I place a mowhawk helicopter down and a group of soldiers and i then place the following waypoints: MOVE, GET IN, GET OUT, GET IN(Gets in Empty Zamak), GET OUT, MOVE, SENTRY.
I sync a trigger to the first move waypoint and once activated the AI get in the heli and sometimes they will notice an enemy ghost hawk instantly and will panic and flee and sometimes they will get close to the GET OUT waypoint and notice the ghost hawk and hover. I have used the following commands to fix this, but has not worked: allowFleeing, Setcaptive, DisableAI. Actually when i use the allowFleeing command the AI will actually fly towards the ghost hawk completely ignoring its waypoints alltogether.