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May 10 2016

Nemnuts added a comment to T96318: Two ways to dupe items..

well described.

i can confirm that both work exactly as described

May 10 2016, 9:00 PM · DayZ
Nemnuts edited Steps To Reproduce on T96203: Zombies Attacking Through Floor to 2nd Story Jail @ Airstrip.
May 10 2016, 8:56 PM · DayZ
Nemnuts edited Steps To Reproduce on T96136: Changelog Updates Often Include Old Content - Please Color Code Lines for Clarity.
May 10 2016, 8:53 PM · DayZ
Nemnuts added a comment to T96127: SKS doesn't allow full reload after paint.

I was wondering why my SKS would only load 1 round.... didn't stop to think that I had painted it just prior... this sucks! please fix!

May 10 2016, 8:53 PM · DayZ
Nemnuts added a comment to T95929: Minimizing; game running but can not see graphics.

skiro, daisho, and phillfxc, please upvote this report.

this is happening to a lot of people, and this report keeps falling off of the top of the list.

this issue should be addressed ASAP.

May 10 2016, 8:47 PM · DayZ
Nemnuts added a comment to T95929: Minimizing; game running but can not see graphics.

though the problem is quite frustrating, it's a huge comfort to hear someone else mention it.. i thought i had a bad GPU or something.

every so often, and always when interacting with the inventory, my screen will go black for 1-2 seconds with a "No Signal to Monitor" message, then it recovers to the desktop.

DayZ is "minimized" but still running. I can hear all game sounds, but cannot get the graphics to return, requiring me to force quit the game and re-open.

this has caused me to die to zombies and other players, and lose lots of gear (not a big deal, as it's alpha, but still quite frustrating to lose hours of work to something like this)

unlike the OP, I only use a single monitor.

This problem has only been happening since this past weekend, or maybe since the most recent patch (I play on experimental servers)

May 10 2016, 8:47 PM · DayZ
Nemnuts added a comment to T95853: Bullets disappear when emptying ammo boxes outside of inventory..

in response to the previous note, also beware that dropping items on uneven ground can cause them to fall "into the ground" rendering them unlootable.

I've lost many an ammo clip, weapon, spray can, etc this way.

May 10 2016, 8:45 PM · DayZ
Nemnuts added a comment to T95802: Able to sprint full-speed even while holding a rifle.

this has been the case for a long time.. good report.

why down vote it? makes no sense.

May 10 2016, 8:43 PM · DayZ
Nemnuts added a comment to T95730: Favorite Servers Not Consistent.

incorrect.

if I add, for example:

DayZ US 01 (Experimental Hardcore)
and
DayZ US 02 (Experimental Hardcore)

I will end up with one or both of them eventually being removed from favorites, and replaced with something like

DayZ US 03 (Experimental Regular)
or
DayZ US 04 (Experimental Regular)

The "Server ID", US 01, 02, 03, 04... do not change. 01 and 02 are ALWAYS hardcore, etc. so there is no issue with servers changing settings.

other users have posted this issue as well, and their theory seems to be correct... the swap out seems to happen when a server is rebooted.

see report 0005095: Favorite servers changes automatically

May 10 2016, 8:41 PM · DayZ
Nemnuts edited Steps To Reproduce on T95730: Favorite Servers Not Consistent.
May 10 2016, 8:41 PM · DayZ
Nemnuts added a comment to T95136: cannot respawn, losing stuff.

this is happening to me, too...

a repeat of report #s:

0008693
0008535
0008702

and many more

PLEASE FIX THIS

May 10 2016, 8:20 PM · DayZ
Nemnuts added a comment to T95132: Removing ammo from box while in backpack makes other ammo disappear.

this report is a duplicate of report #s:

0008642
0008353

May 10 2016, 8:20 PM · DayZ
Nemnuts added a comment to T95125: Ammo disappears when unloading speedloaders.

this report is a duplicate of report #s:

0008642
0008353
0008708

May 10 2016, 8:20 PM · DayZ
Nemnuts added a comment to T95117: Respawn After Death, Still Dead.

this is still happening...

logged into several new servers, first I get "You are unconscious."

So I respawn, wait through the timer, and get "Please Wait.", then "You Are Dead."

this is happening on every server I try

May 10 2016, 8:19 PM · DayZ
Nemnuts edited Steps To Reproduce on T95117: Respawn After Death, Still Dead.
May 10 2016, 8:19 PM · DayZ
Nemnuts added a comment to T95116: Bring back bandit and hero skins.

completely breaks immersion.. horrible idea

if the player chooses their own skin, what's to stop bandits from wearing hero skins in order to troll you?

if the player does not choose their own skin, why are they suddenly evolving to look a certain way just because of their actions? Are survivors like dark side force users?

learn to play, be cautious, use direct chat to interact with other survivors

May 10 2016, 8:19 PM · DayZ
Nemnuts added a comment to T95115: Falling through buildings.

Same just happened to me.

I was in the top floor of the jail at NE Airstrip...

went into the corner, crouched to reload and manage inventory, and then fell right through the wall to my death.

May 10 2016, 8:19 PM · DayZ
Nemnuts added a comment to T95066: Ammo Stack Quantity Changing to 0.

reference report # 008353, as I believe they are describing the same issue.

this is still going on, unacknowledged, and a big problem when you spend a lot of time to find and collect the proper ammunition for a weapon... only to have your stack of ammo change to 0 quantity

please resolve

May 10 2016, 8:18 PM · DayZ
Nemnuts edited Steps To Reproduce on T95066: Ammo Stack Quantity Changing to 0.
May 10 2016, 8:18 PM · DayZ
Nemnuts added a comment to T94959: Permanently Dead.

this is a repeat of report # 0008693

this is happening to me, too... and several other people from what I've read.

May 10 2016, 8:14 PM · DayZ
Nemnuts added a comment to T94779: If you have boxed ammo and loose ammo and you empty the boxed ammo, sometimes the loose ammo changes the amount to 0.

just posted this bug, without having seen this report from you.

I get this problem with every ammo type, when emptying ammo from a "container" (box, ammo box, unloading, magazine) into my general inventory where there is an incomplete stack of ammo

Hopefully they're on this

May 10 2016, 8:08 PM · DayZ
Nemnuts added a comment to T94631: emptying ammo boxes makes 1 stack of the same ammo loose qty to 0.

as I've observed, this is fixed in the new experimental build

May 10 2016, 8:00 PM · DayZ
Nemnuts added a comment to T94578: Weapons are duplicated when logging out.

still able to dupe held primary weapon

log out with 1 primary weapon on back and another in hand

your held weapon will be on the ground

have someone pick it up

log back in, now 2 weapons...

May 10 2016, 7:59 PM · DayZ
Nemnuts added a comment to T93766: Spray Paint - painting Mosin causes it to disappear.

spray painted m4 MP Handguard green, hanguard disappeared from M4 model and attachments.

later, found a new hanguard to replace it, and when I applied it the original one appeared in my inventory. apparently it had gone invisible when painted

May 10 2016, 7:30 PM · DayZ
Nemnuts added a comment to T91518: Favorite servers changes automatically.

I have had several people I play with on a regular basis duplicate my exact steps, and reproduce this bug every single time.

see the following issue ID, submitted by me:
0009311: Favorite Servers Not Consistent

http://feedback.dayzgame.com/view.php?id=9311

May 10 2016, 6:09 PM · DayZ
Nemnuts added a comment to T91518: Favorite servers changes automatically.

a very frustrating problem.

still unadressed.... seems simple enough to resolve

May 10 2016, 6:09 PM · DayZ
Nemnuts added a comment to T89951: Open door icon, but can't actually open.

you're seeing the "open door icon" for the door located beneath the one you're trying to open

this happens in several building models that have intentionally non functioning doors, and also happen to have a functioning door on the floor beneath.

go back to the building you describe and observe the floor below you... 100% there is a door there that you have been opening or shutting by trying to interact with the dead door above it

May 10 2016, 5:16 PM · DayZ
Nemnuts added a comment to T89247: Some melee weapons collide with walls in tight indoor environments, making them useless.

I agree with the responders...

I found that this was quite frustrating in game, especially in the military barracks as you mention. I have a difficult time using my axe in that hallway to kill zombies.

However, it forces me to try other ways to solve my problem, like going outside, or using a different weapon.

Ultimately, I think that this is a good thing, as it's the same kind of solution you'd have to provide in the real world. Of course, we'd be able to change the path of our melee swing in real life, but there are going to be limitations in game that we'll have to live with.

+1 for realism and immersion.

I don't think this needs to change.

May 10 2016, 4:51 PM · DayZ
Nemnuts added a comment to T86833: Hunger/Thirst/Stamina Rate Too High [PRIMARY REPORT].

OP, learn to play.

every time i spawn with a new character, I run directly from spawn (usually Kamyshovo) to Svetlojarsk and then NE Airstrip, without eating or drinking once.

I always find food and soda there, and I make it just fine.

Once you find food and soda, keep consuming until "Energized" and "Hydrated" are color coded bright green... you'll then see "Healing" or "Healthy" with the other indicators.

At this point, your need for food/drink is much lower than if you were to stop eating/drinking before you are "Healthy"

May 10 2016, 2:57 PM · DayZ
Nemnuts added a comment to T86495: Zeds clipping through objects [PRIMARY REPORT].

nothing new... but needs fixed ASAP.

please address immersion and game quality breaking things like this before adding 10 new soda skins

May 10 2016, 1:15 PM · DayZ