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May 10 2018

Geez changed the status of T128629: Tower Ladder Bug from New to Need More Info.

Hello EDMPOWER and thank you for the report.
If it is not a problem, could you send us coordinates of this specific guard tower at some map such as http://www.dayztv.com/standalone/dayz-chernarus-plus-map/ ?
Regards,
Geez

May 10 2018, 12:26 PM · DayZ
EDMPOWER added a comment to T128628: Can´t open my Inventory and climb Ladders etc..

Hey :) I made some Gestures before and made some Screenshots by pressing F12. Maybe that's the trigger for the problem

May 10 2018, 12:25 PM · DayZ
Geez closed T128620: my player is stuck in rock, please help. as Resolved.

Hello jakemcanulty99.
We have moved your character and it should not be stuck any more. In case there are any issues with the character still, please let us know under this ticket.
Regards,
Geez

May 10 2018, 11:10 AM · DayZ
Geez merged task T128630: 0.63 Offline: Clipping through wall on stairs in Novo City Hall into T128544: 0.63 Offline: Land_Office_Municipal2 has a wall without collision & no loot spawns.
May 10 2018, 11:00 AM · DayZ
Geez merged T128630: 0.63 Offline: Clipping through wall on stairs in Novo City Hall into T128544: 0.63 Offline: Land_Office_Municipal2 has a wall without collision & no loot spawns.
May 10 2018, 11:00 AM · DayZ
Geez changed the status of T128628: Can´t open my Inventory and climb Ladders etc. from New to Need More Info.

Hello EDMPOWER and thank you for the report.
Have you done any gestures and pressed F12 key by any chance prior to the issue occurring?
Regards,
Geez

May 10 2018, 10:58 AM · DayZ
Geez changed the status of T128631: 0.63 Offline: Cutting down bush causes knife to float from New to Acknowledged.

Hello Col_Kernel and thank you for the report.
This is an issue we are aware of and it is scheduled for a fix.
Regards,
Geez

May 10 2018, 10:56 AM · DayZ
Geez added a comment to T128421: Putting burlap sack on head and taking it off makes it disappear.

Hello again.
During our testing we have found out that the issue is most likely appearing only in the offline mode. Can you try on the server and let us know in case the issue occurs online as well?
Regards,
Geez

May 10 2018, 10:40 AM · DayZ
Col_Kernel created T128631: 0.63 Offline: Cutting down bush causes knife to float.
May 10 2018, 8:45 AM · DayZ
Col_Kernel created T128630: 0.63 Offline: Clipping through wall on stairs in Novo City Hall.
May 10 2018, 8:39 AM · DayZ
Col_Kernel changed Reproducibility from reproducibility:nottried to reproducibility:unable on T128596: 0.63 Offline: Cannot open inventory or interact with objects after using F2 gesture with lit flare in hand.
May 10 2018, 8:34 AM · DayZ
Col_Kernel added a comment to T128623: Map problems for Adam.

I can add a few. Seems like the new rocks are of a different size than the old ones.

May 10 2018, 8:32 AM · DayZ
Col_Kernel added a comment to T128421: Putting burlap sack on head and taking it off makes it disappear.

I experienced the same. I had the burlap sack in my hands and no empty spots in my inventory. Putting it over my head and removing it made the sack disappear.

May 10 2018, 8:27 AM · DayZ
HeyyamaN added a comment to T128383: 0.63 Offline: Wrong item count in inventory.

For me its offline version cause I have not played online.

May 10 2018, 8:06 AM · DayZ
UnknownEntity updated the task description for T128610: Bullet Trajectory.
May 10 2018, 7:03 AM · DayZ

May 9 2018

EDMPOWER changed Severity from severity:none to severity:minor on T128629: Tower Ladder Bug.
May 9 2018, 11:38 PM · DayZ
EDMPOWER created T128629: Tower Ladder Bug.
May 9 2018, 11:38 PM · DayZ
EDMPOWER renamed T128628: Can´t open my Inventory and climb Ladders etc. from Bugged Tower to Can´t open my Inventory and climb Ladders etc..
May 9 2018, 11:26 PM · DayZ
EDMPOWER changed Severity from severity:none to severity:feature on T128628: Can´t open my Inventory and climb Ladders etc..
May 9 2018, 11:24 PM · DayZ
EDMPOWER created T128628: Can´t open my Inventory and climb Ladders etc..
May 9 2018, 11:24 PM · DayZ
EDMPOWER created T128627: Stamina and Status HUD disappeared.
May 9 2018, 10:36 PM · DayZ
EDMPOWER created T128626: Temperature Bug.
May 9 2018, 10:19 PM · DayZ
Wilfer removed a watcher for DayZ: Wilfer.
May 9 2018, 10:11 PM
EDMPOWER updated the task description for T128624: Looting Bug.
May 9 2018, 10:01 PM · DayZ
EDMPOWER edited Additional Information on T128625: Cooking at Fireplaces.
May 9 2018, 8:38 PM · DayZ
EDMPOWER edited Additional Information on T128625: Cooking at Fireplaces.
May 9 2018, 8:30 PM · DayZ
EDMPOWER created T128625: Cooking at Fireplaces.
May 9 2018, 8:20 PM · DayZ
EDMPOWER updated the task description for T128624: Looting Bug.
May 9 2018, 7:37 PM · DayZ
EDMPOWER created T128624: Looting Bug.
May 9 2018, 7:28 PM · DayZ
MOMOSK created T128623: Map problems for Adam.
May 9 2018, 7:24 PM · DayZ
elgiri added a comment to T128610: Bullet Trajectory.

I agree 100%.

May 9 2018, 6:46 PM · DayZ
Corbit added a comment to T128610: Bullet Trajectory.

I can't believe this is a thing after all these years. Please don't leave it like this, bullets should follow the guns direction.

May 9 2018, 6:00 PM · DayZ
Lauri7x3 added a comment to T128554: The "Owl-bug" 360° headturning.

it happened on the side ladder of the firefighter building in zeleno

May 9 2018, 5:56 PM · DayZ
theclassifiedrebel added a comment to T128489: Hip fire sight off.

I have had to change that twice already, Twitch be trolling me...... lol

May 9 2018, 5:39 PM · DayZ
HTF1209 added a comment to T128610: Bullet Trajectory.

I just meant that for me, this is the groundwork and the premise on which the other systems should be build on. If the gun fired the moment you press the button in the direction it is pointed, many of those quick shots like those in the video would already not be possible. Then you can think about how you make "hip firing" not too accurate. A little sway and enough recoil might already do the trick.

May 9 2018, 5:27 PM · DayZ
Arriana added a comment to T128610: Bullet Trajectory.

If your gun accuracy isnt correct and you have a massive crosshair on the screen, then all immersion And the whole reason i play this game is gone. Please fix this!

May 9 2018, 5:22 PM · DayZ
Safety113 added a comment to T128489: Hip fire sight off.

Your twitch vidéo is in subscribers only The dev team can't see

May 9 2018, 5:08 PM · DayZ
NalMac added a comment to T128610: Bullet Trajectory.

I can understand where you are coming from but the accuracy the old crosshair gave can't be ignored. There is no point fixing one without also fixing the other.

May 9 2018, 5:04 PM · DayZ
jakemcanulty99 created T128620: my player is stuck in rock, please help..
May 9 2018, 5:03 PM · DayZ
Geez closed T128385: 0.63 Offline: Change weapon in suicide stance as Resolved.

Hello Col_Kernel.
The issue has been fixed internally and should be fixed on Steam soon.
Regards,
Geez

May 9 2018, 5:01 PM · DayZ
HTF1209 added a comment to T128610: Bullet Trajectory.

For me the most important part is that the physical postion of the gun in the game world decides where the bullet is going, not some crosshair/HUD hocus pocus or the direction the player is looking. Everything else can be tweeked, right? I just want the fundation to be as realistic as you would expect from DayZ.

May 9 2018, 5:00 PM · DayZ
Geez closed T128346: [0.63 offline stress test] 1x1 size objects (i.e. ammunition) can't be placed in the rightmost collumn of any inventory-container (backpack, clothing, etc.) as Resolved.

Hello SakeMaki.
We are glad to hear that the issue has been resolved. In that case I am going to close this ticket, but feel free to submit another one in case you run into any issues in the future.
Regards,
Geez

May 9 2018, 4:59 PM · DayZ
Geez closed T128271: .63 Test Improvised Backpack as Resolved.
May 9 2018, 4:57 PM · DayZ
Geez added a comment to T128271: .63 Test Improvised Backpack.

Thank you everyone.
We are glad to hear that the issue has been resolved. In that case I am going to close this ticket, but feel free to let us know under this ticket in case the issue re-appears in the future.
Regards,
Geez

May 9 2018, 4:57 PM · DayZ
jakemcanulty99 added a watcher for DayZ: jakemcanulty99.
May 9 2018, 4:56 PM
Geez added a comment to T128383: 0.63 Offline: Wrong item count in inventory.

Thank you.
Do you experience this issue on the offline version only or does it occur on the online as well?
Regards,
Geez

May 9 2018, 4:55 PM · DayZ
Spaggie added a comment to T128610: Bullet Trajectory.

I'd like to see HUDs work the same way as 1PP and 3PP

May 9 2018, 4:51 PM · DayZ
Geez changed the status of T128610: Bullet Trajectory from New to Assigned.
May 9 2018, 4:51 PM · DayZ
NalMac added a comment to T128610: Bullet Trajectory.

I would also prefer no HUD or crosshair but I think that is as likely as the total removal of 3rd person so instead I'd say my suggestion is a good middle ground.

May 9 2018, 4:49 PM · DayZ
Geez merged task T128588: .63 Offline and Online - Weird animation during aiming (quickly) into T128429: 0.63 Elbow bending upwards while re-aiming with Makarov.
May 9 2018, 4:45 PM · DayZ
Geez merged T128588: .63 Offline and Online - Weird animation during aiming (quickly) into T128429: 0.63 Elbow bending upwards while re-aiming with Makarov.
May 9 2018, 4:45 PM · DayZ
Spaggie added a comment to T128610: Bullet Trajectory.

https://twitter.com/Spaggie/status/994199051284504576

May 9 2018, 4:35 PM · DayZ
dozodub added a comment to T128610: Bullet Trajectory.

I agree. This importance of this can not be stated enough. This is critical to Dayz. Bullet spread and barrel direction mechanics should not be removed. You will seriously undermine your faithful player base and destroy a game-defining part of Dayz as a whole. Realistic simulation is why we are here. Realistic simulation is why people will want to buy the game in future.

May 9 2018, 4:35 PM · DayZ
NalMac added a comment to T128610: Bullet Trajectory.

Heeey NalMac

Have a watch of this

https://www.youtube.com/watch?v=4NlEAqfhDts

Static crosshair ?

Let's just turn it off and let people learn how to use guns properly in DayZ?

May 9 2018, 4:31 PM · DayZ
Geez changed the status of T128528: Wrong sound effect - Loading bullets into a magazine, or unloading a magazine. from New to Acknowledged.

Hello BrianvT and thank you for the report.
We have confirmed the issue and it has been scheduled for a fix.
Regards,
Geez

May 9 2018, 4:30 PM · DayZ
Geez changed the status of T128581: 0.63 stress TEST #5 / Object Floating in air after crafting from New to Acknowledged.

Hello charles.voisinwunsch and thank you for the report.
We have confirmed the issue and it has been scheduled for a fix.
Regards,
Geez

May 9 2018, 4:27 PM · DayZ
Spaggie added a comment to T128610: Bullet Trajectory.

Heeey NalMac

May 9 2018, 4:25 PM · DayZ
NalMac added a comment to T128610: Bullet Trajectory.

Yes please revert it. Chasing a moving crosshair SHOULD be annoying and unpredictable if you shooting from the hip or while moving. Thats the reason to encourage more use of ADS.

May 9 2018, 4:21 PM · DayZ
Geez changed the status of T128580: 0.63 StressTEST#5/4 / Ladder trap/hole character be block or falling down by hole when walking on from New to Need More Info.

Hello charles.vosinwunsch and thank you for the report.
If it is not a problem, can you send us a screenshot of the tower and the spots where you had the issue?
Regards,
Geez

May 9 2018, 4:17 PM · DayZ
qsek added a comment to T128610: Bullet Trajectory.

Yes please revert it. Chasing a moving crosshair SHOULD be annoying and unpredictable if you shooting from the hip or while moving. Thats the reason to encourage more use of ADS.

May 9 2018, 4:10 PM · DayZ
Geez closed T128577: 0.63 STRESS TEST# 5 / Ladder, weapon disapper when climb with an other gun on caracter 's back as Resolved.

Hello charles.voisinwunsch and thank you for the report.
This is not a bug but a feature / design choice. However, keep in mind that this may change for the future stages of development.
Regards,
Geez

May 9 2018, 4:04 PM · DayZ
Geez changed the status of T128568: I turned into a floating chest from New to Need More Info.

Hello GobboKirk and thank you for the report.
We are aware that such situation can occur upon following a specific set of actions and the issue is scheduled for a fix. However, in case you find out which set of specific actions has produced this issue for you, please let us know under this ticket so we can take a look if we are aware of those reproduction steps.
Regards,
Geez

May 9 2018, 3:52 PM · DayZ
Geez changed the status of T128566: A small bug that me and a friend found in the stress test #5 from New to Acknowledged.

Hello Tempest and thank you for the report.
This is an issue we are aware of and it is scheduled for a fix.
Regards,
Geez

May 9 2018, 3:50 PM · DayZ
Geez changed the status of T128546: Controls in settings do not match action keys from New to Need More Info.

Hello al.kempenaar and thank you for the report.
Have you been changing the key bindings manually? As currently the key binding menu is work in progress and we do recommend to use the default settings as the custom ones may not work at the moment.
Regards,
Geez

May 9 2018, 3:46 PM · DayZ
Geez changed the status of T128544: 0.63 Offline: Land_Office_Municipal2 has a wall without collision & no loot spawns from New to Acknowledged.

Hello Dynaca5 and thank you for the report.
This is a known issue and it has been scheduled for a fix.
Regards,
Geez

May 9 2018, 3:45 PM · DayZ
Geez merged task T128543: 0.63 Map - Some of this building models are semi-buried in the ground. into T128350: Building in Chernogorsk.
May 9 2018, 3:43 PM · DayZ
Geez merged T128543: 0.63 Map - Some of this building models are semi-buried in the ground. into T128350: Building in Chernogorsk.
May 9 2018, 3:43 PM · DayZ
Geez changed the status of T128535: Crash from New to Need More Info.

Hello Killer14 and thank you for the report.
Please upload the contents of your C:\Users\*username*\AppData\Local\DayZ folder to this ticket. The appdata folder is hidden by default, so you will have to enable hidden files and folders in windows in case you haven't done this yet.
Regards,
Geez

May 9 2018, 3:37 PM · DayZ
Spaggie added a comment to T128610: Bullet Trajectory.

+1 (but also with no crosshair ... or HUD)

May 9 2018, 3:07 PM · DayZ
theclassifiedrebel added a comment to T128489: Hip fire sight off.

yeah no problem. https://www.twitch.tv/videos/259420414

May 9 2018, 2:59 PM · DayZ
Geez closed T128501: plavání s předmětem as Resolved.

Hello matetisko and thank you for the report.
This is not a bug but a feature / design choice. Also, please use the English language only when reporting issues to the feedback tracker.
Regards,
Geez

May 9 2018, 2:48 PM · DayZ
Geez changed the status of T128536: 0.63 Server messages show up instead of "You are dead" from New to Acknowledged.

Hello ajesper00 and thank you for the report.
This is an issue we are aware of and it is scheduled for a fix.
Regards,
Geez

May 9 2018, 2:46 PM · DayZ
Geez changed the status of T128523: Crash from New to Assigned.
May 9 2018, 2:33 PM · DayZ
Geez merged T128514: .63 stress test Eye Zoom and sprint bug? into T128410: No zoom when running - not sure if intentional - .63 offline.
May 9 2018, 2:29 PM · DayZ
Geez merged task T128514: .63 stress test Eye Zoom and sprint bug? into T128410: No zoom when running - not sure if intentional - .63 offline.
May 9 2018, 2:29 PM · DayZ
Geez changed the status of T128511: Eat glitch from New to Need More Info.

Hello AlExAnDrU and thank you for the report.
Do you experience this issue every time you eat a consumable? Have you experienced this issue on the server, offline or both?
Regards,
Geez

May 9 2018, 2:29 PM · DayZ
Geez changed the status of T128510: [0.63 Stress Test Offline Mode] 'Take magazine' Bug from New to Acknowledged.

Hello jimbo_swe and thank you for the report.
We have confirmed the issue and it has been scheduled for a fix.
Regards,
Geez

May 9 2018, 2:26 PM · DayZ
Geez merged task T128498: Buildings Chernogorsk and Surrounds on .63 off line into T128350: Building in Chernogorsk.
May 9 2018, 1:46 PM · DayZ
Geez merged T128498: Buildings Chernogorsk and Surrounds on .63 off line into T128350: Building in Chernogorsk.
May 9 2018, 1:46 PM · DayZ
cheik_one added a comment to T128610: Bullet Trajectory.

I totally agree.

May 9 2018, 1:38 PM · DayZ
Kierannnnn added a comment to T128445: DayZ 0.63 AMD DRIVER Alpha To Coverage All Trees + Grass Render Bug.

Hello Kierannnnn and thank you for the report.
We are aware of this issue with the AMD GPU's and we are looking if there is anything that can be done on our side.
Regards,
Geez

Thank you very much for your prompt response

May 9 2018, 1:25 PM · DayZ
Geez changed the status of T128489: Hip fire sight off from New to Need More Info.

Hello theclassifiedrebel and thank you for the report.
If it is not an issue, could you try recording a video of the issue for us?
Regards,
Geez

May 9 2018, 1:20 PM · DayZ
sgtpepper added a comment to T128610: Bullet Trajectory.

I also agree with the criticism. The new character model feels really nice and natural. The "shoot the bullets from the center of the screen" seems like an arbitrary decision after all the changes to better connect the player with the character.

May 9 2018, 1:01 PM · DayZ
acewhittles added a comment to T128610: Bullet Trajectory.

I agree with the criticism here. One major reason that DayZ became popular is because it was built on a military simulator with excellent combat. Changing this now cheapens the experience for new players and forces retrograde design on those of us that paid to receive a polished version of the game we already enjoyed.

May 9 2018, 12:55 PM · DayZ
Geez merged T128480: [0.63 Stress Test Offline Mode] Cannot reach the end of a certain ladder into T128352: Can't climb down from some cranes..
May 9 2018, 12:42 PM · DayZ
Geez merged task T128480: [0.63 Stress Test Offline Mode] Cannot reach the end of a certain ladder into T128352: Can't climb down from some cranes..
May 9 2018, 12:42 PM · DayZ
Geez changed the status of T128468: Can't place items that are 1 block wide on rightmost part of mountain backpacks [0.63 offline test] from New to Need More Info.

Hello SpookyMike and thank you for the report.
Do you experience this issue on the latest version as well?
Regards,
Geez

May 9 2018, 12:41 PM · DayZ
Geez merged task T128466: Can't zoom while sprinting, but can sprint while zoomed in [0.63 offline test] into T128410: No zoom when running - not sure if intentional - .63 offline.
May 9 2018, 12:40 PM · DayZ
Geez merged T128466: Can't zoom while sprinting, but can sprint while zoomed in [0.63 offline test] into T128410: No zoom when running - not sure if intentional - .63 offline.
May 9 2018, 12:40 PM · DayZ
Geez merged task T128465: [0.63 Stress Test Offline] Reload animation bug with improvised suppressor attached into T128314: 6.3 offline branch - Improvised Suppressor on IZH rifle not taking damage/Detaching off the barrel during reload animation.
May 9 2018, 12:38 PM · DayZ
Geez merged T128465: [0.63 Stress Test Offline] Reload animation bug with improvised suppressor attached into T128314: 6.3 offline branch - Improvised Suppressor on IZH rifle not taking damage/Detaching off the barrel during reload animation.
May 9 2018, 12:38 PM · DayZ
Mortem_U01 removed a watcher for DayZ: Mortem_U01.
May 9 2018, 12:38 PM
Wilfer created T128615: HUNGRY, Finding no food..
May 9 2018, 12:38 PM · DayZ
Geez changed the status of T128462: Station building room is not loaded from New to Reviewed.

Hello FriendlyMourice and thank you for the report.
The interior of this building is still being worked on and will be added in the future stages of development.
Regards,
Geez

May 9 2018, 12:37 PM · DayZ
HeyyamaN added a comment to T128384: Fire Department Stairs.

Also happens with lighthouse ladder.

May 9 2018, 12:37 PM · DayZ
Geez merged task T128457: .63 fire station staircase bug into T128384: Fire Department Stairs.
May 9 2018, 12:33 PM · DayZ
Geez merged T128457: .63 fire station staircase bug into T128384: Fire Department Stairs.
May 9 2018, 12:33 PM · DayZ
Geez merged task T128456: .63 staircase and small ladder opening falling animation pug into T128384: Fire Department Stairs.
May 9 2018, 12:32 PM · DayZ
Geez merged T128456: .63 staircase and small ladder opening falling animation pug into T128384: Fire Department Stairs.
May 9 2018, 12:32 PM · DayZ
Wilfer added a watcher for DayZ: Wilfer.
May 9 2018, 12:25 PM