Page MenuHomeFeedback Tracker
Feed Advanced Search

Nov 2 2023

BIS_fnc_KK claimed T176730: setDamage ignore useEffects parameter if executed on server side → will be default(true) even if set false. Server side in pre-init work problem.
Nov 2 2023, 2:25 PM · Arma 3
BIS_fnc_KK changed the status of T176691: ctrlActivate open configured control url from New to Feedback.
Nov 2 2023, 2:15 PM · Arma 3
BIS_fnc_KK added a comment to T176691: ctrlActivate open configured control url.

SHould be able to do this with

Nov 2 2023, 2:15 PM · Arma 3
BIS_fnc_KK claimed T176691: ctrlActivate open configured control url.
Nov 2 2023, 1:58 PM · Arma 3

Nov 1 2023

BIS_fnc_KK claimed T176681: Respawn display: missed texture of button to close loadout details.
Nov 1 2023, 2:43 PM · Arma 3

Oct 28 2023

BIS_fnc_KK claimed T176521: Animals from configs AmbientA3→Radius440_500 cannot spawn on Tanoa and Livonia due config error.
Oct 28 2023, 8:50 AM · Arma 3

Oct 26 2023

BIS_fnc_KK changed the status of T176559: A scripting command to quickly check is there is a non-nil variable in entity, varspace or hashmaps from New to Feedback.
Oct 26 2023, 11:06 PM · Arma 3
BIS_fnc_KK added a comment to T176559: A scripting command to quickly check is there is a non-nil variable in entity, varspace or hashmaps.

Revision: 151113 added support for group too

Oct 26 2023, 11:06 PM · Arma 3
BIS_fnc_KK claimed T176559: A scripting command to quickly check is there is a non-nil variable in entity, varspace or hashmaps.
Oct 26 2023, 4:32 PM · Arma 3
BIS_fnc_KK changed the status of T176547: Overload distance and distanceSqr to take scalars inside of vectors from New to Feedback.
Oct 26 2023, 10:57 AM · Arma 3
BIS_fnc_KK added a comment to T176547: Overload distance and distanceSqr to take scalars inside of vectors.

Revision: 151112

Oct 26 2023, 10:57 AM · Arma 3
BIS_fnc_KK claimed T176547: Overload distance and distanceSqr to take scalars inside of vectors.
Oct 26 2023, 9:41 AM · Arma 3

Oct 25 2023

BIS_fnc_KK added a comment to T166810: [Feature Request] Using -1 to select the last element in arrays.

Revision: 151110 added support for

Oct 25 2023, 9:21 PM · Arma 3

Oct 24 2023

BIS_fnc_KK changed the status of T176371: ctrlScrollValues/ctrlSetScrollValues work with values greater than 1 from New to Feedback.
Oct 24 2023, 4:31 PM · Arma 3
BIS_fnc_KK added a comment to T176371: ctrlScrollValues/ctrlSetScrollValues work with values greater than 1.

Should be fixed in Revision: 151097

Oct 24 2023, 4:30 PM · Arma 3

Oct 22 2023

BIS_fnc_KK added a comment to T162304: Ability to have attachTo only be local or new function .

As far as I can see if any or both objects are local it doesn’t broadcast. If this is not the case I’d like to hear about it

Oct 22 2023, 9:04 PM · Arma 3
BIS_fnc_KK claimed T176371: ctrlScrollValues/ctrlSetScrollValues work with values greater than 1.
Oct 22 2023, 9:48 AM · Arma 3
BIS_fnc_KK added a comment to T176428: A scripting command to execute unscheduled code on next frame.

Good idea but will require too much work

Oct 22 2023, 8:59 AM · Arma 3
BIS_fnc_KK changed the status of T162304: Ability to have attachTo only be local or new function from New to Need More Info.
Oct 22 2023, 8:49 AM · Arma 3
BIS_fnc_KK added a comment to T162304: Ability to have attachTo only be local or new function .

Let me understand what this ticket is about. You want to have global object to be attached to global object but the changes not to be broadcast? If this is the case then request denied. It would cause all sorts of desync which will affect network functionality. If either or both objects are local, as it is the broadcast doesnt happen. Could you explain what exactly is this all about?

Oct 22 2023, 8:48 AM · Arma 3
BIS_fnc_KK placed T176248: selectThrowable fails on some grenade types up for grabs.
Oct 22 2023, 8:34 AM · Arma 3
BIS_fnc_KK added a comment to T176248: selectThrowable fails on some grenade types.

Should be fixed in Revision: 151086

Oct 22 2023, 8:33 AM · Arma 3

Oct 21 2023

BIS_fnc_KK added a comment to T176047: A scripting command to select throwable muzzle and magazine.

Yeah, sorry for the confusion, the muzzle is added when you add magazine

Oct 21 2023, 8:40 AM · Arma 3
BIS_fnc_KK added a comment to T176248: selectThrowable fails on some grenade types.

It works if you select the muzzle instead. Gonna have a look why mag is not resolved

Oct 21 2023, 8:38 AM · Arma 3
BIS_fnc_KK claimed T176248: selectThrowable fails on some grenade types.
Oct 21 2023, 8:38 AM · Arma 3

Oct 13 2023

BIS_fnc_KK claimed T176206: explosionEffect shot only uses instigator for parents as source instead of full parents info of the killer.
Oct 13 2023, 7:47 PM · Arma 3

Oct 10 2023

BIS_fnc_KK claimed T176122: Script error when editing Hide Terrain Objects Module's attributes.
Oct 10 2023, 7:12 PM · Arma 3

Oct 9 2023

BIS_fnc_KK changed the status of T176047: A scripting command to select throwable muzzle and magazine from New to Feedback.
Oct 9 2023, 12:10 PM · Arma 3
BIS_fnc_KK added a comment to T176047: A scripting command to select throwable muzzle and magazine.

rev 151061 selectThrowable

Oct 9 2023, 12:10 PM · Arma 3
BIS_fnc_KK added a comment to T176047: A scripting command to select throwable muzzle and magazine.

no, dont think so, you get a bunch of throw muzzles always present, specific for the throwable magazine

Oct 9 2023, 11:08 AM · Arma 3
BIS_fnc_KK added a comment to T176047: A scripting command to select throwable muzzle and magazine.

When do you need the muzzle param?

Oct 9 2023, 9:23 AM · Arma 3
BIS_fnc_KK claimed T176047: A scripting command to select throwable muzzle and magazine.
Oct 9 2023, 12:45 AM · Arma 3

Oct 5 2023

BIS_fnc_KK added a comment to T173412: [Feature Request] MusicForcedStop Event Handler.

The question is, if music is not playing, can it be stopped? I will pass this ticket to our wiki guru to see if this can be clarified, thanks for reporting.

Oct 5 2023, 7:15 AM · Arma 3

Oct 2 2023

BIS_fnc_KK claimed T119941: Usabillity of UAVs / UGVs Feature Request and Bugs.
Oct 2 2023, 10:51 AM · Arma 3

Sep 29 2023

BIS_fnc_KK claimed T170480: An option to allow swapping seats with "live" dead players.
Sep 29 2023, 10:27 AM · Arma 3

Sep 28 2023

BIS_fnc_KK changed the status of T175731: Neverending cook off tank explosions in Multiplayer from New to Feedback.
Sep 28 2023, 11:35 PM · Arma 3
BIS_fnc_KK added a comment to T175731: Neverending cook off tank explosions in Multiplayer.

Thanks for comprehensive report, should be fixed in Revision: 151051 (and hopefully hotfixed with the next update)

Sep 28 2023, 11:35 PM · Arma 3
BIS_fnc_KK claimed T175731: Neverending cook off tank explosions in Multiplayer.
Sep 28 2023, 11:45 AM · Arma 3

Sep 23 2023

BIS_fnc_KK claimed T171981: [BUG] Garbage collector and respective SQF commands are bugged.
Sep 23 2023, 1:22 PM · Arma 3

Aug 14 2023

BIS_fnc_KK claimed T151761: [Feature Request] Alt syntax for needReload.
Aug 14 2023, 1:53 PM · Arma 3

Aug 13 2023

BIS_fnc_KK claimed T174688: addMissionEventHandler fails to hold objects and groups on _thisArgs after save and load.
Aug 13 2023, 9:54 PM · Arma 3

Aug 10 2023

BIS_fnc_KK closed T174644: Ligandrol: Building Muscle and Boosting Performance the Smart Way? as Resolved.
Aug 10 2023, 11:02 AM

Aug 3 2023

BIS_fnc_KK added a comment to T126030: MPclient can't take items in deadbody's vest/uniform/bag When change equipments on eden..

This would be a different issue. I will look at it for 2.16

Aug 3 2023, 10:43 PM · Arma 3

Aug 2 2023

BIS_fnc_KK added a comment to T126030: MPclient can't take items in deadbody's vest/uniform/bag When change equipments on eden..

assigning to myself so won’t forget to test the fix

Aug 2 2023, 11:13 PM · Arma 3
BIS_fnc_KK claimed T126030: MPclient can't take items in deadbody's vest/uniform/bag When change equipments on eden..
Aug 2 2023, 11:13 PM · Arma 3
BIS_fnc_KK added a comment to T171357: Missing UAV terminal scripting commands.
Aug 2 2023, 12:56 AM · Arma 3
BIS_fnc_KK added a comment to T171357: Missing UAV terminal scripting commands.
Aug 2 2023, 12:47 AM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-55853 on T171357: Missing UAV terminal scripting commands.
Aug 2 2023, 12:25 AM · Arma 3

Aug 1 2023

BIS_fnc_KK claimed T171357: Missing UAV terminal scripting commands.
Aug 1 2023, 8:28 PM · Arma 3
BIS_fnc_KK added a comment to T171357: Missing UAV terminal scripting commands.
  1. is done in T171207
Aug 1 2023, 8:27 PM · Arma 3
BIS_fnc_KK changed the status of T128006: Multiplayer Remote Control (2 player UGV) from Need More Info to Feedback.
Aug 1 2023, 12:08 AM · Arma 3
BIS_fnc_KK changed the status of T171207: remoteControl issues: no getter and stuck remote control from New to Feedback.
Aug 1 2023, 12:07 AM · Arma 3
BIS_fnc_KK added a comment to T171207: remoteControl issues: no getter and stuck remote control.
  1. Revision: 150865
Aug 1 2023, 12:07 AM · Arma 3

Jul 31 2023

BIS_fnc_KK added a comment to T171207: remoteControl issues: no getter and stuck remote control.

remoteControlled can now return controlled unit Revision: 150862

Jul 31 2023, 9:05 PM · Arma 3
BIS_fnc_KK added a comment to T128006: Multiplayer Remote Control (2 player UGV).

If a player is remote controlling a position in a vehicle and another player tries to take control of the same position, the first player loses control and the ability to return from remote control.

fixed in Revision: 150861

Jul 31 2023, 12:27 PM · Arma 3

Jul 30 2023

BIS_fnc_KK changed the status of T174396: [Feature Request] nearestLocation locationClass Array parameter type from New to Feedback.
Jul 30 2023, 7:22 PM · Arma 3
BIS_fnc_KK added a comment to T174396: [Feature Request] nearestLocation locationClass Array parameter type.

nearestLocation [position, type or [types], (maxDistance)]

Jul 30 2023, 7:22 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-55839 on T174396: [Feature Request] nearestLocation locationClass Array parameter type.
Jul 30 2023, 7:10 PM · Arma 3
BIS_fnc_KK closed T174379: Poor exitWith behaviour for getOrDefaultCall as Resolved.
Jul 30 2023, 11:01 AM · Arma 3
BIS_fnc_KK added a comment to T174379: Poor exitWith behaviour for getOrDefaultCall.

Thats the perks of exitWith https://community.bistudio.com/wiki/exitWith

Jul 30 2023, 11:01 AM · Arma 3
BIS_fnc_KK claimed T174396: [Feature Request] nearestLocation locationClass Array parameter type.
Jul 30 2023, 9:22 AM · Arma 3

Jul 28 2023

BIS_fnc_KK added a comment to T174298: Any manipulation with the profile in the game leads to the closure of the game. Error code 0xc0000005.

19:09:00 Cannot access My Documents

Jul 28 2023, 11:31 AM · Arma 3
BIS_fnc_KK added a comment to T164238: Scaffolding is a open object but with 'interior' SFX.

No, but I'm trying to find out if the models were updated

Jul 28 2023, 11:25 AM · Arma 3

Jul 27 2023

BIS_fnc_KK added a comment to T174298: Any manipulation with the profile in the game leads to the closure of the game. Error code 0xc0000005.

is OneDrive active?

Jul 27 2023, 8:28 PM · Arma 3
BIS_fnc_KK added a comment to T174022: Jets DLC some scripts incorrect work in MP.

no time for 2.14 so will look at it for 2.16

Jul 27 2023, 8:27 PM · Arma 3
BIS_fnc_KK claimed T174022: Jets DLC some scripts incorrect work in MP.
Jul 27 2023, 8:27 PM · Arma 3
BIS_fnc_KK added a comment to T174017: Arma 3 MacOS port, crashes on LAN.

There is a dedicated support for Mac port, please try to contact them as well http://www.vpltd.com/supportdesk

Jul 27 2023, 1:28 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-55830 on T128006: Multiplayer Remote Control (2 player UGV).
Jul 27 2023, 12:28 PM · Arma 3
BIS_fnc_KK closed T168263: 3DEN Editor: Mod/DLC filter in asset browser under compositions independent doesn't work as Resolved.
Jul 27 2023, 10:00 AM · Arma 3
BIS_fnc_KK closed T155249: Editor compositions for the independent side ignores the search as Resolved.
Jul 27 2023, 10:00 AM · Arma 3
BIS_fnc_KK added a comment to T155249: Editor compositions for the independent side ignores the search.

Revision: 150816

Jul 27 2023, 10:00 AM · Arma 3

Jul 26 2023

BIS_fnc_KK changed the status of T128006: Multiplayer Remote Control (2 player UGV) from New to Need More Info.
Jul 26 2023, 11:00 AM · Arma 3
BIS_fnc_KK added a comment to T128006: Multiplayer Remote Control (2 player UGV).

Update the UAVControl command to return more complete values that account for multiple units in a vehicle.

Jul 26 2023, 11:00 AM · Arma 3

Jul 25 2023

BIS_fnc_KK updated the task description for T171207: remoteControl issues: no getter and stuck remote control.
Jul 25 2023, 9:29 PM · Arma 3
BIS_fnc_KK claimed T128006: Multiplayer Remote Control (2 player UGV).
Jul 25 2023, 9:28 PM · Arma 3
BIS_fnc_KK added a comment to T171207: remoteControl issues: no getter and stuck remote control.
  1. Revision: 150832
Jul 25 2023, 9:23 PM · Arma 3
BIS_fnc_KK added a comment to T171207: remoteControl issues: no getter and stuck remote control.
  1. added remoteControlled command Revision: 150823
Jul 25 2023, 3:27 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-55818 on T171207: remoteControl issues: no getter and stuck remote control.
Jul 25 2023, 3:16 PM · Arma 3
BIS_fnc_KK changed the status of T174244: Save file issue from New to Need More Info.
Jul 25 2023, 2:27 PM · Arma 3
BIS_fnc_KK changed the status of T171321: [Feature Request] Add a bool to GetOut/GetOutMan EHs for ejection from New to Feedback.
Jul 25 2023, 2:17 PM · Arma 3
BIS_fnc_KK added a comment to T171321: [Feature Request] Add a bool to GetOut/GetOutMan EHs for ejection.

Revision: 150822

Jul 25 2023, 2:17 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-55817 on T171321: [Feature Request] Add a bool to GetOut/GetOutMan EHs for ejection.
Jul 25 2023, 2:06 PM · Arma 3

Jul 22 2023

BIS_fnc_KK changed the status of T173880: getUnitLoadout not returning secondary muzzle magazine information of handguns from Need More Info to Feedback.
Jul 22 2023, 8:08 PM · Arma 3
BIS_fnc_KK added a comment to T173880: getUnitLoadout not returning secondary muzzle magazine information of handguns.

please report back next dev Revision: 150820

Jul 22 2023, 8:08 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-55799 on T173880: getUnitLoadout not returning secondary muzzle magazine information of handguns.
Jul 22 2023, 6:33 PM · Arma 3

Jul 21 2023

BIS_fnc_KK added a comment to T173880: getUnitLoadout not returning secondary muzzle magazine information of handguns.

yes, both muzzles are treated as primary muzzles so when it looks for secondary muzzle it cannot find it as it is marked as primary. I need to think how we can resolve this

Jul 21 2023, 10:06 PM · Arma 3
BIS_fnc_KK added a comment to T173880: getUnitLoadout not returning secondary muzzle magazine information of handguns.

ok thanks, I copied and removed it

Jul 21 2023, 10:03 PM · Arma 3
BIS_fnc_KK added a comment to T173880: getUnitLoadout not returning secondary muzzle magazine information of handguns.

could you go to debug console, type

Jul 21 2023, 9:51 PM · Arma 3
BIS_fnc_KK added a comment to T173880: getUnitLoadout not returning secondary muzzle magazine information of handguns.

what does this return?

Jul 21 2023, 8:51 PM · Arma 3
BIS_fnc_KK added a comment to T173880: getUnitLoadout not returning secondary muzzle magazine information of handguns.

I have added alternative syntax for weaponsItems and weaponsItemsCargo in 150819 which includes muzzle name in the magazine info because the order of magazines was never guaranteed, now you will know which mag is which. This is idirectly related to this ticket. I will look into getUnitLoadout next

Jul 21 2023, 7:35 PM · Arma 3
BIS_fnc_KK added a comment to T173880: getUnitLoadout not returning secondary muzzle magazine information of handguns.

So one more question, does weaponsItems show both magazines for the handgun if both loaded and in the correct order?

Jul 21 2023, 10:28 AM · Arma 3

Jul 20 2023

BIS_fnc_KK added a comment to T173880: getUnitLoadout not returning secondary muzzle magazine information of handguns.

However, despite the result above showing the magazine as being in the primary muzzle magazine, in reality it's not.

Jul 20 2023, 7:45 PM · Arma 3
BIS_fnc_KK added a comment to T173880: getUnitLoadout not returning secondary muzzle magazine information of handguns.

Does addHandgunItem add the secondary mag?

Jul 20 2023, 12:13 PM · Arma 3
BIS_fnc_KK claimed T173880: getUnitLoadout not returning secondary muzzle magazine information of handguns.
Jul 20 2023, 12:05 PM · Arma 3
BIS_fnc_KK added a comment to T173880: getUnitLoadout not returning secondary muzzle magazine information of handguns.

weaponsitems player

Jul 20 2023, 12:01 PM · Arma 3
BIS_fnc_KK changed the status of T173880: getUnitLoadout not returning secondary muzzle magazine information of handguns from New to Need More Info.
Jul 20 2023, 11:52 AM · Arma 3
BIS_fnc_KK added a comment to T173880: getUnitLoadout not returning secondary muzzle magazine information of handguns.

player addWeapon "vn_m79_p";

nothing is added, cannot repro

Jul 20 2023, 11:51 AM · Arma 3
BIS_fnc_KK added a comment to T174083: Some questions about the V44X VTOL.

Does this happen on dev?

Jul 20 2023, 11:25 AM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-50946 on T159400: Virtual Arsenal does not save secondary muzzle magazines.
Jul 20 2023, 11:24 AM · Arma 3
BIS_fnc_KK changed the status of T159872: "flyinheight" unexpected behaviour from New to Feedback.
Jul 20 2023, 12:20 AM · Arma 3