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Workbench FPS limit is ignored by World Editor
Closed, ResolvedPublic

Description

If I set the FPS limit in the workbench then the World Editor still runs with max fps. If I enable Vsync then the FPS stay at my current monitor refresh rate.

Details

Severity
Minor
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Category
General
Steps To Reproduce

Try to limit the FPS in the workbench and start your mission in World Editor.

Event Timeline

Geez changed the task status from New to Assigned.Nov 20 2023, 6:44 PM
Geez closed this task as Resolved.Nov 27 2023, 10:32 AM
Geez claimed this task.
Geez added a subscriber: Geez.

Hello y0014984.
The FPS limiter is only for editing. World editor is not using this when in play mode. Works as designed.

y0014984 added a comment.EditedNov 27 2023, 12:09 PM

But this is a problem because if I run with multiple peers in play mode, the World Editor is "stealing" FPS fromt the peers. Then the World Editor has more than 60 FPS and the peers are below 10 FPS. Maybe it's intentional but it's not helpful.