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AI firing too high with RPG
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Description

Since it was "fixed" i can show you one picture of Tank VS at infatry (vanilal Syndikate) - all 7 RPG gunners was firing all their ammo same height - range 750-900M


So far tested on RPG-7

Details

Severity
Tweak
Resolution
Open
Reproducibility
Always
Operating System
Windows 7 x64
Category
AI Aiming / Shooting
Steps To Reproduce

Place AT gunners at 700-900 from the target, watch their fire.

Event Timeline

mickeymen added a subscriber: mickeymen.EditedAug 10 2016, 12:39 AM

Can confirm this problem! Today (v1.62) AI AT-soldiers(only RPG) are useless units. They are not able to hit into the enemy vehicle at the shooting RPG-7 and RPG-42. @Tsnfsdnfkjsdn, for tests there is no need to place the АТ-soldier and target so far. You speak about 750-900m. I do not know exactly how far you mean. I place AT soldier(AT-rifleman of OPFOR faction with 100% skill) at a distance not more of 60-80 meters before enemy car. He will always shoot above the target!
Thus, this is problem of all not guided launchers.

BIS please fix this!

O sorry, i didnt tested it on closer distance. As you can see i report bugs in large numbers, beacuse i report them after every long session that was just destroyed by those bugs.

Fixed in Devbranch.

OMG already Fixed? Aliluya!!!