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The types xml is buged
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Description

after i boost gear a little some items bugged cant spawn like m14 m14 mags the same for svd and i think that appear after i change DEloot to 0

Details

Severity
None
Resolution
Open
Reproducibility
N/A
Operating System
Windows 10 x64
Operating System Version
1.22/1.23
Category
General
Steps To Reproduce

boost a gear and change deloot to 0

Additional Information

</type>

	 <type name="Mag_M14_10Rnd">
        <nominal>20</nominal>
        <lifetime>14400</lifetime>
        <restock>0</restock>
        <min>14</min>
        <quantmin>30</quantmin>
        <quantmax>90</quantmax>
        <cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>

Event Timeline

Automn created this task.Oct 22 2023, 8:18 PM
Automn edited Additional Information. (Show Details)Oct 23 2023, 6:10 PM

I'm confused.. the default type doesn't have deloot 1

you mean you changed the M14 deloot?
What you posted is the vanilla config.

Validate your xml file.

firebuggz102 added a subscriber: firebuggz102.EditedOct 24 2023, 6:48 AM

deloot 1 means the item is supposed to spawn at a dynamic event

i know that and i validate Files they are clean , and this what is see in logs ;

[CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] AK74 missing:15 [cnt:0, nom:15, min:3]
13:38:39.421 [CE][LootRespawner] (PRIDummy) :: AK74 respawned:0, tests:0 missing:15

and this how the xml code in types

    </type>
    <type name="AK74">
		<nominal>15</nominal>
		<lifetime>28800</lifetime>
		<restock>1800</restock>
		<min>3</min>
		<quantmin>-1</quantmin>
		<quantmax>-1</quantmax>
		<cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <value name="Tier3"/>
        <value name="Tier4"/>
    </type>

[CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] Mag_M14_20Rnd missing:12 [cnt:0, nom:12, min:8]
13:38:39.820 [CE][LootRespawner] (PRIDummy) :: Mag_M14_20Rnd respawned:0, tests:0 missing:12

</type>

<type name="Mag_M14_20Rnd">
    <nominal>12</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>8</min>
    <quantmin>30</quantmin>
    <quantmax>90</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
    <category name="weapons"/>
    <usage name="Military"/>
    <value name="Tier3"/>
    <value name="Tier4"/>
</type>

[CE][LootRespawner] (PRIDummy) :: RESPAWN CANDIDATE] Mag_UMP_25Rnd missing:35 [cnt:0, nom:35, min:20]
13:39:34.521 [CE][LootRespawner] (PRIDummy) :: Mag_UMP_25Rnd respawned:0, tests:0 missing:35

</type>

    <type name="Mag_UMP_25Rnd">
		<nominal>35</nominal>
		<lifetime>28800</lifetime>
		<restock>1800</restock>
		<min>20</min>
		<quantmin>25</quantmin>
		<quantmax>75</quantmax>
		<cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
        <usage name="Police"/>
        <usage name="Prison"/>
        <value name="Tier2"/>
        <value name="Tier3"/>
    </type>

more items get affected ...... i took a look at cfgignorelist none of that items was there

is there pop on the server?
if not, have you disabled idlemodeStartup?

or set it longer..

<var name="IdleModeCountdown" type="0" value="3600"/>
<var name="IdleModeStartup" type="0" value="1"/>

Might just not have space in the loot table for the boosted loot or active long enough to place it.

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<variables>

<var name="AnimalMaxCount" type="0" value="60"/>
<var name="CleanupAvoidance" type="0" value="100"/>
<var name="CleanupLifetimeDeadAnimal" type="0" value="1200"/>
<var name="CleanupLifetimeDeadInfected" type="0" value="330"/>
<var name="CleanupLifetimeDeadPlayer" type="0" value="3600"/>
<var name="CleanupLifetimeDefault" type="0" value="45"/>
<var name="CleanupLifetimeLimit" type="0" value="50"/>
<var name="CleanupLifetimeRuined" type="0" value="330"/>
<var name="FlagRefreshFrequency" type="0" value="432000"/>
<var name="FlagRefreshMaxDuration" type="0" value="3456000"/>
<var name="FoodDecay" type="0" value="1"/>
<var name="IdleModeCountdown" type="0" value="8000"/>
<var name="IdleModeStartup" type="0" value="1"/>
<var name="InitialSpawn" type="0" value="100"/>
<var name="LootDamageMax" type="1" value="0.82"/>
<var name="LootDamageMin" type="1" value="0.0"/>
<var name="LootProxyPlacement" type="0" value="1"/>
<var name="LootSpawnAvoidance" type="0" value="100"/>
<var name="RespawnAttempt" type="0" value="2"/>
<var name="RespawnLimit" type="0" value="20"/>
<var name="RespawnTypes" type="0" value="12"/>
<var name="RestartSpawn" type="0" value="0"/>
<var name="SpawnInitial" type="0" value="1300"/>
<var name="TimeHopping" type="0" value="60"/>
<var name="TimeLogin" type="0" value="15"/>
<var name="TimeLogout" type="0" value="15"/>
<var name="TimePenalty" type="0" value="20"/>
<var name="WorldWetTempUpdate" type="0" value="1"/>
<var name="ZombieMaxCount" type="0" value="600"/>
<var name="ZoneSpawnDist" type="0" value="300"/>

</variables>

i cheked idl mode and wiped the server and still they dont spawn

You're not trying this on 1.22 stable version of the game are you? If so they won't spawn at all as they haven't been added yet.

no i try this on 1.23

Try removing tiers 3 and 4 and set both idle mode countdown and idle mode startup to 0

</type>

    <type name="AK74">
		<nominal>15</nominal>
		<lifetime>28800</lifetime>
		<restock>1800</restock>
		<min>3</min>
		<quantmin>-1</quantmin>
		<quantmax>-1</quantmax>
		<cost>100</cost>
        <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
        <category name="weapons"/>
        <usage name="Military"/>
    </type>

the Global file

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<variables>

<var name="AnimalMaxCount" type="0" value="60"/>
<var name="CleanupAvoidance" type="0" value="100"/>
<var name="CleanupLifetimeDeadAnimal" type="0" value="1200"/>
<var name="CleanupLifetimeDeadInfected" type="0" value="330"/>
<var name="CleanupLifetimeDeadPlayer" type="0" value="3600"/>
<var name="CleanupLifetimeDefault" type="0" value="45"/>
<var name="CleanupLifetimeLimit" type="0" value="50"/>
<var name="CleanupLifetimeRuined" type="0" value="330"/>
<var name="FlagRefreshFrequency" type="0" value="432000"/>
<var name="FlagRefreshMaxDuration" type="0" value="3456000"/>
<var name="FoodDecay" type="0" value="1"/>
<var name="IdleModeCountdown" type="0" value="0"/>
<var name="IdleModeStartup" type="0" value="0"/>
<var name="InitialSpawn" type="0" value="100"/>
<var name="LootDamageMax" type="1" value="0"/>
<var name="LootDamageMin" type="1" value="0"/>
<var name="LootProxyPlacement" type="0" value="1"/>
<var name="LootSpawnAvoidance" type="0" value="100"/>
<var name="RespawnAttempt" type="0" value="2"/>
<var name="RespawnLimit" type="0" value="20"/>
<var name="RespawnTypes" type="0" value="12"/>
<var name="RestartSpawn" type="0" value="0"/>
<var name="SpawnInitial" type="0" value="1300"/>
<var name="TimeHopping" type="0" value="60"/>
<var name="TimeLogin" type="0" value="15"/>
<var name="TimeLogout" type="0" value="15"/>
<var name="TimePenalty" type="0" value="20"/>
<var name="WorldWetTempUpdate" type="0" value="1"/>
<var name="ZombieMaxCount" type="0" value="600"/>
<var name="ZoneSpawnDist" type="0" value="300"/>

</variables>

some items they dont spawn
CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] Ammo_556x45Tracer missing:30 [cnt:0, nom:30, min:15]
14:30:40.577 [CE][LootRespawner] (PRIDummy) :: Ammo_556x45Tracer respawned:0, tests:0 missing:30
14:30:40.676 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] AmmoBox_12gaRubberSlug_10Rnd missing:30 [cnt:0, nom:30, min:15]
14:30:40.676 [CE][LootRespawner] (PRIDummy) :: AmmoBox_12gaRubberSlug_10Rnd respawned:0, tests:0 missing:30
14:30:40.777 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] Mich2001Helmet missing:29 [cnt:6, nom:35, min:15]
14:30:40.777 [CE][LootRespawner] (PRIDummy) :: Mich2001Helmet respawned:0, tests:0 missing:29
14:30:40.877 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] Mag_1911_7Rnd missing:28 [cnt:2, nom:30, min:15]
14:30:40.877 [CE][LootRespawner] (PRIDummy) :: Mag_1911_7Rnd respawned:0, tests:0 missing:28
14:30:40.977 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] AK74_Hndgrd missing:28 [cnt:2, nom:30, min:30]
14:30:40.977 [CE][LootRespawner] (PRIDummy) :: AK74_Hndgrd respawned:0, tests:0 missing:28
14:30:41.77 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] SKS missing:25 [cnt:0, nom:25, min:15]
14:30:41.77 [CE][LootRespawner] (PRIDummy) :: SKS respawned:0, tests:0 missing:25
14:30:41.177 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] Mag_AK101_30Rnd missing:24 [cnt:1, nom:25, min:10]
14:30:41.177 [CE][LootRespawner] (PRIDummy) :: Mag_AK101_30Rnd respawned:0, tests:0 missing:24
14:30:41.277 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] Mag_SSG82_5rnd missing:24 [cnt:1, nom:25, min:15]
14:30:41.277 [CE][LootRespawner] (PRIDummy) :: Mag_SSG82_5rnd respawned:0, tests:0 missing:24
14:30:41.377 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] Saiga missing:21 [cnt:2, nom:23, min:10]
14:30:41.377 [CE][LootRespawner] (PRIDummy) :: Saiga respawned:0, tests:0 missing:21
14:30:41.477 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] Scout missing:20 [cnt:0, nom:20, min:5]
14:30:41.477 [CE][LootRespawner] (PRIDummy) :: Scout respawned:0, tests:0 missing:20
14:30:41.577 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] FlashGrenade missing:20 [cnt:0, nom:20, min:10]
14:30:41.577 [CE][LootRespawner] (PRIDummy) :: FlashGrenade respawned:0, tests:0 missing:20
14:30:41.676 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] Mag_CZ61_20Rnd missing:20 [cnt:0, nom:20, min:10]
14:30:41.676 [CE][LootRespawner] (PRIDummy) :: Mag_CZ61_20Rnd respawned:0, tests:0 missing:20
14:30:41.777 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] KashtanOptic missing:20 [cnt:0, nom:20, min:10]
14:30:41.779 [CE][LootRespawner] (PRIDummy) :: KashtanOptic respawned:0, tests:0 missing:20
14:30:41.877 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] Mag_M14_10Rnd missing:19 [cnt:1, nom:20, min:14]
14:30:41.878 [CE][LootRespawner] (PRIDummy) :: Mag_M14_10Rnd respawned:0, tests:0 missing:19
14:30:41.977 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] AmmoBox_380_35rnd missing:17 [cnt:23, nom:40, min:20]
14:30:41.977 [CE][LootRespawner] (PRIDummy) :: AmmoBox_380_35rnd respawned:0, tests:0 missing:17
14:30:42.77 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] PlateCarrierPouches_Green missing:17 [cnt:3, nom:20, min:5]
14:30:42.78 [CE][LootRespawner] (PRIDummy) :: PlateCarrierPouches_Green respawned:0, tests:0 missing:17
14:30:42.176 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] MP5K missing:17 [cnt:0, nom:17, min:5]
14:30:42.177 [CE][LootRespawner] (PRIDummy) :: MP5K respawned:0, tests:0 missing:17
14:30:42.277 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] Ammo_40mm_Smoke_Black missing:15 [cnt:0, nom:15, min:5]
14:30:42.278 [CE][LootRespawner] (PRIDummy) :: Ammo_40mm_Smoke_Black respawned:0, tests:0 missing:15
14:30:42.377 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] AK_Suppressor missing:15 [cnt:0, nom:15, min:5]
14:30:42.377 [CE][LootRespawner] (PRIDummy) :: AK_Suppressor respawned:0, tests:0 missing:15
14:30:42.477 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] AK74 missing:15 [cnt:0, nom:15, min:3]
14:30:42.477 [CE][LootRespawner] (PRIDummy) :: AK74 respawned:0, tests:0 missing:15


and some loot spawn underground i think its the game fault i spend days chek alll files even 1.22 after i boost the loot in vanilla types just a litle and change some gear from dynamic event (deloot="0"/>) after that
some items they report missing

i just want test my server files befor update 1.23

The changes you make won't be instantaneous. You need to wait at least a few hours before you will see the changes, unless you wipe your server

The items are spawning, those log entries just shows the loot economy doing it's job. Don't read into log files too much. It will make you think there is an issue, when in fact there isn't one.

i know that i wiped the server 6 times and wait some time and still they dont spawn

How are you wiping the server?

Lol i deleted storage_1 in mpmissions / dayzOffline.chernarusplus / storage_1 is they are other way ?

what else have you changed...
swap your modded types with the vanilla types and see if they spawn.
if they still don't you broke something elsewhere.

Anytime something breaks like this, revert to a known good file and verify.

As for the loot underground, that is an issue with the mapgrouppos.xml and or the proto file
Hopefully there is some change we're not being shown yet and that's not actually a bug.

OK that's fine. I doubt that types.xml is causing an issue, unless there is an error and it's not been validated. An easy way to check would be to upload a types file with just the water bottle entry included:

<type name="WaterBottle">

    <nominal>130</nominal>
    <lifetime>14400</lifetime>
    <restock>0</restock>
    <min>100</min>
    <quantmin>20</quantmin>
    <quantmax>70</quantmax>
    <cost>100</cost>
    <flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
Automn added a comment.EditedOct 25 2023, 5:01 PM

i setup fresh server no mods (btw i used just autorun and mmgs storage mods in other test servers ) itemes spawn but i think if i start boost gear a litle and remove some loot from the dynamic event (deloot="0"/>
will not spawn again i will test again and let you know later

after 4 testes as i sayed iboosted the loot (Vanilla types no mods) using DayZ Standalone Tools and i try manual using Notepad++ and i did not touch the dynamic event (deloot="0"/> Value and still the same problem

CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] Mag_1911_7Rnd missing:37 [cnt:3, nom:40, min:15]
17:08:51.185 [CE][LootRespawner] (PRIDummy) :: Mag_1911_7Rnd respawned:0, tests:0 missing:37
17:08:51.284 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] AmmoBox_12gaRubberSlug_10Rnd missing:32 [cnt:0, nom:32, min:10]
17:08:51.285 [CE][LootRespawner] (PRIDummy) :: AmmoBox_12gaRubberSlug_10Rnd respawned:0, tests:0 missing:32
17:08:51.384 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] M67Grenade missing:30 [cnt:0, nom:30, min:5]
17:08:51.384 [CE][LootRespawner] (PRIDummy) :: M67Grenade respawned:0, tests:0 missing:30
17:08:51.484 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] Mag_AK101_30Rnd missing:30 [cnt:0, nom:30, min:10]
17:08:51.484 [CE][LootRespawner] (PRIDummy) :: Mag_AK101_30Rnd respawned:0, tests:0 missing:30
17:08:51.584 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] Ammo_40mm_Smoke_Black missing:30 [cnt:0, nom:30, min:8]
17:08:51.584 [CE][LootRespawner] (PRIDummy) :: Ammo_40mm_Smoke_Black respawned:0, tests:0 missing:30
17:08:51.684 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] Ammo_40mm_Smoke_Red missing:30 [cnt:0, nom:30, min:8]
17:08:51.685 [CE][LootRespawner] (PRIDummy) :: Ammo_40mm_Smoke_Red respawned:0, tests:0 missing:30
17:08:51.783 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] KashtanOptic missing:30 [cnt:0, nom:30, min:8]
17:08:51.784 [CE][LootRespawner] (PRIDummy) :: KashtanOptic respawned:0, tests:0 missing:30
17:08:51.884 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] Mag_UMP_25Rnd missing:28 [cnt:0, nom:28, min:9]
17:08:51.885 [CE][LootRespawner] (PRIDummy) :: Mag_UMP_25Rnd respawned:0, tests:0 missing:28
17:08:51.984 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] Mag_CMAG_10Rnd missing:24 [cnt:0, nom:24, min:10]
17:08:51.984 [CE][LootRespawner] (PRIDummy) :: Mag_CMAG_10Rnd respawned:0, tests:0 missing:24
17:08:52.84 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] Mag_M14_20Rnd missing:24 [cnt:0, nom:24, min:8]
17:08:52.85 [CE][LootRespawner] (PRIDummy) :: Mag_M14_20Rnd respawned:0, tests:0 missing:24
17:08:52.184 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] MP5K missing:24 [cnt:0, nom:24, min:8]
17:08:52.184 [CE][LootRespawner] (PRIDummy) :: MP5K respawned:0, tests:0 missing:24
17:08:52.283 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] BomberJacket_Olive missing:23 [cnt:1, nom:24, min:8]
17:08:52.284 [CE][LootRespawner] (PRIDummy) :: BomberJacket_Olive respawned:0, tests:0 missing:23
17:08:52.383 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] HuntingJacket_Spring missing:22 [cnt:18, nom:40, min:10]
17:08:52.383 [CE][LootRespawner] (PRIDummy) :: HuntingJacket_Spring respawned:0, tests:0 missing:22
17:08:52.484 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] AmmoBox_380_35rnd missing:21 [cnt:19, nom:40, min:15]
17:08:52.485 [CE][LootRespawner] (PRIDummy) :: AmmoBox_380_35rnd respawned:0, tests:0 missing:21
17:08:52.584 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] UKAssVest_Black missing:20 [cnt:0, nom:20, min:4]
17:08:52.584 [CE][LootRespawner] (PRIDummy) :: UKAssVest_Black respawned:0, tests:0 missing:20
17:08:52.684 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] M9A1_Bayonet missing:20 [cnt:0, nom:20, min:5]
17:08:52.684 [CE][LootRespawner] (PRIDummy) :: M9A1_Bayonet respawned:0, tests:0 missing:20
17:08:52.784 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] UKAssVest_Khaki missing:20 [cnt:0, nom:20, min:4]
17:08:52.785 [CE][LootRespawner] (PRIDummy) :: UKAssVest_Khaki respawned:0, tests:0 missing:20
17:08:52.883 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] UKAssVest_Olive missing:20 [cnt:0, nom:20, min:4]
17:08:52.884 [CE][LootRespawner] (PRIDummy) :: UKAssVest_Olive respawned:0, tests:0 missing:20
17:08:52.983 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] M18SmokeGrenade_Purple missing:20 [cnt:0, nom:20, min:5]
17:08:52.984 [CE][LootRespawner] (PRIDummy) :: M18SmokeGrenade_Purple respawned:0, tests:0 missing:20
17:08:53.83 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] SmershBag missing:20 [cnt:0, nom:20, min:5]
17:08:53.84 [CE][LootRespawner] (PRIDummy) :: SmershBag respawned:0, tests:0 missing:20

post your files so we can see the issue

only thing I can think of is the loot table cant handle the 30k extra items boosted....

try lowering the garbage loot in T3 and T4

No one needs those hats... why have an extra 40 spawn in taking places where the mags can.

Automn added a comment.EditedOct 25 2023, 7:03 PM

i Dont think loot table i see loot spawn17353 because i tested the same files from my
other server is have Custom files like ammo weapons foods ........ and the same problem

14:32:59.978 * CE Loop took 26.9 (sec)...
14:32:59.978 players: 0, loot: 17354, infected: 92, animals: 60
14:32:59.978 ------------------------------------
14:33:03.381 [CE][DE] DynamicEvent Types (48):
14:33:03.381 AmbientHen (0)
14:33:03.381 AnimalBear (2)
14:33:03.381 AnimalCow (16)
14:33:03.381 AnimalDeer (34)
14:33:03.381 AnimalGoat (8)
14:33:03.381 AnimalPig (0)
14:33:03.381 AnimalRoeDeer (0)
14:33:03.381 AnimalSheep (0)
14:33:03.381 AnimalWildBoar (0)
14:33:03.381 AnimalWolf (0)
14:33:03.381 InfectedArmy (10)
14:33:03.381 InfectedArmyHard (57)
14:33:03.381 InfectedCity (0)
14:33:03.381 InfectedCityTier1 (0)
14:33:03.381 InfectedFirefighter (4)
14:33:03.381 InfectedIndustrial (0)
14:33:03.381 InfectedMedic (0)
14:33:03.381 InfectedNBC (16)
14:33:03.381 InfectedNBCYellow (0)
14:33:03.381 InfectedPolice (0)
14:33:03.381 InfectedPoliceHard (0)
14:33:03.381 InfectedPrisoner (0)
14:33:03.381 InfectedReligious (0)
14:33:03.381 InfectedSanta (0)
14:33:03.381 InfectedSolitude (0)
14:33:03.381 InfectedVillage (0)
14:33:03.381 InfectedVillageTier1 (0)
14:33:03.381 ItemPlanks (50)
14:33:03.381 Loot (0)
14:33:03.381 StaticAirplaneCrate (0)
14:33:03.381 StaticContaminatedArea (3)
14:33:03.381 StaticHeliCrash (3)
14:33:03.381 StaticMilitaryConvoy (59)
14:33:03.381 StaticPoliceSituation (63)
14:33:03.381 StaticTrain (40)
14:33:03.381 TrajectoryApple (0)
14:33:03.381 TrajectoryConiferous (0)
14:33:03.381 TrajectoryDeciduous (0)
14:33:03.381 TrajectoryHumus (0)
14:33:03.381 TrajectoryPear (0)
14:33:03.381 TrajectoryPlum (0)
14:33:03.381 TrajectoryStones (0)
14:33:03.381 VehicleCivilianSedan (8)
14:33:03.381 VehicleHatchback02 (8)
14:33:03.381 VehicleOffroad02 (3)
14:33:03.381 VehicleOffroadHatchback (8)
14:33:03.381 VehicleSedan02 (8)
14:33:03.381 VehicleTruck01 (8)
14:33:08.935 Adding Grenade_ChemGas at [10994,12423]
14:33:08.936 Adding Grenade_ChemGas at [11001,12403]
14:33:08.936 Adding Grenade_ChemGas at [10998,12422]
14:33:08.936 String "STR_DN_UNKNOWN" not found (not in localization table)
14:33:21.978 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] AK_Bayonet missing:8 [cnt:2, nom:10, min:10]
14:33:21.978 [CE][LootRespawner] (PRIDummy) :: AK_Bayonet respawned:0, tests:0 missing:8
14:33:22.79 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] UKAssVest_Camo missing:7 [cnt:1, nom:8, min:6]
14:33:22.79 [CE][LootRespawner] (PRIDummy) :: UKAssVest_Camo respawned:0, tests:0 missing:7
14:33:22.179 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] Mag_AK74_45Rnd missing:7 [cnt:1, nom:8, min:4]
14:33:22.179 [CE][LootRespawner] (PRIDummy) :: Mag_AK74_45Rnd respawned:0, tests:0 missing:7
14:33:22.278 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] M4_RISHndgrd missing:5 [cnt:0, nom:5, min:2]
14:33:22.279 [CE][LootRespawner] (PRIDummy) :: M4_RISHndgrd respawned:0, tests:0 missing:5
14:33:22.378 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] AK_WoodHndgrd missing:5 [cnt:0, nom:5, min:2]
14:33:22.379 [CE][LootRespawner] (PRIDummy) :: AK_WoodHndgrd respawned:0, tests:0 missing:5
14:33:22.478 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] AK_FoldingBttstck missing:5 [cnt:0, nom:5, min:2]
14:33:22.479 [CE][LootRespawner] (PRIDummy) :: AK_FoldingBttstck respawned:0, tests:0 missing:5
14:33:22.578 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] PSO11Optic missing:5 [cnt:0, nom:5, min:3]
14:33:22.579 [CE][LootRespawner] (PRIDummy) :: PSO11Optic respawned:0, tests:0 missing:5
14:33:22.678 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] M4_MPHndgrd missing:5 [cnt:0, nom:5, min:2]
14:33:22.678 [CE][LootRespawner] (PRIDummy) :: M4_MPHndgrd respawned:0, tests:0 missing:5
14:33:22.778 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] JungleBoots_Beige missing:5 [cnt:0, nom:5, min:2]
14:33:22.778 [CE][LootRespawner] (PRIDummy) :: JungleBoots_Beige respawned:0, tests:0 missing:5
14:33:22.878 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] Mag_AKM_Drum75Rnd missing:5 [cnt:0, nom:5, min:4]
14:33:22.878 [CE][LootRespawner] (PRIDummy) :: Mag_AKM_Drum75Rnd respawned:0, tests:0 missing:5
14:33:22.978 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] JungleBoots_Olive missing:4 [cnt:1, nom:5, min:2]
14:33:22.978 [CE][LootRespawner] (PRIDummy) :: JungleBoots_Olive respawned:0, tests:0 missing:4
14:33:23.79 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] Grenade_ChemGas missing:3 [cnt:7, nom:10, min:5]
14:33:23.79 [CE][LootRespawner] (PRIDummy) :: Grenade_ChemGas respawned:0, tests:0 missing:3
14:33:23.178 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] JungleBoots_Brown missing:3 [cnt:2, nom:5, min:2]
14:33:23.179 [CE][LootRespawner] (PRIDummy) :: JungleBoots_Brown respawned:0, tests:0 missing:3
14:33:23.278 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] mmg_supply_crate_wood missing:3 [cnt:0, nom:3, min:1]
14:33:23.279 [CE][LootRespawner] (PRIDummy) :: mmg_supply_crate_wood respawned:0, tests:0 missing:3
14:33:23.378 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] PlateCarrierVest_Green missing:2 [cnt:13, nom:15, min:5]
14:33:23.379 [CE][LootRespawner] (PRIDummy) :: PlateCarrierVest_Green respawned:0, tests:0 missing:2
14:33:23.478 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] mmg_lockable_gun_rack_kit_grey missing:2 [cnt:0, nom:2, min:1]
14:33:23.479 [CE][LootRespawner] (PRIDummy) :: mmg_lockable_gun_rack_kit_grey respawned:0, tests:0 missing:2
14:33:23.578 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] mmg_army_box_green missing:2 [cnt:0, nom:2, min:1]
14:33:23.579 [CE][LootRespawner] (PRIDummy) :: mmg_army_box_green respawned:0, tests:0 missing:2
14:33:23.678 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] mmg_armored_cabinet_rusty missing:2 [cnt:0, nom:2, min:1]
14:33:23.678 [CE][LootRespawner] (PRIDummy) :: mmg_armored_cabinet_rusty respawned:0, tests:0 missing:2
14:33:23.778 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] TTSKOBoots missing:1 [cnt:9, nom:10, min:5]
14:33:23.778 [CE][LootRespawner] (PRIDummy) :: TTSKOBoots respawned:0, tests:0 missing:1
14:33:23.878 [CE][LootRespawner] (PRIDummy) :: [RESPAWN CANDIDATE] mmg_equipment_locker_black_kit missing:1 [cnt:1, nom:2, min:1]
14:33:23.878 [CE][LootRespawner] (PRIDummy) :: mmg_equipment_locker_black_kit respawned:0, tests:0 missing:1
14:33:24.678 [CE][VehicleRespawner] (PRIContaminatedArea) :: Initial random enabled for "StaticContaminatedArea" - Chosen nominal: 1
14:33:26.878 ------------------------------------
14:33:26.878
* CE Loop took 26.9 (sec)...
14:33:26.878 players: 0, loot: 17353, infected: 92, animals: 60
14:33:26.878 ------------------------------------

Automn removed a subscriber: Automn.Oct 26 2023, 7:14 PM
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