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May 10 2016

Bohemia added a project to T78033: Ai walking through floor: Arma 3.
May 10 2016, 8:40 AM · Arma 3
Bohemia added a project to T78034: configClasses does not accept predicate in form of code: Arma 3.
May 10 2016, 8:40 AM · Arma 3
swtx edited Steps To Reproduce on T78033: Ai walking through floor.
May 10 2016, 8:40 AM · Arma 3
Bohemia added a project to T78032: Not utilizing proper pistol magazine: Arma 3.
May 10 2016, 8:40 AM · Arma 3
Bohemia added a project to T78031: Dead AI Disappear If They Fall Through Air: Arma 3.
May 10 2016, 8:40 AM · Arma 3
Bohemia edited Steps To Reproduce on T78031: Dead AI Disappear If They Fall Through Air.
May 10 2016, 8:40 AM · Arma 3
Bohemia updated subscribers of T78031: Dead AI Disappear If They Fall Through Air.
May 10 2016, 8:40 AM · Arma 3
Bohemia updated subscribers of T78032: Not utilizing proper pistol magazine.
May 10 2016, 8:40 AM · Arma 3
swtx edited Steps To Reproduce on T78032: Not utilizing proper pistol magazine.
May 10 2016, 8:40 AM · Arma 3
Bohemia updated subscribers of T78030: Arma Vr Mission order to attack target..
May 10 2016, 8:40 AM · Arma 3
Bohemia updated subscribers of T78029: Minor see-through texture in neophron high altitude intakes.
May 10 2016, 8:40 AM · Arma 3
arziben edited Steps To Reproduce on T78029: Minor see-through texture in neophron high altitude intakes.
May 10 2016, 8:40 AM · Arma 3
Bohemia added a project to T78029: Minor see-through texture in neophron high altitude intakes: Arma 3.
May 10 2016, 8:40 AM · Arma 3
Bohemia added a project to T78030: Arma Vr Mission order to attack target.: Arma 3.
May 10 2016, 8:40 AM · Arma 3
blacklion77 edited Steps To Reproduce on T78030: Arma Vr Mission order to attack target..
May 10 2016, 8:40 AM · Arma 3
Bohemia added a project to T78028: AI AT Soldier will not target specified target if he has chosen his own target: Arma 3.
May 10 2016, 8:40 AM · Arma 3
oukej added a comment to T78028: AI AT Soldier will not target specified target if he has chosen his own target.

http://forums.bistudio.com/showthread.php?159711-Development-Branch-Captain-s-AI-Log&p=2940772&viewfull=1#post2940772

Thank you for helping us improve the game!

May 10 2016, 8:40 AM · Arma 3
corpuslost edited Steps To Reproduce on T78028: AI AT Soldier will not target specified target if he has chosen his own target.
May 10 2016, 8:40 AM · Arma 3
Bohemia added a project to T78027: Driving reaction: Arma 3.
May 10 2016, 8:40 AM · Arma 3
Unknown Object (User) added a comment to T78027: Driving reaction.

no, it would make things pretty much worse because everyone would have it as it is now, and then it would have no purpose

May 10 2016, 8:40 AM · Arma 3
Bohemia updated subscribers of T78027: Driving reaction.
May 10 2016, 8:40 AM · Arma 3
TreeSlayerr edited Steps To Reproduce on T78027: Driving reaction.
May 10 2016, 8:40 AM · Arma 3
TreeSlayerr added a comment to T78027: Driving reaction.

But i cant drive cars atm..thats horrible. A little slider which doesnt do that much would be better than always fixing it.

May 10 2016, 8:40 AM · Arma 3
MadDogX added a comment to T78026: When interrupting a PlayMove animation via entering a vehicle unit gets put into KIA animation variant..

Closing in favor of assigned ticket: #20215.

May 10 2016, 8:40 AM · Arma 3
Unknown Object (User) added a comment to T78027: Driving reaction.

"i would prefere you put a slider in the options where you can decide how direct your vehicle directs"

Sorry, but i think that would pretty much break the game

May 10 2016, 8:40 AM · Arma 3
Bohemia updated subscribers of T78026: When interrupting a PlayMove animation via entering a vehicle unit gets put into KIA animation variant..
May 10 2016, 8:40 AM · Arma 3
Bohemia added a project to T78026: When interrupting a PlayMove animation via entering a vehicle unit gets put into KIA animation variant.: Arma 3.
May 10 2016, 8:40 AM · Arma 3
SilentSpike added a comment to T78025: Sub-folders in MPMissions are not working correctly.

Ooh, sorry! I misunderstood your ticket. Ignore my first comment.

May 10 2016, 8:40 AM · Arma 3
Apache7 edited Steps To Reproduce on T78026: When interrupting a PlayMove animation via entering a vehicle unit gets put into KIA animation variant..
May 10 2016, 8:40 AM · Arma 3
EvroMalarkey added a comment to T78025: Sub-folders in MPMissions are not working correctly.

Still not fixed in 1.34

May 10 2016, 8:40 AM · Arma 3
EvroMalarkey edited Steps To Reproduce on T78025: Sub-folders in MPMissions are not working correctly.
May 10 2016, 8:40 AM · Arma 3
Bohemia added a project to T78025: Sub-folders in MPMissions are not working correctly: Arma 3.
May 10 2016, 8:40 AM · Arma 3
EvroMalarkey added a comment to T78025: Sub-folders in MPMissions are not working correctly.

yeah but missions from subfolders are not downloaded to clients

May 10 2016, 8:40 AM · Arma 3
SilentSpike added a comment to T78025: Sub-folders in MPMissions are not working correctly.

Can't confirm this. All my testing has shown that subfolders are being send to clients just fine.

May 10 2016, 8:40 AM · Arma 3
Bohemia updated subscribers of T78025: Sub-folders in MPMissions are not working correctly.
May 10 2016, 8:40 AM · Arma 3
DasAttorney added a comment to T78023: Civilian ejecting from a jet gives error "Bad vehicle type: ParachuteC".

Still present today!

16:59:34 Warning Message: Bad vehicle type ParachuteC
16:59:34 Warning Message: Bad vehicle type ParachuteC
16:59:34 Warning Message: Bad vehicle type ParachuteC

May 10 2016, 8:40 AM · Arma 3
Killzone_Kid edited Steps To Reproduce on T78024: Vehicles dropped on the ground produce water splash and bubbles [VIDEO].
May 10 2016, 8:40 AM · Arma 3
Bohemia updated subscribers of T78024: Vehicles dropped on the ground produce water splash and bubbles [VIDEO].
May 10 2016, 8:40 AM · Arma 3
Bohemia added a project to T78024: Vehicles dropped on the ground produce water splash and bubbles [VIDEO]: Arma 3.
May 10 2016, 8:40 AM · Arma 3
SilentSpike added a comment to T78023: Civilian ejecting from a jet gives error "Bad vehicle type: ParachuteC".

Also didn't realize until recently that it also happens with helicopters. (Though I suspect the scripting for the action is much the same across all the vehicles that support it).

May 10 2016, 8:40 AM · Arma 3
SilentSpike added a comment to T78023: Civilian ejecting from a jet gives error "Bad vehicle type: ParachuteC".

Proposed fix: Instead of choosing a parachute based on the side of the unit, choose it based on the faction of the vehicle.

Makes more sense that way anyway and eliminates an error message at the same time.

May 10 2016, 8:40 AM · Arma 3
AgentRev added a comment to T78023: Civilian ejecting from a jet gives error "Bad vehicle type: ParachuteC".

Still present in v1.34

May 10 2016, 8:40 AM · Arma 3
SilentSpike added a comment to T78023: Civilian ejecting from a jet gives error "Bad vehicle type: ParachuteC".

Can confirm the problem is only present for civilians

May 10 2016, 8:40 AM · Arma 3
SilentSpike edited Steps To Reproduce on T78023: Civilian ejecting from a jet gives error "Bad vehicle type: ParachuteC".
May 10 2016, 8:40 AM · Arma 3
Bohemia updated subscribers of T78023: Civilian ejecting from a jet gives error "Bad vehicle type: ParachuteC".
May 10 2016, 8:40 AM · Arma 3
SilentSpike added a comment to T78023: Civilian ejecting from a jet gives error "Bad vehicle type: ParachuteC".

Just tested and this still occurs in 1.24

May 10 2016, 8:40 AM · Arma 3
Bohemia added a project to T78023: Civilian ejecting from a jet gives error "Bad vehicle type: ParachuteC": Arma 3.
May 10 2016, 8:40 AM · Arma 3
the_Demongod added a comment to T78021: You folks have taken away the reason we bought your game, no longer able to have our own game session's.

Guys, come on. Use LogMeIn Hamachi.

I connect to my friends via the "LAN" page in multiplayer, or connect via IP.
I've never ever had connectivity issues.
It literally takes like 10 minutes to set up. And then you have a private network for free for up to 5 people at a time.

May 10 2016, 8:40 AM · Arma 3
Bohemia added a project to T78022: Group wont follow helicopter waypoints due to enemy helicopter: Arma 3.
May 10 2016, 8:40 AM · Arma 3
MethodFud edited Steps To Reproduce on T78022: Group wont follow helicopter waypoints due to enemy helicopter.
May 10 2016, 8:40 AM · Arma 3
Koala added a comment to T78021: You folks have taken away the reason we bought your game, no longer able to have our own game session's.

The actual problem is, that it takes a lot of time, until the server of others shows up. For the time now, patience is the key.

If it doesn't show up, try to enter the ip of your friend in the server browser.

May 10 2016, 8:40 AM · Arma 3
Bohemia updated subscribers of T78021: You folks have taken away the reason we bought your game, no longer able to have our own game session's.
May 10 2016, 8:40 AM · Arma 3
Unknown Object (User) added a comment to T78021: You folks have taken away the reason we bought your game, no longer able to have our own game session's.

jesus christ, i hate BIS but your arguments are so childish....

May 10 2016, 8:40 AM · Arma 3
SilentSpike added a comment to T78021: You folks have taken away the reason we bought your game, no longer able to have our own game session's.

Way to be a child. Why did you even open this issue when you have an existing issue in which a dev has already given you a response?

http://feedback.arma3.com/view.php?id=18803

May 10 2016, 8:40 AM · Arma 3
Bohemia added a project to T78021: You folks have taken away the reason we bought your game, no longer able to have our own game session's: Arma 3.
May 10 2016, 8:40 AM · Arma 3
Shotgundb8 edited Steps To Reproduce on T78021: You folks have taken away the reason we bought your game, no longer able to have our own game session's.
May 10 2016, 8:40 AM · Arma 3
Bohemia added a project to T78020: doArtilleryFire/commandArtilleryFire unreliable: Arma 3.
May 10 2016, 8:40 AM · Arma 3
GrumpyOldMan edited Steps To Reproduce on T78020: doArtilleryFire/commandArtilleryFire unreliable.
May 10 2016, 8:40 AM · Arma 3
Bohemia added a project to T78019: Direction Indicator of Artillery Vehicles (except mortars) stuck at 15: Arma 3.
May 10 2016, 8:40 AM · Arma 3
Bohemia updated subscribers of T78019: Direction Indicator of Artillery Vehicles (except mortars) stuck at 15.
May 10 2016, 8:40 AM · Arma 3
GrumpyOldMan edited Steps To Reproduce on T78019: Direction Indicator of Artillery Vehicles (except mortars) stuck at 15.
May 10 2016, 8:40 AM · Arma 3
Bohemia updated subscribers of T78018: "Zeus has Ascended" re-appears on respawn.
May 10 2016, 8:40 AM · Arma 3
nathan added a comment to T78017: Crash when connecting to server.

I can't post a note on another ticket it seems, but http://feedback.arma3.com/view.php?id=19776#bugnotes is identical to my issue. Same servers, everything.

May 10 2016, 8:40 AM · Arma 3
Bohemia added a project to T78018: "Zeus has Ascended" re-appears on respawn: Arma 3.
May 10 2016, 8:40 AM · Arma 3
Iceman added a comment to T78017: Crash when connecting to server.

Thank you for the files, they have been sent for analysis.

May 10 2016, 8:40 AM · Arma 3
Superxpdude edited Steps To Reproduce on T78018: "Zeus has Ascended" re-appears on respawn.
May 10 2016, 8:40 AM · Arma 3
nathan added a comment to T78017: Crash when connecting to server.

Will do - I found that I could work around the issue by:

  1. Switching to another windows user
  2. Connect to the server
  3. Disconnect from the server
  4. Switch back to my main user
  5. Connect to the server

This worked for me twice yesterday and I could be in game for a couple of hours. I am not *certain* that switching the user fixed it, but, big coincidence!

I have previously tried restarting my computer without any success - it was only switching user and connecting as that user that seemed made it work - very very weird.

I will upload some more crash dumps shortly.

May 10 2016, 8:40 AM · Arma 3
nathan added a comment to T78017: Crash when connecting to server.

This issue no longer occurs on connect - the server I play on has had a recent update - but happens when I am in game - normally when I'm flying a helicopter or something so lots of passengers die :-(

I have 4 crash reports from the last day or two, so will attach them now.

May 10 2016, 8:40 AM · Arma 3
Bohemia added a project to T78017: Crash when connecting to server: Arma 3.
May 10 2016, 8:40 AM · Arma 3
Iceman added a comment to T78017: Crash when connecting to server.

Hello,
can you please upload at least three more crashdumps?

Thank you very much.

May 10 2016, 8:40 AM · Arma 3
demicanadian added a comment to T78016: Game crashes on launch when joystick plugged in.

Same joystick, same problem. I remember playing Arma 3 with this joystick before, with no problems (it might have been before july though).
I tried workaround it with connecting joystick after game lauches, but then game crashes after I go to settings.
Dumps:
https://www.dropbox.com/s/z1dp5lvt0q6d2qd/Arma%203.zip?dl=0

EDIT: according to this thread
http://forums.bistudio.com/showthread.php?169250-Speedlink-Black-Widow-Issues
the workaround is to remove producers drivers and to use windows drivers.

May 10 2016, 8:40 AM
nathan edited Steps To Reproduce on T78017: Crash when connecting to server.
May 10 2016, 8:40 AM · Arma 3
Bohemia updated subscribers of T78016: Game crashes on launch when joystick plugged in.
May 10 2016, 8:40 AM
Iceman added a comment to T78016: Game crashes on launch when joystick plugged in.

Hello,
Thank you for reporting the issue.
We need crash dump files from this folder for solve your problem.
C:\Users\<Name>\AppData\Local\Arma 3\
Can you upload somewhere in winrar package please?
When package will be smaller than 5000k, you can attach it here. When package is bigger, please use some free sharing service and post link here.

How to find correct crashdump file:
Try to make the crash happen
Look into crashdump folder
Upload crashdump with latest date in name (crashdump is rpt + bidmp + mdmp file with same name). Please try to provide as many crashdumps as possible, it helps us investigating the problem in a big way.

Thank you.

http://feedback.arma3.com/how-to-user.html

May 10 2016, 8:40 AM
Heaney added a comment to T78016: Game crashes on launch when joystick plugged in.

This issue occurs for me too.

Same exact Joystick, the SL-6640 Black Widow Flightstick.

I have attached the logs.

The key bit is "Error: JoystickDevices - CoInitilizeEx return 80010106" in the RPT.

Was with both the last stable build, and now still again with the one today. Did not happen with a build about 6 months ago, but I forget which build exactly that was.

May 10 2016, 8:40 AM
ctrlaltelite added a comment to T78016: Game crashes on launch when joystick plugged in.

Added the full crash dump from 2 crashes.

One from a crash on launch with the joystick plugged in. The other file is from a crash on attempt to open the configure controls menu after plugging in the controller.

The file is 11.7MB and can be found here:
http://www.4shared.com/get/gkFxqMUAce/Arma_3_Crashlogs.html

May 10 2016, 8:40 AM
Xeno added a comment to T78015: Nonsteerable parachute seems magnetically attracted to North.

This is yet another engine problem which exists since OFP was released.

See also: http://dev.withsix.com/issues/23142

May 10 2016, 8:40 AM · Arma 3
Killzone_Kid added a comment to T78015: Nonsteerable parachute seems magnetically attracted to North.

+1, although setting wind [0,0,true] didn't help

May 10 2016, 8:40 AM · Arma 3
AgentRev added a comment to T78015: Nonsteerable parachute seems magnetically attracted to North.

setWind array doesn't seem to work correctly, I had more luck actually negating the current wind, i.e. setWind [-(wind select 0), -(wind select 1), true], although even there the result is not always 0.

I just tested again, if wind is exactly [0,0,0] then the parachute stays perfectly still, however a 0.01 value is enough to make it flip over.

May 10 2016, 8:40 AM · Arma 3
Bohemia added a project to T78016: Game crashes on launch when joystick plugged in: Arma 3.
May 10 2016, 8:40 AM
ctrlaltelite edited Steps To Reproduce on T78016: Game crashes on launch when joystick plugged in.
May 10 2016, 8:40 AM
AgentRev added a comment to T78015: Nonsteerable parachute seems magnetically attracted to North.

@Xeno: Lol. If this bug is there since OFP, then the chances of having it fixed are little to none, as usual.

May 10 2016, 8:40 AM · Arma 3
Bohemia updated subscribers of T78015: Nonsteerable parachute seems magnetically attracted to North.
May 10 2016, 8:40 AM · Arma 3
AgentRev added a comment to T78015: Nonsteerable parachute seems magnetically attracted to North.

@Rellikplug: No, this doesn't have to do with the azimuth or setDir directly. It's not related to the editor, but rather the physics engine.

May 10 2016, 8:40 AM · Arma 3
AgentRev edited Steps To Reproduce on T78015: Nonsteerable parachute seems magnetically attracted to North.
May 10 2016, 8:40 AM · Arma 3
Rellikplug added a comment to T78015: Nonsteerable parachute seems magnetically attracted to North.

Related to this http://feedback.arma3.com/view.php?id=15983?
Also happens which static guns

May 10 2016, 8:40 AM · Arma 3
Bohemia updated subscribers of T78014: Cannot access squad-members inventories.
May 10 2016, 8:40 AM · Arma 3
Bohemia added a project to T78014: Cannot access squad-members inventories: Arma 3.
May 10 2016, 8:40 AM · Arma 3
Bohemia added a project to T78015: Nonsteerable parachute seems magnetically attracted to North: Arma 3.
May 10 2016, 8:40 AM · Arma 3
zeedesertfox added a comment to T78013: Arma 3 Random crashing.

I really am sorry sir, I think this might be the thing your looking for.

May 10 2016, 8:40 AM · Arma 3
Mills edited Steps To Reproduce on T78014: Cannot access squad-members inventories.
May 10 2016, 8:40 AM · Arma 3
Vortex6700 added a comment to T78014: Cannot access squad-members inventories.

This is the same issue as 0018554, just in a different situation.

May 10 2016, 8:40 AM · Arma 3
zeedesertfox added a comment to T78013: Arma 3 Random crashing.

Hello? Its been four months. Is it to late for a refund? I mean really.
If this assists you in any way.
http://forums.bistudio.com/showthread.php?182253-Arma-3-crash-to-desktop

May 10 2016, 8:40 AM · Arma 3
zeedesertfox added a comment to T78013: Arma 3 Random crashing.

No they are not.
Here. Might this help?
https://www.dropbox.com/s/6uoi9okbelfq4vf/Screenshot%202014-08-01%2005.53.06.png

May 10 2016, 8:40 AM · Arma 3
zeedesertfox added a comment to T78013: Arma 3 Random crashing.

Good sir, They arent there. Ive completely deleted all files related to arma 3, deleted the steam local cache, and am currently begining to reinstall Arma 3 for I believe the fourth time. My friend Gunter Severloh is trying to assist me, yet is perplexed by my problem. Any assisstance would be lovely.

May 10 2016, 8:40 AM · Arma 3
zeedesertfox added a comment to T78013: Arma 3 Random crashing.

What do?

May 10 2016, 8:40 AM · Arma 3
Iceman added a comment to T78013: Arma 3 Random crashing.

The dumps should be in the same folder as your rpt files, are they there?

May 10 2016, 8:40 AM · Arma 3
zeedesertfox added a comment to T78013: Arma 3 Random crashing.

Tiny problem. I can't seem to locate them. I followed the instructions presented via http://feedback.arma3.com/how-to-user.html , and couldn't find them, nor is using the start search bar to hunt for it, or even just my search directory. Nothing. I really do apologies, all I can find is the RPT files, not the bidmp or mdmp. I apologies for being veritably retarded.

May 10 2016, 8:40 AM · Arma 3
zeedesertfox added a comment to T78013: Arma 3 Random crashing.

Welp, Did a virus scan, full, CCcleanered any programs that I wasn't using ( old games, etc) , and completely uninstalled arma 3 and all related mods and such, loaded up fresh vanilla arma 3 , and it still crashes. Crash files uploaded. *sighs* Gentlemen, whats wrong with my arma 3? And is it to late for a refund? *chuckles* I kid of course. I just want it working.That isnt that much to ask, ja?

May 10 2016, 8:40 AM · Arma 3
Iceman added a comment to T78013: Arma 3 Random crashing.

Hello,
you uploaded only rpt files, wee need the whole crashdumps (crashdump is rpt + bidmp + mdmp file with same name).
I have deleted the obsolete or irrelevant files, thank you.

May 10 2016, 8:40 AM · Arma 3