (vehicles).
Jul 24 2016, 6:00 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T119007: Cannot upload mission in EDEN.

Problem resolved, to fix it, you need to go in settings (steam) > Cloud > Enable cloud sync.

Jul 24 2016, 2:12 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T119007: Cannot upload mission in EDEN.

This is how it look like
https://youtu.be/X5W1unKBm6Q

Jul 24 2016, 12:03 PM · Arma 3

Jul 23 2016

Tsnfsdnfkjsdn added a comment to T62030: Terrible sound immersion.

I think it can be closed now, as we have pretty awesome eplosions, tails etc.

Jul 23 2016, 4:02 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T58985: Blue "grain" and/or outline on grass and bush textures etc., caused by ATOC.

Disable anisotopy and here you go! As a temponrary off course, happened to me as well on 2 graphic cards (nvidia & AMD) so its not driver related people!

Jul 23 2016, 3:59 PM · Arma 3
Tsnfsdnfkjsdn renamed T119007: Cannot upload mission in EDEN from Cannot publish mission in EDEN to Cannot upload mission in EDEN.
Jul 23 2016, 11:42 AM · Arma 3
Tsnfsdnfkjsdn added a comment to T84774: Cannot upload any mission on steam worksop.

And whats the progress - have same problem on EDEN.

Jul 23 2016, 11:37 AM · Arma 3
Tsnfsdnfkjsdn created T119557: Mission depedencies created by unused, only loaded mods (EDEN, SAVEGAMES).
Jul 23 2016, 10:48 AM · Arma 3

Jul 22 2016

Tsnfsdnfkjsdn added a comment to T119007: Cannot upload mission in EDEN.

Jul 22 2016, 1:34 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T119445: Animation of free falling for AI.

Scirpt AI to jump out of some plane. I cand do it right now, beacuse i'm on job.

Jul 22 2016, 10:49 AM · Arma 3

Jul 21 2016

Tsnfsdnfkjsdn added a comment to T119445: Animation of free falling for AI.

Stable branch, it happen since 1.58 i bielieve. On scripted jumps, from airplanes (didnt tested it deeper so far). After they jump out, they remain crouched till parachute open. Repro mission :http://steamcommunity.com/sharedfiles/filedetails/?id=711002740 (RHS, CUP terrains)

Jul 21 2016, 8:59 AM · Arma 3

Jul 19 2016

Tsnfsdnfkjsdn added a comment to T117123: RESOLVED.

Agree with mickeyman - these are 2 separate problems. Problem i described in my ticked (https://feedback.bistudio.com/T119465) is not caused by obstacles, but by movement, pressing AWSD and moving mouse.

Jul 19 2016, 4:57 PM · Arma 3

Jul 18 2016

Tsnfsdnfkjsdn created T119465: My unit is self-standing from phrone.
Jul 18 2016, 6:20 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T119448: Voice protocols broken..

I dont know that issues are connected. The problem i described touch RHS units (russian) the most. Player unit speak proper language, but its teammembers are not.

Jul 18 2016, 6:19 PM · Arma 3

Jul 17 2016

Tsnfsdnfkjsdn created T119448: Voice protocols broken..
Jul 17 2016, 5:19 PM · Arma 3
Tsnfsdnfkjsdn created T119445: Animation of free falling for AI.
Jul 17 2016, 12:52 PM · Arma 3
Tsnfsdnfkjsdn created T119443: Paralax Bugs while prone.
Jul 17 2016, 12:17 PM · Arma 3

Jul 15 2016

Tsnfsdnfkjsdn added a comment to T117583: Grass with 1.60 update (check video).

@adam520 , yeah, and then youjust saw rocks, fences in the air over 500M..... Please, developers, fix this, game is very unplayable beacuse of this. Adding to config grass AS VEGETATION would help. Custom terrain makers would just create mini configs with adding their type grass to it.

Jul 15 2016, 10:06 AM · Arma 3

Jul 14 2016

Tsnfsdnfkjsdn added a comment to T117583: Grass with 1.60 update (check video).

If someone still have some doubts its ruining gameplay and realism, try to play this mission (and try to nod die beacuse of "shooting grass"
https://steamcommunity.com/sharedfiles/filedetails/?id=343909257
Enemy have only helmet above grass (even half of it) and he still sees you perfectly, while you cannot see them). Its custom map, but it happen on vanilla AFTER YOU BEING DETECTED. There is no way to hide back in grass after enemy detect you - he will allways see you.

Jul 14 2016, 7:38 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T82449: Aim distance of a shot of the modern tank..

But isnt that 1900m for manual FCS, and you are able to get higher numbers using AUTO CORRECTION (T) ? Try to mark some vehicle at 3000M and check if round will hit the target. Sorry about writing about terrain, bu i couldnt resist after seeing that photo. Its one of "need fix asap" thing.

Jul 14 2016, 5:59 PM · Arma 3
Tsnfsdnfkjsdn created T119388: NATO VTOL UNABLE TO ATACK TARGET.
Jul 14 2016, 2:22 PM · Arma 3
Tsnfsdnfkjsdn added a comment to T82449: Aim distance of a shot of the modern tank..

And how people can shoot to enemy vehicle, WHICH IS CLEAR VISIBLE throught the hill (like on screenshot) and round land on invisible ground? How player suppose to destroy targets behind the hill, when he dont know there is hill?! Please fix the terrain over 500M beacuse this is ridiculus rendering, not used in any other game, and making gameplay much harder, beacuse:

  • GAME IS NOT OPTIMALISED and this is not gonna change in next 5 years, so player cannot use ULTRA terain details (to limit the bug to further distance only)
  • Player see the target and cant take it down, this misinformation lead to waste of ammo. Glitches start on 500M!
Jul 14 2016, 10:59 AM · Arma 3
Tsnfsdnfkjsdn added a comment to T82258: Texture of the earth and horizon in a network game. .

+1, still waiting for the fix.

Jul 14 2016, 10:52 AM · Arma 3

Jul 13 2016

Tsnfsdnfkjsdn added a comment to T119157: Lamps are undestructable..

Affected lamps:

Jul 13 2016, 6:39 PM · Arma 3

Jul 12 2016

Tsnfsdnfkjsdn created T119291: Error at the campaign.
Jul 12 2016, 1:24 PM · Arma 3
Tsnfsdnfkjsdn created T119285: Vegetation LOD.
Jul 12 2016, 11:40 AM · Arma 3
Tsnfsdnfkjsdn updated the task description for T119278: EDEN : Self-expanding unit list.
Jul 12 2016, 9:40 AM · Arma 3
Tsnfsdnfkjsdn created T119278: EDEN : Self-expanding unit list.
Jul 12 2016, 9:40 AM · Arma 3
Tsnfsdnfkjsdn added a comment to T118689: Main menu localisation .

Fixed in last RC, thanks!

Jul 12 2016, 9:33 AM · Arma 3

Jul 10 2016

Tsnfsdnfkjsdn added a comment to T118330: Gunner searchlights not working.

Confirmed, +1

Jul 10 2016, 4:49 PM · Arma 3

Jul 8 2016

Tsnfsdnfkjsdn created T119183: Magazine with ghost soldiers.
Jul 8 2016, 1:54 PM · Arma 3
Tsnfsdnfkjsdn created T119180: Player cannot get launcher from dead bodies sometimes.
Jul 8 2016, 12:09 PM · Arma 3

Jul 7 2016

Tsnfsdnfkjsdn created T119157: Lamps are undestructable..
Jul 7 2016, 6:50 PM · Arma 3

Jul 3 2016

Tsnfsdnfkjsdn updated the task description for T119007: Cannot upload mission in EDEN.
Jul 3 2016, 12:36 PM · Arma 3

Jul 2 2016

Tsnfsdnfkjsdn created T119008: No "Scenario" tag in publisher.
Jul 2 2016, 3:55 PM · Arma 3
Tsnfsdnfkjsdn created T119007: Cannot upload mission in EDEN.
Jul 2 2016, 3:41 PM · Arma 3