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May 10 2016

Bohemia added a project to T85098: New stamina system completely breaks infantry on King of the Hill servers: Arma 3.
May 10 2016, 12:26 PM · Arma 3
TempestofChaos edited Steps To Reproduce on T85098: New stamina system completely breaks infantry on King of the Hill servers.
May 10 2016, 12:26 PM · Arma 3
Triada added a comment to T85097: Glitch on the surface of the water..

It is fully impossible to play diver missions in PvP, it is cheat for all sides, PvP and not only in PvP

May 10 2016, 12:26 PM · Arma 3
Triada set Category to category:swimminganddiving on T85097: Glitch on the surface of the water..
May 10 2016, 12:26 PM · Arma 3
Bohemia added a project to T85097: Glitch on the surface of the water.: Arma 3.
May 10 2016, 12:26 PM · Arma 3
mickeymen set Category to category:anims on T85096: 1.54 MX3 UGL Reloading animation no has grenade in the hand.
May 10 2016, 12:26 PM · Arma 3
MDCCLXXVI added a comment to T85095: BIS_fnc_setTask not working in MP.

Update ...

Credit given where credit is due.

It is fixed in todays patch.

Well played guys, well played.

May 10 2016, 12:26 PM · Arma 3
Adam added a comment to T85096: 1.54 MX3 UGL Reloading animation no has grenade in the hand.

Hey, the grenade is present in the reloading animation it is just harder to see.

Thank you for your ticket.

May 10 2016, 12:26 PM · Arma 3
Bohemia added a project to T85096: 1.54 MX3 UGL Reloading animation no has grenade in the hand: Arma 3.
May 10 2016, 12:26 PM · Arma 3
Barbolani added a comment to T85095: BIS_fnc_setTask not working in MP.

Yes, I'm experiencing yet weird things but I cannot say 100% sure if it's my fault or engine's. My mission is a very complex - dynamic one and to know the cause of everything is very hard.

But as 1776 said, I am having issues related to not receiving the notification.

And of course the BIS_fnc_deleteTask + BIS_fnc_taskExists wasn't working the last time I tried.

May 10 2016, 12:26 PM · Arma 3
MDCCLXXVI added a comment to T85095: BIS_fnc_setTask not working in MP.

Create custom objective task with Zeus.

Where is the notification text?

Fix it.

May 10 2016, 12:26 PM · Arma 3
PiepMGI added a comment to T85095: BIS_fnc_setTask not working in MP.

No more in 1.54. Thanks

May 10 2016, 12:26 PM · Arma 3
Barbolani added a comment to T85095: BIS_fnc_setTask not working in MP.

At least I could test setTask is working but NOT deleteTask

May 10 2016, 12:26 PM · Arma 3
JiriWainar added a comment to T85095: BIS_fnc_setTask not working in MP.

Are you still experiencing this issue?

May 10 2016, 12:26 PM · Arma 3
MDCCLXXVI added a comment to T85095: BIS_fnc_setTask not working in MP.

Why is this marked as resolved?

In main branch 1.54 this most certainly is not resolved.

May 10 2016, 12:26 PM · Arma 3
PiepMGI added a comment to T85095: BIS_fnc_setTask not working in MP.

RIP bis_fnc_setTask since 1.54.

All my MP missions don't have scripted tasks anymore!

May 10 2016, 12:26 PM · Arma 3
Barbolani added a comment to T85095: BIS_fnc_setTask not working in MP.

Scripted tasks are a must in many many user made missions. Specially the dynamic fully scripted ones like mine.

I am a bit surprised this function hasn't been tested in MP while I see around 2-3 lines in the changelog that speak about tasks and MP tweaking...

May 10 2016, 12:26 PM · Arma 3
Bohemia added a project to T85094: güncelleme den sonra arma 3 Launcher hata veriyor: Arma 3.
May 10 2016, 12:26 PM · Arma 3
Barbolani edited Steps To Reproduce on T85095: BIS_fnc_setTask not working in MP.
May 10 2016, 12:26 PM · Arma 3
acar06 set Category to category:launcher on T85094: güncelleme den sonra arma 3 Launcher hata veriyor.
May 10 2016, 12:26 PM · Arma 3
Bohemia added a project to T85095: BIS_fnc_setTask not working in MP: Arma 3.
May 10 2016, 12:26 PM · Arma 3
Sharticles added a comment to T85093: Players still affected by fatigue/stamina even though its disabled.

this is a huge problem unless you are in a clan or what ever them kids are calling it these days, to specialize load outs. and i defeats the point of large load barring gear, as it stand with this new system one can only fill the hghest capacity gear about 2/3s full with out walking around like you are holding in a poo

May 10 2016, 12:26 PM · Arma 3
Bohemia updated subscribers of T85093: Players still affected by fatigue/stamina even though its disabled.
May 10 2016, 12:26 PM · Arma 3
Bohemia added a project to T85093: Players still affected by fatigue/stamina even though its disabled: Arma 3.
May 10 2016, 12:26 PM · Arma 3
Eichi edited Steps To Reproduce on T85093: Players still affected by fatigue/stamina even though its disabled.
May 10 2016, 12:26 PM · Arma 3
Eichi added a comment to T85092: Re-fueling vehicles does not work as in 1.52 anymore.

Happens with choppers and cars in the same way.

May 10 2016, 12:26 PM · Arma 3
Bohemia updated subscribers of T85092: Re-fueling vehicles does not work as in 1.52 anymore.
May 10 2016, 12:26 PM · Arma 3
Eichi set Category to category:engine on T85092: Re-fueling vehicles does not work as in 1.52 anymore.
May 10 2016, 12:26 PM · Arma 3
Bohemia added a project to T85092: Re-fueling vehicles does not work as in 1.52 anymore: Arma 3.
May 10 2016, 12:26 PM · Arma 3
Bohemia updated subscribers of T85091: Fuel Station location markers are gone.
May 10 2016, 12:26 PM · Arma 3
Adam added a comment to T85091: Fuel Station location markers are gone.

Fixed on hotfix #2

May 10 2016, 12:26 PM · Arma 3
Bohemia added a project to T85091: Fuel Station location markers are gone: Arma 3.
May 10 2016, 12:25 PM · Arma 3
Eichi set Category to category:other on T85091: Fuel Station location markers are gone.
May 10 2016, 12:25 PM · Arma 3
Adam added a comment to T85090: Error memory (written / read).

Could you please try reproducing the issue without mods? Thanks.

May 10 2016, 12:25 PM · Arma 3
hartex added a comment to T85090: Error memory (written / read).

same game crash while playing arma 3 without any mods loaded.

new link for uploaded gamefile:

https://www.dropbox.com/s/9g93v1eet478niu/ArmaReport_Log_20151202T093825_Gamer.zip?dl=0

May 10 2016, 12:25 PM · Arma 3
hartex edited Steps To Reproduce on T85090: Error memory (written / read).
May 10 2016, 12:25 PM · Arma 3
Eichi set Category to category:engine on T85089: Players can set markers in global channel.
May 10 2016, 12:25 PM · Arma 3
Bohemia added a project to T85090: Error memory (written / read): Arma 3.
May 10 2016, 12:25 PM · Arma 3
Bohemia updated subscribers of T85089: Players can set markers in global channel.
May 10 2016, 12:25 PM · Arma 3
Sirloin added a comment to T85088: [SERIOUS] All clothing and vests are missing armor values.

Armored Vests like the Carrier Rig do stop bullets, depending on range and caliber. Tactical Vests don't (and never have).

That said, the armor values are missing from the arsenal, and are not all that informative (as they only tell you how good the clothing is against explosives, not direct penetration). Having a display for the 'passthrough' value would be nice as well.

May 10 2016, 12:25 PM · Arma 3
IB0BI edited Steps To Reproduce on T85088: [SERIOUS] All clothing and vests are missing armor values.
May 10 2016, 12:25 PM · Arma 3
Bohemia added a project to T85089: Players can set markers in global channel: Arma 3.
May 10 2016, 12:25 PM · Arma 3
Bohemia added a project to T85088: [SERIOUS] All clothing and vests are missing armor values: Arma 3.
May 10 2016, 12:25 PM · Arma 3
SGTIce added a comment to T85087: Legacy Fatigue Permanent Mission Paramater.

Not having a full stamina bar with a vest/my gun tells me the stamina system needs a lot of work or it needs to go.

May 10 2016, 12:25 PM · Arma 3
Khaosmatic added a comment to T85087: Legacy Fatigue Permanent Mission Paramater.

That's what I feared, I've got no problem with them being proud of it. For arcade modes it's a fantastic system which will keep the gameplay fast paced but it doesn't suit the core players.

May 10 2016, 12:25 PM · Arma 3
Khaosmatic added a comment to T85087: Legacy Fatigue Permanent Mission Paramater.

What would be even better is if the original fatigue system was the default over the stamina system.

May 10 2016, 12:25 PM · Arma 3
PiepMGI added a comment to T85087: Legacy Fatigue Permanent Mission Paramater.

I preached in desert for stamina/fatigue difficulty setting but when a developer is proud of its work, it's impossible to issue a customized version for the pleasure of the most of players.

May 10 2016, 12:25 PM · Arma 3
Khaosmatic edited Steps To Reproduce on T85087: Legacy Fatigue Permanent Mission Paramater.
May 10 2016, 12:25 PM · Arma 3
Bohemia added a project to T85087: Legacy Fatigue Permanent Mission Paramater: Arma 3.
May 10 2016, 12:25 PM · Arma 3
Bohemia added a project to T85086: Problem with virtual arsenal since update 1.54 (RESOLVED): Arma 3.
May 10 2016, 12:25 PM · Arma 3
FeralCircus set Category to category:virtualarsenal on T85086: Problem with virtual arsenal since update 1.54 (RESOLVED).
May 10 2016, 12:25 PM · Arma 3
Bohemia added a comment to T85085: Crash after loading map.

After an hour it confirmed that I had indeed faults in the game cache and after downloading the files it worked.

May 10 2016, 12:25 PM · Arma 3
Bohemia added a project to T85085: Crash after loading map: Arma 3.
May 10 2016, 12:25 PM · Arma 3
Bohemia edited Steps To Reproduce on T85085: Crash after loading map.
May 10 2016, 12:25 PM · Arma 3
Bohemia added a comment to T85084: Wrong Russian translation here of hand grenades..

They do not perform the function of the algorithm of the fuse with the current name.

May 10 2016, 12:25 PM · Arma 3
falagor added a comment to T85084: Wrong Russian translation here of hand grenades..

They do, because the original English name for these grenades is RGO Grenade and RGN Grenade. The Russian translation has to reflect this, not to suddenly invent its own terms.

May 10 2016, 12:25 PM · Arma 3
Bohemia added a comment to T85084: Wrong Russian translation here of hand grenades..

Change the original English name for these grenades to the V40 Mini-Grenade and M67 grenade.

May 10 2016, 12:25 PM · Arma 3
Bohemia added a comment to T85084: Wrong Russian translation here of hand grenades..

They have nothing to do with the English language. This is a Russian-language abbreviation (RGN & RGO).

May 10 2016, 12:25 PM · Arma 3
Bohemia added a comment to T85084: Wrong Russian translation here of hand grenades..

danil-ch, NOT RGO, IT IS NERVER RGO! IT IS WRONG RGO! And it is not RGN!
This is M67 grenade:
http://images.akamai.steamusercontent.com/ugc/400055647307223561/49356A8979AA344B9F4D878B41ED3BBDE9947687/

May 10 2016, 12:25 PM · Arma 3
Bohemia added a comment to T85084: Wrong Russian translation here of hand grenades..

"We cannot change names of these grenades just like that, the translations have to reflect/follow the English original, which is established somehow, and we cannot name the grenades completely different for one language. So, is it a wrong translation, or the term itself in English is wrong?"

Yes. English is wrong, see updated topics.
May 10 2016, 12:25 PM · Arma 3
danil-ch added a comment to T85084: Wrong Russian translation here of hand grenades..

Actually is should be like this

<Key ID="STR_A3_CfgMagazines_MiniGrenade_dns">
<Russian>RGN граната</Russian>
Should be <Russian>РГН</Russian> or <Russian>РГН (граната)</Russian>

<Key ID="STR_A3_CfgMagazines_HandGrenade_dns">
<Russian>RGO граната</Russian>
Should be <Russian>РГО</Russian> or <Russian>РГО (граната)</Russian>

May 10 2016, 12:25 PM · Arma 3
falagor added a comment to T85084: Wrong Russian translation here of hand grenades..

Hello. Thank you for your report.

May I ask what is wrong with the original terms?

<Key ID="str_a3_cfgmagazines_handgrenade0">

            <Original>RGO Grenade</Original>
                       <Russian>Осколочная граната РГО</Russian> //Need without РГО, because it is not RGO.//

This item is called RGO Grenade. So it needs to have this name even in Russian.

<Key ID="STR_A3_CfgMagazines_MiniGrenade_dns">

    <Original>RGN Grenade</Original>        
    <Russian>RGN граната</Russian> //This is Мини-граната.//

This item is called RGN Grenade. So it needs to have this name even in Russian.

<Key ID="STR_A3_CfgMagazines_HandGrenade_dns">

            <Original>RGO Grenade</Original>          
            <Russian>RGO граната</Russian> //This is Осколочная граната.//

This item is called RGO Grenade. So it needs to have this name even in Russian.

We cannot change names of these grenades just like that, the translations have to reflect/follow the English original, which is established somehow, and we cannot name the grenades completely different for one language. So, is it a wrong translation, or the term itself in English is wrong?

Thanks for letting me know.

May 10 2016, 12:25 PM · Arma 3
Bohemia added a project to T85084: Wrong Russian translation here of hand grenades.: Arma 3.
May 10 2016, 12:25 PM · Arma 3
Bohemia edited Additional Information on T85084: Wrong Russian translation here of hand grenades..
May 10 2016, 12:25 PM · Arma 3
Dardo set Category to category:featurerequest on T85083: Eden editor should be able to export (part of a)project in sqf.
May 10 2016, 12:25 PM · Arma 3
Bohemia added a project to T85083: Eden editor should be able to export (part of a)project in sqf: Arma 3.
May 10 2016, 12:25 PM · Arma 3
Unstopable added a comment to T85082: My Launcher doesn't start.

But what can i do in this time i mean i payed 50€ for this game and cant play it.

May 10 2016, 12:25 PM · Arma 3
BISWizard added a comment to T85082: My Launcher doesn't start.

I'd recommend you to run the System File Checker tool to check if all system files are in place and correct: https://support.microsoft.com/en-us/kb/929833

May 10 2016, 12:25 PM · Arma 3
BISWizard added a comment to T85082: My Launcher doesn't start.

Hello,
new Launcher is using a system component that is either missing or misconfigured and the .NET Framework that we use isn't handling this correctly. Apparently Microsoft has already fixed the issue, although I don't know whether the fix is available at the moment (https://twitter.com/rrelyea/status/667888929530474497).

We're investigating our options how to workaround this issue, but at this moment I'd recommend you to run the System File Checker tool to check if all system files are in place and correct: https://support.microsoft.com/en-us/kb/929833

May 10 2016, 12:25 PM · Arma 3
Bohemia added a project to T85082: My Launcher doesn't start: Arma 3.
May 10 2016, 12:25 PM · Arma 3
Unstopable edited Steps To Reproduce on T85082: My Launcher doesn't start.
May 10 2016, 12:25 PM · Arma 3
Bohemia added a project to T85081: Wrists looks like broken: Arma 3.
May 10 2016, 12:25 PM · Arma 3
kubas246 set Category to category:anims on T85081: Wrists looks like broken.
May 10 2016, 12:25 PM · Arma 3
TheMasterofBlubb added a comment to T85080: Hunter can go trough roadblocks.

Try this in editot pls it could just be that the Hunter can step over this obstacle where others can not.

May 10 2016, 12:25 PM · Arma 3
Bohemia added a project to T85080: Hunter can go trough roadblocks: Arma 3.
May 10 2016, 12:25 PM · Arma 3
kubas246 edited Steps To Reproduce on T85080: Hunter can go trough roadblocks.
May 10 2016, 12:25 PM · Arma 3
Bohemia added a project to T85079: "No message received" random disconnect after xx minutes - Speedport W 921v: Arma 3.
May 10 2016, 12:25 PM · Arma 3
Bohemia edited Steps To Reproduce on T85079: "No message received" random disconnect after xx minutes - Speedport W 921v.
May 10 2016, 12:25 PM · Arma 3
falagor added a comment to T85078: Translation missing carryall backpack (MTP) (french).

Fixed. Please test after the next update. Thank you!

May 10 2016, 12:25 PM · Arma 3
Bohemia added a project to T85078: Translation missing carryall backpack (MTP) (french): Arma 3.
May 10 2016, 12:25 PM · Arma 3
NorX_Aengell set Category to category:localization on T85078: Translation missing carryall backpack (MTP) (french).
May 10 2016, 12:25 PM · Arma 3
NorX_Aengell set Category to category:localization on T85077: Chest Rig (olive and black) not translated in french.
May 10 2016, 12:25 PM · Arma 3
falagor added a comment to T85077: Chest Rig (olive and black) not translated in french.

Fixed. Please check after the next update. Thank you very much for reporting!

May 10 2016, 12:25 PM · Arma 3
Pendergrass82 added a comment to T85076: When attempting to launch ARMA 3. I receive a error- Exit Code 0xC000007B- STATUS_INVALID_IMAGE_FORMAT.

is there any way I could get one on one help like through team viewer? Im not great with all this techie stuff. Im sorry for the troubles.

May 10 2016, 12:25 PM · Arma 3
Bohemia added a project to T85077: Chest Rig (olive and black) not translated in french: Arma 3.
May 10 2016, 12:25 PM · Arma 3
Adam added a comment to T85076: When attempting to launch ARMA 3. I receive a error- Exit Code 0xC000007B- STATUS_INVALID_IMAGE_FORMAT.

Hello,

These errors are usually raised when some DLLs are corrupted or missing or when they are replaced with an incompatible version. It may also happen that you placed a DLL file in the game folder that is loaded instead of the genuine one. Possible solutions:

Verify the integrity of the game cache using Steam.
Re-install DirectX.
Uninstall the Visual C++ 2013 Redistributable package (x86 version), restart your computer and install the package again (do not use the Repair function).
Run the Windows System File Check tool to repair corrupted system files.
If you are using post-processing tools like Reshade or SweetFX or utilities like RadeonPro remove them.
Re-install the game; remove all files from the game installation folder and then verify the integrity of the game cache using Steam.
To identify the precise DLL that is causing an issue, download a 32-bit version of the Microsoft Dependency Walker and open arma3.exe with it. The libraries with a red icon are the corrupted ones.

May 10 2016, 12:25 PM · Arma 3
Pendergrass82 set Category to category:errormessage on T85076: When attempting to launch ARMA 3. I receive a error- Exit Code 0xC000007B- STATUS_INVALID_IMAGE_FORMAT.
May 10 2016, 12:25 PM · Arma 3
Bohemia added a project to T85076: When attempting to launch ARMA 3. I receive a error- Exit Code 0xC000007B- STATUS_INVALID_IMAGE_FORMAT: Arma 3.
May 10 2016, 12:25 PM · Arma 3
Arkhir edited Additional Information on T85075: "Exec code" param of Zeus "edit" modules for players and objects is not working properly..
May 10 2016, 12:25 PM · Arma 3
Arkhir added a comment to T85075: "Exec code" param of Zeus "edit" modules for players and objects is not working properly..

Duplicate of #0018190

Sorry, I completely forgot about it - makes me look like an idiot.

May 10 2016, 12:25 PM · Arma 3
Bohemia added a project to T85074: Zeus 3D editor — possible improvements towards 3D object control: Arma 3.
May 10 2016, 12:25 PM · Arma 3
Arkhir edited Additional Information on T85074: Zeus 3D editor — possible improvements towards 3D object control.
May 10 2016, 12:25 PM · Arma 3
Bohemia added a project to T85075: "Exec code" param of Zeus "edit" modules for players and objects is not working properly.: Arma 3.
May 10 2016, 12:25 PM · Arma 3
razazel added a comment to T85073: Exit code 0x00000051 when attempting to launch game.

Hello,

thank you for your feedback and sorry for the trouble you are having with the game.

Please try to reinstall Steam. Also please check whether it is not blocked by any Anti-Virus or a Firewall.

Thank you.

May 10 2016, 12:25 PM · Arma 3
nicolau added a comment to T85073: Exit code 0x00000051 when attempting to launch game.

Today the game updated to the latest version and I am still having the problem. If necessary I will post another log, but here is the version data from the launcher

Launcher version: 1.3.133560

Game version: 1.54.133570

Branch: main / beta branch not specified

May 10 2016, 12:25 PM · Arma 3
Adam added a comment to T85073: Exit code 0x00000051 when attempting to launch game.

You are using legacy branch of the game. Please update to 1.52 stable branch. Thank you.

May 10 2016, 12:25 PM · Arma 3
nicolau edited Additional Information on T85073: Exit code 0x00000051 when attempting to launch game.
May 10 2016, 12:25 PM · Arma 3
Bohemia added a project to T85073: Exit code 0x00000051 when attempting to launch game: Arma 3.
May 10 2016, 12:25 PM · Arma 3
Koala added a comment to T85072: Dying after getting out of motorboat too close to shore.

After my ticket got closed, could you (OfotViking) please add the content of my ticket to yours?

It seems to be necessary that the developers tweak the exit points and/or the exit behaviour for the water vehicles.

May 10 2016, 12:25 PM · Arma 3
OfotViking added a comment to T85072: Dying after getting out of motorboat too close to shore.

http://steamcommunity.com/sharedfiles/filedetails/?id=593165097

May 10 2016, 12:25 PM · Arma 3