Hello there.
With the introduction of 3DEN in dev branch I can't help but suggest to translate some of the UI changes to Zeus.
Widgets, especially ones such as "translation" and "rotation" are essential in Zeus, as they allow for simpler and exponentially more precise placement of objects.
It would allow us to create much cooler object compositions, that are not possible to achieve with current Zeus object placement interface; such as objects partially dug into the ground or precisely placed without snapping to other collision maps.
New 3d object placement system is a great improvement over the old one, so I'm really hoping to see it in Zeus.
Cheers!