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May 10 2016

JamieThompson added a comment to T95073: Mouse Cursor invisible on Desktop after closing game.

yeah alt tab until you get it back

May 10 2016, 8:18 PM · DayZ
JamieThompson added a comment to T95045: Police Vest no protection against bullets..

.... what?

May 10 2016, 8:17 PM · DayZ
JamieThompson added a comment to T95045: Police Vest no protection against bullets..

yeah anti stab vest not a ballistic vest like the press

May 10 2016, 8:17 PM · DayZ
JamieThompson added a comment to T95005: Stuck on the Rify.

nice reference to the mod BTW. if that fails then die

May 10 2016, 8:15 PM · DayZ
JamieThompson added a comment to T94979: Character makes injury sound when logging in after being shot unconscious previously.

haha i do get the topic. my sense of humour. but yeah i think sounds will all be completely redone soon. hopefully this will get fixed. or WCS you have to die

May 10 2016, 8:14 PM · DayZ
JamieThompson added a comment to T94979: Character makes injury sound when logging in after being shot unconscious previously.

No fking sht haha. if you get hit in the head it's going to hurt haha. well noises play all the time when loging in. ie reload. it's not uncomon

May 10 2016, 8:14 PM · DayZ
JamieThompson added a comment to T94974: Invisible Zombie Kill me.

well at least you got attacked. i have random died twice. I think zombies can attack old syncs of the player

May 10 2016, 8:14 PM · DayZ
JamieThompson edited Additional Information on T94897: Random deathes.
May 10 2016, 8:11 PM · DayZ
JamieThompson added a comment to T94734: Bigs fps drops, Extreme lag, Game Crash (After 0.34.115106 Update).

wait wait wait. so is it a good thing when my whole player and zombies have texture flickering even after re spawn. (caused by this.... twice )

May 10 2016, 8:06 PM · DayZ
JamieThompson added a comment to T93707: Mosin ammo in the BOX diseappering.

it also does it to mag's and the 5.56 if not in your hands.

May 10 2016, 7:27 PM · DayZ
JamieThompson added a comment to T93703: "Hardcore" characters reseting after every disconnect.

like how far restarted. cause mine got knocked back 4 logins

May 10 2016, 7:27 PM · DayZ
JamieThompson added a comment to T93702: Progress lost.

ok well mine was only a roll back and saves. there is no need to down vote because i say the same thing. you should up vote so all get more attention. i did notice one server that was on a separate hive. or it might be hardcore and regular survers

May 10 2016, 7:27 PM · DayZ
JamieThompson added a comment to T93702: Progress lost.

unless for reasons they had to roll back characters to about 4 logins ago and people lost everything because they started 2 ago

May 10 2016, 7:27 PM · DayZ
JamieThompson set Category to category:characters on T93702: Progress lost.
May 10 2016, 7:27 PM · DayZ
JamieThompson added a comment to T93684: After the update to 0.32 i lost all my stuff on my guy..

yeah i got rolled back a bit. not too bad

May 10 2016, 7:26 PM · DayZ
JamieThompson added a comment to T92594: No loot spawning at crashed helicopter next to Willow Lake.

no they are meant to spawn loot same as trucks. i think the problem is true with all wreck spawns

May 10 2016, 6:44 PM · DayZ
JamieThompson added a comment to T90974: BIG problem with rocks.

well it is an old ARMA 2 bug from the lakes and I was able to vault out without injury. I can easily get a screen shot from the ARMA 2 version as it is in the same place and since I am currently the other side of the map.

May 10 2016, 5:51 PM · DayZ
JamieThompson edited Steps To Reproduce on T90974: BIG problem with rocks.
May 10 2016, 5:51 PM · DayZ
JamieThompson edited Steps To Reproduce on T90754: Fall damage.
May 10 2016, 5:43 PM · DayZ
JamieThompson added a comment to T90745: M4A1 Attatchments can not be attached.

well that's odd. because most of the time me and my friend can't change hand guard unless we have another to swap with.

May 10 2016, 5:43 PM · DayZ
JamieThompson added a comment to T90739: Rify ( Boat ).

so avoid it. it looks nice but it is a hazard and NEAF isn't too far plus that town up north. go there instead.

May 10 2016, 5:43 PM · DayZ
JamieThompson added a comment to T90723: Thirst and hunger mixed up?.

most people get the opposite. but its like, don't quote me on this, 2000 water to be full of water and 2500 energy. i think.

May 10 2016, 5:42 PM · DayZ
JamieThompson added a comment to T90713: Duplication - IV Saline - Berezino Lumber Mill.

yeah but it has been there since arma

May 10 2016, 5:42 PM · DayZ
JamieThompson added a comment to T90713: Duplication - IV Saline - Berezino Lumber Mill.

there is no new office building in Berezino. try on a different server

May 10 2016, 5:42 PM · DayZ
JamieThompson added a comment to T90209: Shovels knock players out in one shot..

hu on my imortal player, long story, it took about 5 hits to fall unconscious with a bat. spades should be one hit because it would be.

May 10 2016, 5:25 PM · DayZ
JamieThompson added a comment to T89887: Zombies.

Someone else has posted this before and is being addressed

May 10 2016, 5:14 PM · DayZ
JamieThompson set Category to category:aibehavior on T89887: Zombies.
May 10 2016, 5:14 PM · DayZ
JamieThompson set Category to category:controls on T89886: Head tracking.
May 10 2016, 5:14 PM · DayZ
JamieThompson set Category to category:environment on T89861: Despawning buildings and ladders.
May 10 2016, 5:13 PM · DayZ
JamieThompson edited Steps To Reproduce on T89858: Killer bunnies.
May 10 2016, 5:13 PM · DayZ
JamieThompson added a comment to T89852: Southwest Army Base (Not Airport) Has Door That Will Not Open.

There are a few other buildings with handles that are not open able. So it may be one of those that is not open able or will be done latter.

May 10 2016, 5:13 PM · DayZ
JamieThompson added a comment to T89841: Log in to blurry screen, go to the video settings menu and without changing any selection the blurriness goes away.

Hey just found out it is your health setting. so you need to heat and drink and get healthy. video is a temporary fix and can hinder your ability to see your player statas

May 10 2016, 5:12 PM · DayZ
JamieThompson added a comment to T89841: Log in to blurry screen, go to the video settings menu and without changing any selection the blurriness goes away.

yeah noticed that

May 10 2016, 5:12 PM · DayZ
JamieThompson added a comment to T89825: IDEA !! Health balancing for people who team up in clans and large squads VS lone wolf players.

well it is a bad idea. increases KOS. but no need to insult an idea. true it should be a redit problem. not for here. however groups are at risk of getting sick. if one person gets sick. all of you can.

May 10 2016, 5:11 PM · DayZ
JamieThompson added a comment to T88174: Feature Request: Add "Eat all" or "Eat until full" options for food and drink items.

only eat all in can's. it is impossible to eat until full. and hard to stop yourself eating disinfectant

May 10 2016, 4:10 PM · DayZ
JamieThompson added a comment to T88174: Feature Request: Add "Eat all" or "Eat until full" options for food and drink items.

YESS!!!! It is in experimental i repeat the feature is in experimental.

May 10 2016, 4:10 PM · DayZ
JamieThompson added a comment to T88174: Feature Request: Add "Eat all" or "Eat until full" options for food and drink items.

and now we get annoying adds oh fuck now they have condemned the forms to having a ridiculous amount of security. stupid idiots. but yes eat all can or drink all bottle

May 10 2016, 4:10 PM · DayZ
JamieThompson added a comment to T88174: Feature Request: Add "Eat all" or "Eat until full" options for food and drink items.

having one button ie click do everything can end badly. considering how temperamental the inventory interaction is and that your gun can still fire on your back mouse click would end badly for anyone near you. worse when they implement grenades.

May 10 2016, 4:10 PM · DayZ
JamieThompson added a comment to T88174: Feature Request: Add "Eat all" or "Eat until full" options for food and drink items.

yeah like eat a quarter half or all of a can. And drink till full.

May 10 2016, 4:10 PM · DayZ
JamieThompson added a comment to T87530: Mountain pack in mountain pack in mountain pack ....

Kinda off topic but It would actually be good to put bags on bag. IE tie a plastic bag to the side.

May 10 2016, 3:41 PM · DayZ
JamieThompson added a comment to T87203: Night doesn't need to be black and white colouring.

Well the human eye see's shapes at night and on munless nights no colour. but night needs to be brighter if your eyes adjust. like the old arma system. that was, and still is fine.

May 10 2016, 3:25 PM · DayZ
JamieThompson added a comment to T86838: Ladder glitch in firehouses still works.

It's been in since arma. some interaction problems have been put into the stand alone and do need fixing. but the one thing i hate about the standalone is how you move and interact with the environment. the firehouse ladder glitch should stay until you can climb out windows and actually jump.

May 10 2016, 2:59 PM · DayZ
JamieThompson added a comment to T86838: Ladder glitch in firehouses still works.

no i think they need to completely redo ladders because the last time i got on one it made me run off the edge to my death. On the up side they moved the spawn

May 10 2016, 2:59 PM · DayZ
JamieThompson added a comment to T86838: Ladder glitch in firehouses still works.

ok the fire station one is reasonable. but i did merge up a whole floor in the office block. so needs tweaking. a lot since your character is usually suicidle with ladders.

May 10 2016, 2:59 PM · DayZ
JamieThompson added a comment to T86838: Ladder glitch in firehouses still works.

no i haven't seen the ones in apart buildings. purely for the fact i have a lot of bad luck with vsynching out of them. or they despawn below me. but anyway the one in the fire station makes sense and i would like to see it stay. the other ones may be reasonable. like you went around the corner and got on. i haven't seen it. i don't think it is high priority

May 10 2016, 2:59 PM · DayZ
JamieThompson added a comment to T86838: Ladder glitch in firehouses still works.

well I don't think it is a bad glitch. Because it happens to be right next to a window. so until you can smash out the window and climb through. I want it to stay. and let's be honest. dayz does not have the gratest movement controls. you get stopped by a chest high fence or something.

May 10 2016, 2:59 PM · DayZ
JamieThompson added a comment to T86615: You Are Unconcious... Forever [PRIMARY REPORT].

your thinking of smelling salts. it needs tweaking to say the least

May 10 2016, 2:03 PM · DayZ
JamieThompson added a comment to T86615: You Are Unconcious... Forever [PRIMARY REPORT].

i was knocked out once. i woke up a couple seconds later. sliding towards the ocean. i could bandage a wound but couldn't stand up or stop sliding. thank goodness for log out.

May 10 2016, 2:03 PM · DayZ
JamieThompson added a comment to T86579: Random Zombie Sounds [PRIMARY REPORT].

new sounds http://www.youtube.com/watch?v=lRfNyLFx_MQ

May 10 2016, 1:57 PM · DayZ
JamieThompson added a comment to T86579: Random Zombie Sounds [PRIMARY REPORT].

Well if you search you can actually find the new sounds for dayz in a youtube video. So it is probably low priority because they think it will be fixed next patch. if everything starts making zombie sounds then they will mark it high.

May 10 2016, 1:57 PM · DayZ
JamieThompson added a comment to T86579: Random Zombie Sounds [PRIMARY REPORT].

yeah zombies going through walls is a big problem. the people talking is on global when logging in or sometimes in game it goes global.

May 10 2016, 1:57 PM · DayZ
JamieThompson added a comment to T86579: Random Zombie Sounds [PRIMARY REPORT].

Yeah what is fun is when it also randomly plays a reload sound. less often but it happens and scares the shit out of you.

May 10 2016, 1:56 PM · DayZ