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NalMac (NalMac)
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User Since
Mar 23 2017, 2:41 AM (90 w, 6 d)

Recent Activity

Yesterday

NalMac changed Operating System from os:w7 to os:w10x64 on T135467: Gamma fix not working properly..
Tue, Dec 18, 6:20 PM · DayZ
NalMac created T135467: Gamma fix not working properly..
Tue, Dec 18, 6:20 PM · DayZ

Fri, Dec 7

NalMac created T134790: PA systems not properly displaying when on or off. .
Fri, Dec 7, 2:08 AM · DayZ

May 9 2018

NalMac added a comment to T128610: Bullet Trajectory.

I can understand where you are coming from but the accuracy the old crosshair gave can't be ignored. There is no point fixing one without also fixing the other.

May 9 2018, 5:04 PM · DayZ
NalMac added a comment to T128610: Bullet Trajectory.

I would also prefer no HUD or crosshair but I think that is as likely as the total removal of 3rd person so instead I'd say my suggestion is a good middle ground.

May 9 2018, 4:49 PM · DayZ
NalMac added a comment to T128610: Bullet Trajectory.

Heeey NalMac

Have a watch of this

https://www.youtube.com/watch?v=4NlEAqfhDts

Static crosshair ?

Let's just turn it off and let people learn how to use guns properly in DayZ?

May 9 2018, 4:31 PM · DayZ
NalMac added a comment to T128610: Bullet Trajectory.

Yes please revert it. Chasing a moving crosshair SHOULD be annoying and unpredictable if you shooting from the hip or while moving. Thats the reason to encourage more use of ADS.

May 9 2018, 4:21 PM · DayZ
NalMac added a comment to T128610: Bullet Trajectory.

This change absolutely needs to be reverted. Dayz is supposed to aim for realism and this is anything but. Hip fire worked just fine long before the floating crosshair was added, you got a general idea where your gun was facing and it worked fine in close ranged combat. If you want more accurate firing you should have to catch your breath or ADS.

May 9 2018, 10:38 AM · DayZ