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Oct 25 2023
Oct 25 2023
post your files so we can see the issue
after 4 testes as i sayed iboosted the loot (Vanilla types no mods) using DayZ Standalone Tools and i try manual using Notepad++ and i did not touch the dynamic event (deloot="0"/> Value and still the same problem
Compile error
i setup fresh server no mods (btw i used just autorun and mmgs storage mods in other test servers ) itemes spawn but i think if i start boost gear a litle and remove some loot from the dynamic event (deloot="0"/>
will not spawn again i will test again and let you know later
Resolved for stable 1.23
OK that's fine. I doubt that types.xml is causing an issue, unless there is an error and it's not been validated. An easy way to check would be to upload a types file with just the water bottle entry included:
what else have you changed...
swap your modded types with the vanilla types and see if they spawn.
if they still don't you broke something elsewhere.
Lol i deleted storage_1 in mpmissions / dayzOffline.chernarusplus / storage_1 is they are other way ?
How are you wiping the server?
i know that i wiped the server 6 times and wait some time and still they dont spawn
The items are spawning, those log entries just shows the loot economy doing it's job. Don't read into log files too much. It will make you think there is an issue, when in fact there isn't one.
The changes you make won't be instantaneous. You need to wait at least a few hours before you will see the changes, unless you wipe your server
</type>
<type name="AK74"> <nominal>15</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>3</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> </type>
Try removing tiers 3 and 4 and set both idle mode countdown and idle mode startup to 0
no i try this on 1.23
You're not trying this on 1.22 stable version of the game are you? If so they won't spawn at all as they haven't been added yet.
Every device that uses a 9v battery can be repaired.
etwas added a comment to T170172: Walking down ladders on narrow hunting stands without using the ladder properly.
Still happening on 1.23 Experimental.
Resolved for stable 1.23.
Geez changed the status of T176502: The offical server DayZ EU - DE 1297 (1st Person Only) is frequently overwhelmed from New to Reviewed.
Oct 24 2023
Oct 24 2023
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<variables>
<var name="AnimalMaxCount" type="0" value="60"/> <var name="CleanupAvoidance" type="0" value="100"/> <var name="CleanupLifetimeDeadAnimal" type="0" value="1200"/> <var name="CleanupLifetimeDeadInfected" type="0" value="330"/> <var name="CleanupLifetimeDeadPlayer" type="0" value="3600"/> <var name="CleanupLifetimeDefault" type="0" value="45"/> <var name="CleanupLifetimeLimit" type="0" value="50"/> <var name="CleanupLifetimeRuined" type="0" value="330"/> <var name="FlagRefreshFrequency" type="0" value="432000"/> <var name="FlagRefreshMaxDuration" type="0" value="3456000"/> <var name="FoodDecay" type="0" value="1"/> <var name="IdleModeCountdown" type="0" value="8000"/> <var name="IdleModeStartup" type="0" value="1"/> <var name="InitialSpawn" type="0" value="100"/> <var name="LootDamageMax" type="1" value="0.82"/> <var name="LootDamageMin" type="1" value="0.0"/> <var name="LootProxyPlacement" type="0" value="1"/> <var name="LootSpawnAvoidance" type="0" value="100"/> <var name="RespawnAttempt" type="0" value="2"/> <var name="RespawnLimit" type="0" value="20"/> <var name="RespawnTypes" type="0" value="12"/> <var name="RestartSpawn" type="0" value="0"/> <var name="SpawnInitial" type="0" value="1300"/> <var name="TimeHopping" type="0" value="60"/> <var name="TimeLogin" type="0" value="15"/> <var name="TimeLogout" type="0" value="15"/> <var name="TimePenalty" type="0" value="20"/> <var name="WorldWetTempUpdate" type="0" value="1"/> <var name="ZombieMaxCount" type="0" value="600"/> <var name="ZoneSpawnDist" type="0" value="300"/>
</variables>
Unknown Object (User) added a comment to T176400: i cant open my base.
In T176400#2516912, @vithor wrote:
is there pop on the server?
if not, have you disabled idlemodeStartup?
i know that and i validate Files they are clean , and this what is see in logs ;
The Same
[CE][LootRespawner] (PRIDummy) :: Mag_M14_20Rnd respawned:0, tests:0 missing:12
deloot 1 means the item is supposed to spawn at a dynamic event
Not sure what’s going on but I’ve recently run into problems with interactions with items and doors in the game. Can’t pick up items open doors or attack zombies. Zombies don’t even aggro sometimes. Other times they do and an invisible force is killing you.
Oct 23 2023
Oct 23 2023
the Fandom wiki?....
Unknown Object (User) added a comment to T176482: Too many wolves.
Okey something wrong on the DayZ Livonia EU - UK 0-1 (Experimental/Unstable) server.
I'm confused.. the default type doesn't have deloot 1
Unknown Object (User) created T176482: Too many wolves.
not really ever used head torches on official, but i could not find the value in the files i have so i just guessed it would be the same. but seeing as it says on the wiki a electrical repair kit will repair it i would say it is possible
I wasn't aware they could even be repaired....
is this the same on official?
It's not solved, I've already tried your suggestions. There is a different problem.
it was reported 200x, and its by design like this.
real nvg´s wont work without a light source.
Unknown Object (User) added a comment to T176450: The NVG is too bright in the underground bunker (1.22).
In T176450#2517824, @Geez wrote:Hello In-Whisky.
Does this also occur on the 1.23 exp?
Sürücülerim güncel
İşletim sistemim bozuk değil
Hello SARSILMAZ.
Please try the following:
Geez changed the status of T176466: Weapon disappearing from hands when player is down from Awaiting internal Testing to Confirmed Internally.
Geez changed the status of T175296: Twisting the skeleton of a remote player from Feedback to Acknowledged.
Geez changed the status of T176450: The NVG is too bright in the underground bunker (1.22) from New to Reviewed.
Hello In-Whisky.
Does this also occur on the 1.23 exp?
Thank you, we will investigate with BattlEye.
Geez changed the status of T176420: Stuck under wall zeleno 1.23 exp from New to Awaiting internal Testing.
Geez changed the status of T176471: RE: Bag of Vegetables in Greenhouse / Hard to Harvest from New to Confirmed Internally.
Geez changed the status of T176426: Hey this isn't a bug report but just something I feel is lacking in terms of guns from New to Feedback.
Geez changed the status of T176441: I can't put a canopy in the house, although there is enough space for it. EXP 1.23 NWA EU server. from New to Awaiting internal Testing.
Hello yrbrg.
Please try the following:
Geez changed the status of T176444: stringtable.csv with only header row hangs the engine from New to Assigned.
Geez changed the status of T176466: Weapon disappearing from hands when player is down from New to Awaiting internal Testing.
LeBron updated the task description for T176466: Weapon disappearing from hands when player is down.
Oct 22 2023
Oct 22 2023
The DayZ Launcher has the ability to filter servers with and without Mods. There is currently no such browser feature in DayZ.
Currently the only possible way to search for specific mods is to hope the server admin put the mod name in the server's name...
Hopefully we can get this kind of feature and the ability to filter modded servers in DayZ itself.
Unknown Object (User) created T176450: The NVG is too bright in the underground bunker (1.22).
BlockBuster2V added a comment to T173195: In-Game Chat/Mic not working. (all mic and sound settings checked.).
Doubt it was from upgrading to w11, I've had this problem for years before I did a clean install even when Windows 10 was the latest version.
Shinakuma421 added a comment to T173195: In-Game Chat/Mic not working. (all mic and sound settings checked.).
Just updating... I can confirm a fresh install was the fix for me...something that makes the driver not allow permissions to mic was corrupt or missing after a razor cortex system clean. Or upgrading from 10 to 11. Was the issue witch I did both around the same time....
Oct 21 2023
Oct 21 2023
firebuggz102 updated the task description for T171616: !!! CEStorageElement::Save Battery9V:6646 parent problem, parent:47187100, hierParent:d7378990, _moveOutState:2.
Delete !_all_! old server files shoud fix this.
It kills only itself on my system. After about 200 server pings its broken. Cant ping or connect to any server afterwards.
That is a feature of the currently ongoing Halloween event on the official servers. More info: https://dayz.com/article/general/Halloween_event_2023
After being prone for about 10 minutes or so, the sound of dead body flies would happen. As soon as I would move around the flies would stop.
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