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Sat, Dec 14

BIS_fnc_KK changed the status of T182166: Other players cannot see visual effects (fire, light, smoke) on launcher shot in MP from Feedback to Assigned.
Sat, Dec 14, 5:39 PM · Arma 3

Mon, Dec 2

BIS_fnc_KK claimed T186857: BIS_fnc_kbTell shows error when using a custom radio channel.
Mon, Dec 2, 9:17 AM · Arma 3

Sat, Nov 30

BIS_fnc_KK changed the status of T186874: setMissionOptions - 'IgnoreNoDamage' disables any healing if the healer is using a medkit. from New to Feedback.
Sat, Nov 30, 5:48 PM · Arma 3
BIS_fnc_KK added a comment to T186874: setMissionOptions - 'IgnoreNoDamage' disables any healing if the healer is using a medkit..

Revision: 152458

Sat, Nov 30, 5:48 PM · Arma 3

Thu, Nov 28

BIS_fnc_KK added a comment to T186377: BIS_fnc_setRain - raindrop texture is not suited to snow effect when function is set to snow .

No it is billbord type, a flat texture that oriented to face you at all time

Thu, Nov 28, 10:54 AM · Arma 3
BIS_fnc_KK changed the status of T185117: Snow param in config does not take effect until forcing it with script command from New to Feedback.
Thu, Nov 28, 10:34 AM · Arma 3
BIS_fnc_KK added a comment to T185117: Snow param in config does not take effect until forcing it with script command.

Should be fixed in152450

Thu, Nov 28, 10:34 AM · Arma 3

Nov 25 2024

BIS_fnc_KK added a comment to T186377: BIS_fnc_setRain - raindrop texture is not suited to snow effect when function is set to snow .

It should work with setParticleParams, why, it doesnt? or you mean 3d particle?

Nov 25 2024, 7:59 PM · Arma 3
BIS_fnc_KK changed the status of T161323: BIS_fnc_setUnitInsignia's image missing after remove/change uniform from Need More Info to Acknowledged.
Nov 25 2024, 7:57 PM · Arma 3
BIS_fnc_KK added a comment to T161323: BIS_fnc_setUnitInsignia's image missing after remove/change uniform.

It is just a variable stored on player that the function returns, I will get rid of it

Nov 25 2024, 7:57 PM · Arma 3

Nov 23 2024

BIS_fnc_KK claimed T186642: Insignia import bug in Virtual Arsenal.
Nov 23 2024, 2:24 AM · Arma 3
BIS_fnc_KK added a comment to T161323: BIS_fnc_setUnitInsignia's image missing after remove/change uniform.

repro please

Nov 23 2024, 2:21 AM · Arma 3

Nov 19 2024

BIS_fnc_KK claimed T186558: [Bug] \A3\Functions_F\GUI\fn_liveFeedTerminate.sqf - Error Undefined behavior: waitUntil returned nil. True or false expected..
Nov 19 2024, 10:00 AM · Arma 3

Nov 17 2024

BIS_fnc_KK changed the status of T155459: Units with insignia + unsupported uniform cause graphical issues with JIP from New to Feedback.
Nov 17 2024, 6:55 PM · Arma 3
BIS_fnc_KK added a comment to T155459: Units with insignia + unsupported uniform cause graphical issues with JIP.

rev 152421

Nov 17 2024, 6:55 PM · Arma 3

Nov 16 2024

BIS_fnc_KK claimed T186451: Grenade launcher ammo explode using Hand Grenade sounds instead of its own separate explosion sounds.
Nov 16 2024, 12:35 AM · Arma 3

Nov 15 2024

BIS_fnc_KK added a comment to T186377: BIS_fnc_setRain - raindrop texture is not suited to snow effect when function is set to snow .

I've updated documentation yesterday

Nov 15 2024, 7:36 PM · Arma 3

Nov 14 2024

BIS_fnc_KK closed T186377: BIS_fnc_setRain - raindrop texture is not suited to snow effect when function is set to snow as Resolved.
Nov 14 2024, 6:02 PM · Arma 3
BIS_fnc_KK added a comment to T186377: BIS_fnc_setRain - raindrop texture is not suited to snow effect when function is set to snow .

"a3\data_f\snowflake4_ca.paa" it means it has 4 flakes in it, you are using it as 1 flake

Nov 14 2024, 5:59 PM · Arma 3
BIS_fnc_KK claimed T186402: [Bug] Vehicle Smoke Countermeasure extra sounds.
Nov 14 2024, 8:48 AM · Arma 3

Nov 13 2024

BIS_fnc_KK added a comment to T186377: BIS_fnc_setRain - raindrop texture is not suited to snow effect when function is set to snow .

Can you give a location where to observe it or/and upload a video?

Nov 13 2024, 9:59 PM · Arma 3
BIS_fnc_KK changed the status of T150415: Multiplayer is Not Allowing Players to Pick Up Items from Dead Bodies from New to Feedback.
Nov 13 2024, 9:51 PM · Arma 3
BIS_fnc_KK added a comment to T150415: Multiplayer is Not Allowing Players to Pick Up Items from Dead Bodies.

There have been some indirect fixes that could have affected this bug, please check if it still is happening after Revision: 152411

Nov 13 2024, 9:51 PM · Arma 3

Nov 10 2024

BIS_fnc_KK claimed T186146: Script error in Contact campaign mission "Anomalous Phenomena".
Nov 10 2024, 12:38 AM · Arma 3

Nov 8 2024

BIS_fnc_KK claimed T121570: Models without "insignia" selection get insignia randomly applied on some other selection.
Nov 8 2024, 8:17 AM · Arma 3

Nov 7 2024

BIS_fnc_KK added a comment to T155459: Units with insignia + unsupported uniform cause graphical issues with JIP.

Basically a can of worms but I think it can be improved

Nov 7 2024, 12:13 AM · Arma 3

Nov 6 2024

BIS_fnc_KK added a comment to T155459: Units with insignia + unsupported uniform cause graphical issues with JIP.

I will take another look

Nov 6 2024, 12:33 AM · Arma 3

Nov 4 2024

BIS_fnc_KK added a comment to T186146: Script error in Contact campaign mission "Anomalous Phenomena".

Does this happen in 2.18 vanilla?

Nov 4 2024, 10:34 PM · Arma 3
BIS_fnc_KK added a comment to T185296: customChat command does not work.

Retested with current profiling branch version: 2.18.152307

Nov 4 2024, 2:06 PM · Arma 3

Nov 2 2024

BIS_fnc_KK changed the status of T167015: Using setUnitLoadout on Multiplayer produces silent bullets and incorrect weapon reference from Need More Info to Feedback.
Nov 2 2024, 11:37 PM · Arma 3
BIS_fnc_KK added a comment to T167015: Using setUnitLoadout on Multiplayer produces silent bullets and incorrect weapon reference.

setUnitLoadout will now fail if unit is switching weapon
isSwitchingWeapon command added

Nov 2 2024, 11:36 PM · Arma 3
BIS_fnc_KK added a comment to T167015: Using setUnitLoadout on Multiplayer produces silent bullets and incorrect weapon reference.

I cannot reproduce this bug. Does the repro in description run with a mod?

Nov 2 2024, 9:17 PM · Arma 3
BIS_fnc_KK claimed T186076: Add support for custom marker color format to Eden Editor.
Nov 2 2024, 6:26 PM · Arma 3

Nov 1 2024

BIS_fnc_KK claimed T182822: Script errors related to format command optimizations.
Nov 1 2024, 8:26 PM · Arma 3
BIS_fnc_KK added a comment to T185974: mapGridPosition returning wrong map grid coordinates at edge cases (Caution: Hashmaps!).

Is the grid position not matching map grid square?

Nov 1 2024, 8:24 PM · Arma 3

Oct 28 2024

BIS_fnc_KK changed the status of T185042: RGBA for setMarkerColor and setMarkerColorLocal from New to Feedback.
Oct 28 2024, 8:37 PM · Arma 3
BIS_fnc_KK added a comment to T185042: RGBA for setMarkerColor and setMarkerColorLocal.

Revision: 152328

Oct 28 2024, 8:37 PM · Arma 3
BIS_fnc_KK claimed T185042: RGBA for setMarkerColor and setMarkerColorLocal.
Oct 28 2024, 6:57 PM · Arma 3
BIS_fnc_KK changed the status of T171318: Commands to return default hidden selection textures and materials from New to Feedback.
Oct 28 2024, 12:12 AM · Arma 3
BIS_fnc_KK added a comment to T171318: Commands to return default hidden selection textures and materials.

Revision: 152324
player setObjectTexture [0, "#reset"]; - sets default texture
player setObjectMaterial [0, "#reset"]; - sets default material

Oct 28 2024, 12:12 AM · Arma 3

Oct 27 2024

BIS_fnc_KK added a comment to T171318: Commands to return default hidden selection textures and materials.

Revision: 152324
player getObjectTextures []; - default textures

Oct 27 2024, 8:38 PM · Arma 3
BIS_fnc_KK changed the status of T185884: getObjectTextures and getObjectsMaterials dont work on simple objects from New to Feedback.
Oct 27 2024, 12:52 PM · Arma 3
BIS_fnc_KK added a comment to T185884: getObjectTextures and getObjectsMaterials dont work on simple objects.

Revision: 152322

Oct 27 2024, 12:52 PM · Arma 3
BIS_fnc_KK claimed T171318: Commands to return default hidden selection textures and materials.
Oct 27 2024, 12:39 PM · Arma 3
BIS_fnc_KK claimed T185884: getObjectTextures and getObjectsMaterials dont work on simple objects.
Oct 27 2024, 9:53 AM · Arma 3

Oct 25 2024

BIS_fnc_KK placed T185296: customChat command does not work up for grabs.
Oct 25 2024, 6:41 PM · Arma 3
BIS_fnc_KK added a comment to T185296: customChat command does not work.

Revision: 152319

Oct 25 2024, 6:41 PM · Arma 3
BIS_fnc_KK added a comment to T185296: customChat command does not work.

Ok the problem is that after player is removed from the channel, this channel is muted so customchat doesnt work, when player is added back the channel is made audible again but not immediately, this is why adding sleep before customchat works. I will force it to update quicker

Oct 25 2024, 6:11 PM · Arma 3
BIS_fnc_KK claimed T185296: customChat command does not work.
Oct 25 2024, 3:34 PM · Arma 3
BIS_fnc_KK added a comment to T185296: customChat command does not work.

If you wait after adding or removing player before sending chat it works. I am going too see if this can be improved

Oct 25 2024, 3:33 PM · Arma 3

Oct 22 2024

BIS_fnc_KK claimed T179189: Remote Control breaks AI aiming after release..
Oct 22 2024, 9:43 PM · Arma 3
BIS_fnc_KK changed the status of T185618: Local vehicles and getting object "velocity" from New to Feedback.
Oct 22 2024, 4:00 PM · Arma 3
BIS_fnc_KK added a comment to T185618: Local vehicles and getting object "velocity" .

Revision: 152303

Oct 22 2024, 4:00 PM · Arma 3
BIS_fnc_KK added a comment to T185618: Local vehicles and getting object "velocity" .

14:25:57 "Client applied velocity [0,0,100]"
14:25:57 "Server applied velocity [0,0,100]"
14:25:57 "Client velocity [0,0,94.8551]"
14:25:57 "Client velocityModelSpace [-54.7455,-54.7723,54.776]"
14:25:57 "Server velocity [0,0,94.8551]"
14:25:57 "Server velocityModelSpace [-54.63,-54.6486,55.0144]"
14:26:06 "Client applied velocity [0,0,100]"
14:26:07 "Server applied velocity [0,0,99.9183]"
14:26:07 "Client velocity [0,0,95.0184]"
14:26:07 "Client velocityModelSpace [-54.8397,-54.8667,54.8703]"
14:26:07 "Server velocity [0,0,94.9368]"
14:26:07 "Server velocityModelSpace [-54.583,-54.6015,54.967]"

Oct 22 2024, 3:26 PM · Arma 3
BIS_fnc_KK claimed T185618: Local vehicles and getting object "velocity" .
Oct 22 2024, 1:25 AM · Arma 3

Oct 19 2024

BIS_fnc_KK changed the status of T185567: UnitKilled EH breaking regular Killed EH from New to Feedback.
Oct 19 2024, 1:42 PM · Arma 3
BIS_fnc_KK added a comment to T185567: UnitKilled EH breaking regular Killed EH.

Revision: 152295

Oct 19 2024, 1:42 PM · Arma 3
BIS_fnc_KK claimed T185567: UnitKilled EH breaking regular Killed EH.
Oct 19 2024, 1:31 PM · Arma 3

Oct 18 2024

BIS_fnc_KK changed the status of T185475: Alternative syntax of createUnit accepting local variables in init from New to Feedback.
Oct 18 2024, 10:34 PM · Arma 3
BIS_fnc_KK added a comment to T185475: Alternative syntax of createUnit accepting local variables in init.

Revision: 152294

Oct 18 2024, 10:34 PM · Arma 3

Oct 17 2024

BIS_fnc_KK changed the status of T185327: SOGPF Hut susceptible to small arms fire since 2.18 update from New to Feedback.
Oct 17 2024, 5:59 PM · Arma 3
BIS_fnc_KK added a comment to T185327: SOGPF Hut susceptible to small arms fire since 2.18 update.

rev 152283

Oct 17 2024, 5:59 PM · Arma 3
BIS_fnc_KK added a comment to T185327: SOGPF Hut susceptible to small arms fire since 2.18 update.

I found the revision when something changed that caused this, but this was back in May, you guys dont use dev at all?

Oct 17 2024, 1:08 AM · Arma 3

Oct 16 2024

BIS_fnc_KK closed T128064: Side error while unconscious as Resolved.
Oct 16 2024, 8:02 PM · Arma 3
BIS_fnc_KK added a comment to T128064: Side error while unconscious.

This is not a bug, side of dead or unconcious player is CIV, use

Oct 16 2024, 8:02 PM · Arma 3

Oct 15 2024

BIS_fnc_KK added a comment to T185327: SOGPF Hut susceptible to small arms fire since 2.18 update.

I will let you know after I try with the actual hut, I have the CDLC now

Oct 15 2024, 10:01 PM · Arma 3

Oct 14 2024

BIS_fnc_KK added a comment to T185327: SOGPF Hut susceptible to small arms fire since 2.18 update.

the damage starts happening with 12.7mm, but that is expected

Oct 14 2024, 11:49 PM · Arma 3
BIS_fnc_KK added a comment to T185327: SOGPF Hut susceptible to small arms fire since 2.18 update.

I can dismantle a building with 0.6 armor hit point with MG but not rifle and it is the same for me on 2.16 and 2.18

Oct 14 2024, 11:31 PM · Arma 3
BIS_fnc_KK added a comment to T185296: customChat command does not work.

works in internal, try profiling should be fixed there too

Oct 14 2024, 10:50 PM · Arma 3

Oct 10 2024

BIS_fnc_KK added a comment to T185238: Version 2.18 Incorrect custom radio! RPT spam.

fixed in internal

Oct 10 2024, 4:28 PM · Arma 3
BIS_fnc_KK added a comment to T185251: config error since your new update techrep#00056.

If this is related to uniform then there is a fix in works

Oct 10 2024, 12:54 AM · Arma 3

Oct 9 2024

BIS_fnc_KK changed the status of T185228: 2.18 Autonomous toggle on UAV not working from Assigned to Feedback.
Oct 9 2024, 9:27 PM · Arma 3
BIS_fnc_KK added a comment to T185228: 2.18 Autonomous toggle on UAV not working.

Revision: 152256

Oct 9 2024, 9:27 PM · Arma 3
BIS_fnc_KK changed the status of T185228: 2.18 Autonomous toggle on UAV not working from New to Assigned.
Oct 9 2024, 7:34 PM · Arma 3
BIS_fnc_KK added a comment to T185228: 2.18 Autonomous toggle on UAV not working.
Oct 9 2024, 7:34 PM · Arma 3

Aug 22 2024

BIS_fnc_KK claimed T165776: Throwables impact sound does not work as should due missing soundHit param into most CfgSurfaces classes.
Aug 22 2024, 3:20 PM · Arma 3

Aug 16 2024

BIS_fnc_KK reassigned T183544: "_thisScript" variable not available in Waypoint scripts from BIS_fnc_KK to dedmen.
Aug 16 2024, 12:50 PM · Arma 3

Aug 12 2024

BIS_fnc_KK changed the status of T183544: "_thisScript" variable not available in Waypoint scripts from New to Need More Info.
Aug 12 2024, 2:24 AM · Arma 3
BIS_fnc_KK added a comment to T183544: "_thisScript" variable not available in Waypoint scripts.

Why do you need the _thisscript in here?

Aug 12 2024, 2:23 AM · Arma 3

Aug 11 2024

BIS_fnc_KK added a comment to T179942: Radio/Chat channels suggestions: possible bug, hide useless, ability be heard in direct voice while talking to radio channels.

Vehicle chat changes reverted due to alternative use cases for the channel Revision: 152113

Aug 11 2024, 3:29 PM · Arma 3

Aug 10 2024

BIS_fnc_KK closed T71433: Make HandleHeal event handler work for FAK usage, or make a new one for that as Resolved.
Aug 10 2024, 8:44 PM · Arma 3
BIS_fnc_KK closed T183117: HandleHeal doesn't trigger when commanding unit to heal at a vehicle as Resolved.
Aug 10 2024, 8:44 PM · Arma 3
BIS_fnc_KK closed T182892: HandleHeal ignores return value as Resolved.
Aug 10 2024, 8:44 PM · Arma 3
BIS_fnc_KK claimed T183544: "_thisScript" variable not available in Waypoint scripts.
Aug 10 2024, 8:44 PM · Arma 3

Aug 5 2024

BIS_fnc_KK added a comment to T183374: A marker direction taken from MarkerCreated EH is always zero.

With standard marker tools available on the map

Aug 5 2024, 11:54 PM · Arma 3
BIS_fnc_KK added a comment to T183374: A marker direction taken from MarkerCreated EH is always zero.

No, of course no :)
I specifically tested with the marker rotated.

Aug 5 2024, 1:21 PM · Arma 3
BIS_fnc_KK changed the status of T179942: Radio/Chat channels suggestions: possible bug, hide useless, ability be heard in direct voice while talking to radio channels from New to Feedback.
Aug 5 2024, 1:18 PM · Arma 3
BIS_fnc_KK added a comment to T179942: Radio/Chat channels suggestions: possible bug, hide useless, ability be heard in direct voice while talking to radio channels.

Revision: 152084

Aug 5 2024, 1:18 PM · Arma 3
BIS_fnc_KK added a comment to T183374: A marker direction taken from MarkerCreated EH is always zero.

is the marker created with dir 0?

Aug 5 2024, 12:00 AM · Arma 3

Aug 4 2024

BIS_fnc_KK added a comment to T179942: Radio/Chat channels suggestions: possible bug, hide useless, ability be heard in direct voice while talking to radio channels.

1, 2 yes
3 no

Aug 4 2024, 1:16 AM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56551 on T179942: Radio/Chat channels suggestions: possible bug, hide useless, ability be heard in direct voice while talking to radio channels.
Aug 4 2024, 1:15 AM · Arma 3

Aug 3 2024

BIS_fnc_KK added a comment to T159917: Projectile incoming sounds doesn't work if shot was fired from a distance more than a ~1000m.

if shell is scripted maybe. The shell sound starts playing about 5 seconds before it hits the ground, the time is calculated via speed and distance, so if shell is scripted it might not play the effect

Aug 3 2024, 9:16 PM · Arma 3

Aug 1 2024

BIS_fnc_KK added a comment to T165080: Side panel gps map icons rotating incorrectly.

rev 152072

Aug 1 2024, 8:55 PM · Arma 3
BIS_fnc_KK added a comment to T165080: Side panel gps map icons rotating incorrectly.

Ok, a compromise, both drawRectangle and drawElipse will be defaulted to follow map but will have optional bool not to follow, since the most common usage is to mark area so it doesnt make sense it will not rotate with map. drawIcon will not be changed, because most common use to mark something with icon you want to stay vertical like tactical ping for example. This could be changed with adding ctrlMapDir to angle

Aug 1 2024, 8:31 PM · Arma 3

Jul 31 2024

BIS_fnc_KK changed the status of T165080: Side panel gps map icons rotating incorrectly from Need More Info to Feedback.
Jul 31 2024, 9:08 PM · Arma 3
BIS_fnc_KK added a comment to T165080: Side panel gps map icons rotating incorrectly.

I think its better to bite the bullet and fix this, make drawRectangle/drawEllipse/drawIcon treat angle as world angle rather than UI angle, same as markers currently do.

Jul 31 2024, 9:07 PM · Arma 3
BIS_fnc_KK added a comment to T165080: Side panel gps map icons rotating incorrectly.

The ping should be fixed in Revision: 152064

Jul 31 2024, 9:00 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56546 on T165080: Side panel gps map icons rotating incorrectly.
Jul 31 2024, 8:49 PM · Arma 3
BIS_fnc_KK added a comment to T182822: Script errors related to format command optimizations.

this has been fixed already, please double check before making new tickets

Jul 31 2024, 5:39 PM · Arma 3
BIS_fnc_KK closed T183242: Zeus Error Codes as Resolved.
Jul 31 2024, 5:35 PM · Arma 3