If I set the FPS limit in the workbench then the World Editor still runs with max fps. If I enable Vsync then the FPS stay at my current monitor refresh rate.
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 11 x64
- Category
- General
Steps To Reproduce
Try to limit the FPS in the workbench and start your mission in World Editor.
Event Timeline
Comment Actions
Hello y0014984.
The FPS limiter is only for editing. World editor is not using this when in play mode. Works as designed.
Comment Actions
But this is a problem because if I run with multiple peers in play mode, the World Editor is "stealing" FPS fromt the peers. Then the World Editor has more than 60 FPS and the peers are below 10 FPS. Maybe it's intentional but it's not helpful.