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Jun 28 2021
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Jun 27 2021
Jun 26 2021
In T158842#2207907, @Maarten wrote:Hey neuromancer, would you mind testing which grenades this happens to and how they compare to default Arma grenades?
Jun 25 2021
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Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Thank you for your feedback! It will now be reviewed by a specialist in our internal QA system.
Hey neuromancer, would you mind testing which grenades this happens to and how they compare to default Arma grenades?
Thank you for your feedback! You can post items you would like to see in SOGPF in the Wishlist on the forum:
https://community.sogpf.com/threads/178-Wishlist-What-do-you-want-to-see-in-the-Prairie-Fire-DLC
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Hey Timo, this seems to be an issue that is better troubleshooted over discord: https://discord.gg/arma in the #troubleshooting channel.
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Hello Bhaum, in order to progress the mission you have to unload the heavy weapons as stated in the task. Let me know if this solves the issue!
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Hey Mack, I hope you understand that investigating issues in regards to 3rd party mods is a bit of a slippery slope for us. Could you contact the CUP developers first? If you can narrow down the issue we will of course gladly look into it.
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Thank you for the answer kgriff04, we've also posted this on our forum. I don't think there's anything further we can do on our side to improve the compatibility with GeForceNow.
Jun 24 2021
Jun 23 2021
Jun 22 2021
Jun 19 2021
Thanks for the report!
Confirmed as a bug with Shantou and Sampan boats.
A fix has been found.
Jun 16 2021
Jun 15 2021
Its a known issue. I think it'll be fixed by next update
Jun 14 2021
Reviewed and fixed in SGD internal build.
Thanks for making this report and can confirm the details above are correct.
Jun 13 2021
Also may I apologize for the wall of screenshots, but I simply had a ton of those and did not know which ones to choose.
Jun 12 2021
Jun 11 2021
Thank-you for the report and the informative additional details, which will prove useful during our intended balancing review.
Jun 10 2021
Clicking on all tabs in parameters helps
Friend of mine toldm me that and it rly helped
Jun 9 2021
Thanks!
This is a new feature that currently only exists on profiling branch.
Also SOGPF changed the terrain name and broke it, will be fixed today