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Tiles error on world editor
Assigned, NormalPublic

Description

Hello,
There are several of us working on the same map, so we split the tiles between us.
The problem is that when I re-import my tiles into my folder (Zimnitrita/World/Terrain/.Data) and replace them.
When I run reforger tool, my tiles do anything (see the first video). https://youtu.be/71S7P4ikNTw
I then wanted to test it directly at home (to avoid corrupted files). (see video 2) https://youtu.be/8oJ9zSYCBHk
Step 1: I chose tile 763, which is flat, and copied and pasted its contents into another folder.
Step 2 : I modified the tiles (I made a bump)
Step 3: I saved and quit reforging
Step 4 : I copied and pasted my backup of my flat tile
Step 5: I restart reforger and my tile is flat
Except that when I move my mouse to smooth for example, the tile returns to the state of step 2

Can you fix this problem quickly as we're stuck developing our map?
Thank you

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Category
General
Steps To Reproduce

Step 1: I chose tile 763, which is flat, and copied and pasted its contents into another folder.
Step 2 : I modified the tiles (I made a bump)
Step 3: I saved and quit reforging
Step 4 : I copied and pasted my backup of my flat tile
Step 5: I restart reforger and my tile is flat
Except that when I move my mouse to smooth for example, the tile returns to the state of step 2

Event Timeline

TitleNumber.ttile and TileNumber_normal.edds does'nt work when i erase on my folder but TileNumber_layer.edds & TileNumber_supertexture.edds work fine
The problem is that the normal version does not recognise the new version.
Can you fix this? or can you give me a solution?
Please

Geez changed the task status from New to Assigned.Oct 1 2023, 11:00 PM

You can close, now we must to take .editorData and .Data tiles files