Hello TheBonBon.
Snapshot serialization API has been expanded with string support in version 0.9.9 a while ago. As for documentation update, this is part of an extensive update of documentation that will reach public in the coming months.
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Nov 20 2023
Nov 19 2023
Update: If you want to select a single tree from that forest it is also not working. It's selecting the PolylineShapeEntity and not the one tree. It's making things pretty hard to do right now.
Nov 18 2023
You can close this. It's a duplicate of https://feedback.bistudio.com/T177292 which I didn't know was filed by the person I was talking to about this on Discord.
Nov 17 2023
Yep thanks a lot @dedmen
You can close ticket
We figured it out.
- The data structure change just deleted one of the layer files Tanin.layer
- For some reason the loading order is messed up. GenericWorldEntity must be loaded first, but after the data structure change it was loaded later and that crashed in all the generator entities. Moving contents of Zimnitrita.layer into default.layer fixes that.
Nov 16 2023
@Tactical_Toxic ShowHitZones diag now automatically enables the requirement of DamageSystem frame diag. This change will be included on a future release.
Nov 15 2023
Nov 14 2023
Nov 13 2023
Nov 12 2023
Nov 11 2023
Yes it's normal, the version I uploaded was a basic crash version, if you want I can give you the version that doesn't crash and you'll get the popup, however if you click on yes, it will crash afterwards.
Even in the error logs I can't see what object or anything is making this error
For me there is no pop-up and the workbench just crashes when opening Zimnitra.ent
These layers seem to be causing the issue, removing them makes it possible to open the map.
Hi, @Geez there,
Have you been able to see the problem? 1.0 is coming soon and the mod may no longer be compatible.
Nov 10 2023
fixed on experimental indeed, waiting for its merge on stable
Nov 9 2023
Nov 8 2023
It still happens for me on stable, but it looks like it has been resolved on experimental.
Can't reproduce it, can you double-check that this happens? I see no memory leak or a crash.
Nov 7 2023
Nov 3 2023
Nov 2 2023
Oct 30 2023
Oct 27 2023
Oct 26 2023
Oct 25 2023
In T176362#2518651, @Geez wrote:Hello Tactical_Toxic.
This is not broken, just requires an additional thing setup to work.From: https://reforger.armaplatform.com/news/mod-report-2
Show Hitzones Debug
From now on, if you want to use "Show hit zones" debug located in GameCode->Hit Zones you will need to enable the debug of HandleDamageSystem. You can do it from the diag menu like this: Systems-> Systems Diag -> Frame -> Check HandleDamageSystem
Pin
This has been a common issue so we will probably automatize the other debug once "Show HitZones" gets enabled.
Hello Tactical_Toxic.
This is not broken, just requires an additional thing setup to work.
Oct 23 2023
Oct 22 2023
Hi @Geez ,
Were you able to solve the problem?
Oct 21 2023
The issue is actually just that the GenericEntity version doesn't have the owner parameter, which I realised all of 15 seconds after making the report, the error should really reflect that the parameters are wrong and not that function overloading itself is disallowed however.
Oct 20 2023
Are you using any other mods ?
Night vision mod on Xbox not working after 10/19/23 update. There's no goggles attached to helmets any longer either.
Oct 18 2023
Awesome!
Oct 17 2023
Hello Tactical_Toxic.
The issue has been resolved for one of the future updates.
Oct 16 2023
You can close, its due to an sound object in a layer
You can close, now we must to take .editorData and .Data tiles files
Oct 14 2023
Oct 13 2023
Hello ookexoo.
This has been fixed internally fixed and the fix will appear in one of the future updates.