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VON does not transmit 3D when speaking in Group / Vehicle / Command / Side channel (As was in A2)
Assigned, WishlistPublic

Description

In Arma 2, when you were next to a group of players from another team, or side, if they talked using VON in group channel for example, their voices would be broadcast also to the same effect as with using direct channel.
This was realistic as speaking down a microphone in real life would still allow you to be heard directionally to nearby people.

In A3 this is not the case. It seems now that when you speak in another channel other than direct, people in different groups cannot hear you locally / directionally.

Details

Legacy ID
3058784114
Severity
None
Resolution
Open
Reproducibility
Always
Category
VON
Steps To Reproduce

Create a simple MP mission with 4 players split into 2 teams.
Stand less than 10m away
Talk in direct chat - You can hear all players directionally.
Now talk in group chat to your team mate - The other team won't hear you at all.

Additional Information

I am unsure whether this stopped working or has been like this since the beginning.

Event Timeline

MrBen edited Steps To Reproduce. (Show Details)Aug 17 2014, 11:08 PM
MrBen edited Additional Information. (Show Details)
MrBen set Category to VON.
MrBen set Reproducibility to Always.
MrBen set Severity to None.
MrBen set Resolution to Open.
MrBen set Legacy ID to 3058784114.May 7 2016, 7:14 PM
MrBen edited a custom field.
MrBen added a subscriber: MrBen.May 7 2016, 7:14 PM

I have just found that, if you check the config viewer and look at "radiochannels" and look through the configs for Side, command, group etc... the only one with the line "sound3D = 1" is the direct channel.

If this line was added to the channels for SIDE, COMMAND, GROUP, VEHICLE, then the issue would be solved.

I am unsure how this would affect custom radio channels however, to achieve the same effect.

Apparently now fixed within the Change Log:
http://forums.bistudio.com/showthread.php?149636-Development-Branch-Changelog/page54

22-05-2015
EXE rev. 130872 (game)
EXE rev. 130876 (launcher)
Size: ~180 MB

Engine
Changed: VON is played in 3D for more channels

But as usual, always test to verify first that the bug is really absolutely fixed before closing this bug!

MrBen added a comment.May 28 2015, 9:22 PM

I have just checked it with the latest dev branch 1.46 prep (1.45.130969) and the fix appears not to be working.

I have tested in both listen and dedicated servers, testing whether the voice can be heard across side, vehicle, group and command. No voices could be heard (as you would hear them in direct chat) outside the radio channel.

Hmm, I just made a simple addon that gives every channel sound3D = 1. It didnt give any noticeable difference. this was in 1.44 stable

Odd. Fixing without testing? Is this legal? ;-)

Is this fixed? It says it was in the 1.46 spotrep. I havent had a chance to test myself.

I haven't gotten positive confirmation, but assume it too was fixed.

I do know when I cuss at the enemy in Direct Chat, the enemy do not respond. (ie. Yell "Hey Numb Nuts" from approximately 25 feet away just prior to shooting an enemy in the rear buttocks.)

Lex added a subscriber: Lex.Oct 6 2016, 3:29 PM

Good suggestion. It's better than doing a replica in general channel, when a replica is not for everyone.

Lex removed a subscriber: Lex.Jan 28 2017, 1:57 PM
MrBen added a comment.Jan 26 2021, 3:46 PM

As far as I can tell, this issue has not be resolved. What is the status of getting it fixed?

MrBen added a comment.Jul 7 2021, 2:16 PM

Any update?

POLPOX added a subscriber: POLPOX.Jul 9 2022, 12:58 PM