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Nov 6 2016

Lex updated the task description for T120969: Launcher 1.64 / DEV 1.65 , Names of parameters are mixed..
Nov 6 2016, 10:26 AM · Arma 3
Lex created T120969: Launcher 1.64 / DEV 1.65 , Names of parameters are mixed..
Nov 6 2016, 10:11 AM · Arma 3

Nov 5 2016

Lex added a comment to T120845: APEX Assets Kick clients on Stratis without DLC, or sometimes assets are invisible.

Before an entrance on the server, you don't see what are necessary to DLC or MOD ?
http://imgur.com/a/JSCJK

Nov 5 2016, 4:16 PM · Arma 3

Nov 4 2016

Lex added a comment to T120723: DEV. Tanoa airport. The problem with big hangar..

Thanks, in new DEV a there is no problem. Close the ticket.

Nov 4 2016, 5:58 AM · Arma 3
Lex added a comment to T120533: Error of recalculation of groups in Arma3. A problem of system of recalculation Blocks creation of new group..

This problem is present at DEV of the version. Restriction "144" units regress in "0" units.
https://youtu.be/v1iWzxIuONs

Nov 4 2016, 5:40 AM · Arma 3
Lex renamed T120533: Error of recalculation of groups in Arma3. A problem of system of recalculation Blocks creation of new group. from Dynamic groups in mission. Limit of 40 groups in the editor. Where 104 groups vanish? to Dynamic groups in mission. Limit of 0 groups in the editor. Where 144 groups vanish?.
Nov 4 2016, 5:37 AM · Arma 3

Nov 3 2016

Lex added a comment to T82570: UAV Darter waypoints do not always work.

Remember as AI gets into the car. Takes a detour near the car. And at the UAV, only infinite circles.
To the ticket term 1.5 years. Please fix a problem.

Nov 3 2016, 2:29 PM · Arma 3
Lex changed Category from category:advancedflightmodel to category:visualstructures on T120795: Awning (canopy) - a guillotine. .
Nov 3 2016, 2:21 PM · Arma 3
Lex changed Category from category:anims to category:advancedflightmodel on T120795: Awning (canopy) - a guillotine. .
Nov 3 2016, 2:03 PM · Arma 3

Nov 2 2016

Lex renamed T120795: Awning (canopy) - a guillotine. from Awning (canopy) - a guillotine. Big loss. to Awning (canopy) - a guillotine. .
Nov 2 2016, 7:23 PM · Arma 3
Lex renamed T120795: Awning (canopy) - a guillotine. from Awning canopy - a guillotine. Big loss. to Awning (canopy) - a guillotine. Big loss..
Nov 2 2016, 7:19 PM · Arma 3
Lex created T120795: Awning (canopy) - a guillotine. .
Nov 2 2016, 7:18 PM · Arma 3

Oct 31 2016

Lex added a comment to T120680: Player taking too much damage when driving slowly through a bush with "Offroad" vehicle.

The developer of a mission and the administrator of the server don't know how to resolve an issue with damage of the equipment from bushes.
Arma3 developers don't know how bushes receive properties not peculiar to bushes.
Control of a mission has no parameter - the level of damage of cars.
The mission (video of demonstration of a problem from a mission) doesn't reproduce a problem on a host server.
The mission reproduces a problem on the dedicated server.
Who can explain emergence of a problem on the dedicated server?

Oct 31 2016, 6:19 PM · Arma 3
Lex added a comment to T120680: Player taking too much damage when driving slowly through a bush with "Offroad" vehicle.

If we talk about the damage, where and in what form the players should receive it? I understand there is a system of obtaining damages. But why the system applies to the whole environment? It looks in the game more than absurd.
Damage as such must exist?
I can not reproduce the problem on your PC in this mission. That is, there is no problem in the mission itself.
The game is also no problem.
How does the server creates a problem. This is not one or two servers.
I went to the official server (mission "End Games"), there is not so much damage from the bushes and fences.
Settings damage anywhere, but it's there.
To explain this phenomenon, the mission developer, too, can not.
The developer of the mission said that does not find a solution to this problem.

Oct 31 2016, 12:44 PM · Arma 3
Lex removed a watcher for Arma 3: Lex.
Oct 31 2016, 11:57 AM
Lex added a watcher for Arma 3: Lex.
Oct 31 2016, 11:57 AM

Oct 28 2016

Lex updated the task description for T120723: DEV. Tanoa airport. The problem with big hangar..
Oct 28 2016, 5:21 PM · Arma 3
Lex created T120723: DEV. Tanoa airport. The problem with big hangar..
Oct 28 2016, 4:57 PM · Arma 3
Lex added a comment to T120680: Player taking too much damage when driving slowly through a bush with "Offroad" vehicle.

There is no MOD.
When I start a mission at myself on PC, this problem is absent.
There are no settings of damage in Missie.
Tell what parameter (where this parameter) in a game on the server influence rigidity of bushes and fences?
What forces the car to fly up on bushes as on a springboard, to break wheels, to sustain injuries.
https://youtu.be/Ab44ulXO9_s

Oct 28 2016, 12:59 AM · Arma 3

Oct 27 2016

Lex added a comment to T120680: Player taking too much damage when driving slowly through a bush with "Offroad" vehicle.

+1000
The discussion about a problem was at a forum.
https://forums.bistudio.com/topic/189687-wrought-iron-bushes/
Occurs on all cards. It seems depends on settings of the server. I can be mistaken, but dependence on the parameter of level of armor (protection) of vehicles seems to eat.
It is possible as that to divide these dependences, or to make bushes and small fences out of a risk zone for transport and players? Strongly irritates when you lose health and wheels on these objects.
On speed of 30-40 km\h it is possible to turn over by car.
Fences have color of texture which it is badly visible against the background of a landscape, even when you don't move.
http://stroybat.ucoz.ru/raznoe/Error/2013-11-08_00001.jpg
In the editor it isn't reproduced. But it works at servers, somehow bushes and fences gain rigidity to damage from cars.
The problem has appeared not yesterday, it was from the very beginning.
Everyone thought that it is known to you, waited that it will be corrected.

Oct 27 2016, 2:14 PM · Arma 3
Lex updated the task description for T82241: Installing a mortar on the battlefield.
Oct 27 2016, 7:51 AM · Arma 3

Oct 26 2016

Lex added a comment to T83842: The medical logo by truck shines through textures of objects..

The problem remained on DEV of the version.
Luminescence of a medical logo through structures.
https://youtu.be/4OH3-VRPNcs

Oct 26 2016, 11:45 AM · Arma 3

Oct 25 2016

Lex added a comment to T118532: Apex. MQ-12 Falcon Drone. Camera..

The problem remained on DEV of the version.

Oct 25 2016, 4:02 PM · Arma 3
Lex added a comment to T117728: [Tanks DLC] Dev T-100, Slamer and Kuma always appears a sudden problem, it is impossible to eliminate this behavior..

Arma 3 Tanks DLC (TBA)
How you plan it?
Before to correct this problem, or the release will be as is?

Oct 25 2016, 3:39 PM · Arma 3

Oct 24 2016

Lex added a comment to T120649: Cancel "Treat yourself" animation.

+100

Oct 24 2016, 5:06 PM · Arma 3
Lex added a comment to T120533: Error of recalculation of groups in Arma3. A problem of system of recalculation Blocks creation of new group..

Has played the last video on DEV.
It occurs for all fractions, except rabbits. It is possible to create rabbits infinitely much.

Oct 24 2016, 1:37 PM · Arma 3
Lex added a comment to T120533: Error of recalculation of groups in Arma3. A problem of system of recalculation Blocks creation of new group..

Option of receiving a problem of creation of groups in the editor.

  • create 144 groups
  • allocate and copy everything
  • remove everything
  • create one group
  • insert 144 groups of the buffer
  • remove everything
  • insert 144 groups of the buffer
  • try to create one group

https://youtu.be/p4uvOTuyhxc

Oct 24 2016, 11:57 AM · Arma 3

Oct 23 2016

Lex added a comment to T120533: Error of recalculation of groups in Arma3. A problem of system of recalculation Blocks creation of new group..

On video I use to allocate the "left button of a mouse" groups, to copy "Ctrl+C", to insert "Ctrl+V" and to remove the allocated Del groups.
On video - I have lost an opportunity to create group in the editor. Regression of creation of groups in the editor when has received the message in the editor - "about a limit in number of 144 groups".
https://youtu.be/O9m3_dKw-vc

Oct 23 2016, 3:23 PM · Arma 3

Oct 20 2016

Lex updated the task description for T120533: Error of recalculation of groups in Arma3. A problem of system of recalculation Blocks creation of new group..
Oct 20 2016, 5:40 PM · Arma 3
Lex added a comment to T120533: Error of recalculation of groups in Arma3. A problem of system of recalculation Blocks creation of new group..

Has corrected the reference. But has faced a problem of groups in the editor.
Did all actions on video in the editor (section Steps To Reproduce).
In any way, there is no return of the free slot of the lost unit or the UAV.
When the problem appears in a mission, I can buy the UAV, but I can't connect the terminal to it, the UAV seems not on my party, in yellow group (empty). AI won't appear in a mission (not players) where have to appear.

Oct 20 2016, 5:38 PM · Arma 3

Oct 19 2016

Lex added a comment to T116824: Cannot move after respawn if player dies while placing a marker in map..

Such effect is in other situation in a game on the server. You look via the unit camera for the player. If the player leaves from the server, you won't be able to close the unit camera, or any other actions.

Oct 19 2016, 5:53 PM · Arma 3
Lex removed a watcher for Arma 3: Lex.
Oct 19 2016, 5:40 PM
Lex added a watcher for Arma 3: Lex.
Oct 19 2016, 5:37 PM
Lex added a comment to T117728: [Tanks DLC] Dev T-100, Slamer and Kuma always appears a sudden problem, it is impossible to eliminate this behavior..

Solve a problem. How many it will wait for your attention and the decision?

Oct 19 2016, 12:10 AM · Arma 3

Oct 12 2016

Lex edited Steps To Reproduce on T120533: Error of recalculation of groups in Arma3. A problem of system of recalculation Blocks creation of new group..
Oct 12 2016, 10:46 AM · Arma 3
Lex edited Steps To Reproduce on T120533: Error of recalculation of groups in Arma3. A problem of system of recalculation Blocks creation of new group..
Oct 12 2016, 10:45 AM · Arma 3
Lex updated the task description for T120533: Error of recalculation of groups in Arma3. A problem of system of recalculation Blocks creation of new group..
Oct 12 2016, 10:27 AM · Arma 3
Lex edited Additional Information on T120533: Error of recalculation of groups in Arma3. A problem of system of recalculation Blocks creation of new group..
Oct 12 2016, 10:26 AM · Arma 3

Oct 11 2016

Lex edited Additional Information on T120533: Error of recalculation of groups in Arma3. A problem of system of recalculation Blocks creation of new group..
Oct 11 2016, 4:29 PM · Arma 3
Lex renamed T120533: Error of recalculation of groups in Arma3. A problem of system of recalculation Blocks creation of new group. from Dynamic groups in mission. Help to find and solve a problem. to Dynamic groups in mission. Limit of 40 groups in the editor. Where 104 groups vanish?.
Oct 11 2016, 3:18 PM · Arma 3
Lex edited Additional Information on T120533: Error of recalculation of groups in Arma3. A problem of system of recalculation Blocks creation of new group..
Oct 11 2016, 3:03 PM · Arma 3
Lex edited Additional Information on T120533: Error of recalculation of groups in Arma3. A problem of system of recalculation Blocks creation of new group..
Oct 11 2016, 2:36 PM · Arma 3
Lex edited Additional Information on T120533: Error of recalculation of groups in Arma3. A problem of system of recalculation Blocks creation of new group..
Oct 11 2016, 2:29 PM · Arma 3
Lex edited Additional Information on T120533: Error of recalculation of groups in Arma3. A problem of system of recalculation Blocks creation of new group..
Oct 11 2016, 2:28 PM · Arma 3
Lex updated the task description for T120533: Error of recalculation of groups in Arma3. A problem of system of recalculation Blocks creation of new group..
Oct 11 2016, 12:03 PM · Arma 3
Lex added a comment to T120531: Arma 3 Memory Crashing.

First of all mistakes with memory have to be solved in pure Arma3. There is no sense something to look for in other cases of manifestation of problems.

Oct 11 2016, 11:17 AM · Arma 3
Lex added a comment to T120513: Memory Crash in Multiplayer Only.

+100%

Oct 11 2016, 10:46 AM · Arma 3

Oct 10 2016

Lex created T120533: Error of recalculation of groups in Arma3. A problem of system of recalculation Blocks creation of new group..
Oct 10 2016, 1:24 PM · Arma 3
Lex added a comment to T120341: AI Vehicles make no engine sounds.

1.64.138681 new PROFILING branch with PERFORMANCE binaries, v3
Yesterday I checked, it helps to solve a problem
https://forums.bistudio.com/topic/160288-arma-3-stable-server-164-performance-binary-feedback/?p=3100847

Oct 10 2016, 8:16 AM · Arma 3

Oct 8 2016

Lex created T120522: The priority of the main weapon changed, when you change from a standing position in a prone position..
Oct 8 2016, 11:49 AM · Arma 3
Lex added a comment to T120511: Bug After update 1.64: The player takes the position of the snake (invisible barriers).

It occurs even in situation where to you shouldn't create an obstacle
https://youtu.be/1JWXegeMKPU
I admire beauty of a relief, the mountain, rock... I understand and I support a difference in use бипод when firing. But it shouldn't work against our opportunities - to use advantageous positions of a relief. In game very bad interaction of the weapon and a relief, it it is necessary to change.
https://forums.bistudio.com/topic/192354-bipod-make-this-work/
https://www.youtube.com/watch?v=HVAnjlbhHNI
https://feedback.bistudio.com/T82167

Oct 8 2016, 11:21 AM · Arma 3

Oct 6 2016

Lex added a comment to T78663: VON does not transmit 3D when speaking in Group / Vehicle / Command / Side channel (As was in A2).

Good suggestion. It's better than doing a replica in general channel, when a replica is not for everyone.

Oct 6 2016, 3:29 PM · Arma 3
Lex added a comment to T65199: Game needs more video options.

Good offer

Oct 6 2016, 3:17 PM · Arma 3
Lex added a comment to T120491: Bug Zafir RCO lying position.

It happens on zafir and to other optics.

Oct 6 2016, 7:48 AM · Arma 3

Oct 4 2016

Lex added a comment to T120341: AI Vehicles make no engine sounds.

Movement of Cars of AI as phantom, ghosts. Unexpectedly appear and disappear. It is heavy to trace them on a sound.
Very sadly, if you correct it only in DEV.

Oct 4 2016, 11:14 PM · Arma 3
Lex added a comment to T120481: Launcher - cannot install workshop mod.

This mod has a dependency, need some more mod. See recommendations on your page.

Oct 4 2016, 12:04 PM · Arma 3

Sep 30 2016

Lex added a comment to T118532: Apex. MQ-12 Falcon Drone. Camera..

Thanks!

Sep 30 2016, 8:53 PM · Arma 3

Sep 29 2016

Lex added a comment to T118532: Apex. MQ-12 Falcon Drone. Camera..

Solve a problem. How many it will wait for your attention and the decision?

Sep 29 2016, 3:34 PM · Arma 3
Lex added a comment to T117728: [Tanks DLC] Dev T-100, Slamer and Kuma always appears a sudden problem, it is impossible to eliminate this behavior..

Solve a problem. How many it will wait for your attention and the decision?

Sep 29 2016, 3:31 PM · Arma 3

Sep 25 2016

Lex added a comment to T120341: AI Vehicles make no engine sounds.

+1
There can sometimes be a motor stop sound, or start of the motor. Further only a sound of a gnash of wheels about soil.

Sep 25 2016, 1:58 AM · Arma 3

Sep 22 2016

Lex added a comment to T82457: Heavy Armored Tracked Vehicles often upside down..

If this problem came to an end only with that we receive the turned tank. To turn the tank back, there is a tool in mission. But often the tank explodes. It on video isn't present. The accent should be put on it. That is maximum, this problem arises in the cities, losses of the tank to 80% there.
There is no video where revolution of the tank come to an end with explosion.

Sep 22 2016, 11:27 PM · Arma 3
Lex added a comment to T82457: Heavy Armored Tracked Vehicles often upside down..

There are results, change this behavior?
Why for 1 year didn't solve this problem?
How often leave info here?
What period of recall it?

Sep 22 2016, 1:25 PM · Arma 3
Lex added a comment to T82457: Heavy Armored Tracked Vehicles often upside down..

There are results, change this behavior?
Why for 1,5 year didn't solve this problem?

Sep 22 2016, 7:49 AM · Arma 3
Lex added a comment to T83573: Tanks - flipping / jumping / rocket / or whatever.

There are results, change this behavior?
Why for 1 year didn't solve this problem?
How often leave info here?
What period of recall it?

Sep 22 2016, 7:49 AM · Arma 3

Sep 21 2016

Lex added a comment to T117728: [Tanks DLC] Dev T-100, Slamer and Kuma always appears a sudden problem, it is impossible to eliminate this behavior..

There are results, change this behavior?

Sep 21 2016, 3:10 PM · Arma 3
Lex added a comment to T82570: UAV Darter waypoints do not always work.

When will we see humility assistent?

Sep 21 2016, 3:06 PM · Arma 3
Lex renamed T120265: UAV and AV terminal . Option "Autonomous", Prevents the camera from watching offline. from AV terminal . Option "Autonomous". Error or inappropriate behavior? to UAV and AV terminal . Option "Autonomous". Error or inappropriate behavior?.
Sep 21 2016, 2:55 PM · Arma 3
Lex renamed T120263: AV terminal. Functional access panel to conduct drone. Visual change of the control panel. from AV terminal visual change of the control panel. to AV terminal. Functional access panel to conduct drone. Visual change of the control panel..
Sep 21 2016, 2:50 PM · Arma 3
Lex renamed T120265: UAV and AV terminal . Option "Autonomous", Prevents the camera from watching offline. from AV terminal . Option "Autonomous". to AV terminal . Option "Autonomous". Error or inappropriate behavior?.
Sep 21 2016, 2:45 PM · Arma 3
Lex renamed T120280: UAV - type "support" . Error or unknown type ? There is no getting out of behavior of UAV, after inclusion the support type. from UAV type "support" . to UAV type "support" . Error or unknown type ?.
Sep 21 2016, 2:42 PM · Arma 3

Sep 18 2016

Lex added a comment to T118340: Apex. The problem with the door.

Close the ticket.

Sep 18 2016, 12:35 PM · Arma 3
Lex added a comment to T119182: DEV Apex Protocol company. A mistake - No entry '\description.ext.Campaign'..

Thanks, today in DEV of the version corrected.
Close the ticket.

Sep 18 2016, 12:34 PM · Arma 3
Lex added a comment to T119105: Apex. Location Georgetown. Cannot loda texture in the 3D editor..

Close the ticket.

Sep 18 2016, 12:34 PM · Arma 3
Lex added a comment to T119558: Arma3ApexDev. There partially is no sound from machine guns on a tripod..

Thanks, today in DEV of the version corrected.
Close the ticket.

Sep 18 2016, 12:32 PM · Arma 3
Lex added a comment to T118037: Apex. MQ-12 Falcon Drone There is no points/guidance sight..

Close the ticket.

Sep 18 2016, 12:30 PM · Arma 3

Sep 17 2016

Lex updated the task description for T120263: AV terminal. Functional access panel to conduct drone. Visual change of the control panel..
Sep 17 2016, 12:39 PM · Arma 3
Lex updated the task description for T120263: AV terminal. Functional access panel to conduct drone. Visual change of the control panel..
Sep 17 2016, 12:05 PM · Arma 3
Lex added a comment to T120257: Crash or low FPS after 20 MIn .

https://forums.bistudio.com/topic/160288-arma-3-stable-server-162-performance-binary-feedback/?p=3077414

Sep 17 2016, 10:19 AM · Arma 3
Lex added a comment to T120273: Tanoa - Blue Pearl Industiral Port dry dock issues..

I recorded video.
https://youtu.be/5vGFi93F3Kg

Sep 17 2016, 2:56 AM · Arma 3
Lex updated the task description for T120280: UAV - type "support" . Error or unknown type ? There is no getting out of behavior of UAV, after inclusion the support type..
Sep 17 2016, 2:35 AM · Arma 3

Sep 16 2016

Lex created T120280: UAV - type "support" . Error or unknown type ? There is no getting out of behavior of UAV, after inclusion the support type..
Sep 16 2016, 4:03 PM · Arma 3

Sep 15 2016

Lex added a comment to T120264: ApexDEV 1.65.138366. No entry - 3D.col orSimplePreview'.

At Dev 1.65.138411 the problem isn't reproduced.
Thanks, close the ticket.

Sep 15 2016, 2:50 PM · Arma 3
Lex added a comment to T120273: Tanoa - Blue Pearl Industiral Port dry dock issues..

+1

Sep 15 2016, 11:24 AM · Arma 3

Sep 14 2016

Lex updated the task description for T120263: AV terminal. Functional access panel to conduct drone. Visual change of the control panel..
Sep 14 2016, 5:16 PM · Arma 3
Lex updated the task description for T120263: AV terminal. Functional access panel to conduct drone. Visual change of the control panel..
Sep 14 2016, 5:10 PM · Arma 3
Lex updated the task description for T120263: AV terminal. Functional access panel to conduct drone. Visual change of the control panel..
Sep 14 2016, 5:08 PM · Arma 3
Lex updated the task description for T120263: AV terminal. Functional access panel to conduct drone. Visual change of the control panel..
Sep 14 2016, 5:06 PM · Arma 3
Lex updated the task description for T120263: AV terminal. Functional access panel to conduct drone. Visual change of the control panel..
Sep 14 2016, 5:04 PM · Arma 3
Lex renamed T120265: UAV and AV terminal . Option "Autonomous", Prevents the camera from watching offline. from AV terminal visual change of the control panel. Option "Autonomous". to AV terminal . Option "Autonomous"..
Sep 14 2016, 4:56 PM · Arma 3
Lex edited Steps To Reproduce on T120263: AV terminal. Functional access panel to conduct drone. Visual change of the control panel..
Sep 14 2016, 4:50 PM · Arma 3
Lex updated the task description for T120265: UAV and AV terminal . Option "Autonomous", Prevents the camera from watching offline..
Sep 14 2016, 4:35 PM · Arma 3
Lex updated the task description for T120265: UAV and AV terminal . Option "Autonomous", Prevents the camera from watching offline..
Sep 14 2016, 4:34 PM · Arma 3
Lex updated the task description for T120265: UAV and AV terminal . Option "Autonomous", Prevents the camera from watching offline..
Sep 14 2016, 4:33 PM · Arma 3
Lex updated the task description for T120265: UAV and AV terminal . Option "Autonomous", Prevents the camera from watching offline..
Sep 14 2016, 4:28 PM · Arma 3
Lex created T120265: UAV and AV terminal . Option "Autonomous", Prevents the camera from watching offline..
Sep 14 2016, 4:11 PM · Arma 3
Lex updated the task description for T120263: AV terminal. Functional access panel to conduct drone. Visual change of the control panel..
Sep 14 2016, 3:52 PM · Arma 3
Lex updated the task description for T120263: AV terminal. Functional access panel to conduct drone. Visual change of the control panel..
Sep 14 2016, 3:51 PM · Arma 3
Lex created T120264: ApexDEV 1.65.138366. No entry - 3D.col orSimplePreview'.
Sep 14 2016, 3:11 PM · Arma 3
Lex edited Steps To Reproduce on T120263: AV terminal. Functional access panel to conduct drone. Visual change of the control panel..
Sep 14 2016, 1:30 PM · Arma 3
Lex added a comment to T82262: Decreased UAV functionality on higher difficulties, missing waypoint settings.

+1
https://feedback.bistudio.com/T120263

Sep 14 2016, 1:25 PM · Arma 3