2.18 ban also displays the message
Recent Activity
Today
I start the game
it loads the shelter and I start an encounter
After I looted everything and ran away
Hello ybgips.
The dump is from closing the game and seems to be unrelated to the freezing issues.
You could try running the game with -freezecheck parameter to see if it creates a .mdmp when the freeze occurs.
Regards,
Geez
I love archeology.
Mh..
Kick already has a reason. Its just not documented on wiki.
Hello mysterial.
The crash dump points towards nvppex.dll file, indicating a problem with your GPU drivers. Please do a clean installation and check your OS for any corrupted installations/files. Also make sure your system is up to date.
Disabling HWAA in the game might resolve the issue but the root cause is somewhere on your system.
There is also a chance that if you are running Nvidia app instead of Ge-force experience that that is the cause of the problem.
Regards,
Geez
I completely agree with you. This new update has broken the night time experience in test mode. The sky is too bright, even with the "brighter night" feature turned off. No longer needing to use lights to see things clearly took away the tranquility and nostalgia of this request. It's a shame that night mode has been reduced compared to the stable version. Try time calculator instead.
I should add I tried uninstalling and reinstalling the game, but it did not fix the issue. Thanks.
This issue seems to be coupled with a short "button" sound that repeats at a quick rate when on this screen. Mouse over sound for action button perhaps
I've also seen this problem when it's a team. If you assemble a team individually by adding each AI separately, the problem does not occur. Group members follow the leader along a static path, perhaps that is the problem.
@Geez Oh okay, the game is installed in a different drive completely. I will try to find the mdmp files tomorrow. Currently working at night so cant have acces to pc yet.
Yesterday
I am extremely happy to hear that joystick support was/is being worked on. I was hoping that it would have come with 1.0 but I understand that game development is a fluid and challenging task. I think a lot of the PC community is waiting on this feature. We could really use the ability to map throttle and collective axis for analog equipment. Controller emulation is just not cutting it. I personally would really like to sink my time into Reforger like I did with Arma 3 but all of my flight time in Arma 3 was done with a duel stick setup or HOTAS, I have no muscle memory with mouse and keyboard. Are there any updates on this that you might be able to share or allude to @Geez? Is it still being worked on? Thanks!
Great thankyou!
cant you just after capturing the base dismantle the sands and kill the guy inside ? you can always climb up and shoot through the roof
Hello Kiko020330.
Can you please provide more details and also your in game ID?
Hello everyone.
We have tested this on our end but we are unable to find any issues.
Regards,
Geez
Also in order to analyse any crash dumps, we will require the .mdmp file associated with it.
just to specify, did not mean to delete the whole game, just the documents folder here C:\Users\*username*\Documents\DayZ
But this does lead me to a question, do you have the game installed in documents?
Geez, can you answer when this problem can be resolved? Progress and stuff is important game aspect... I play 10 Hours ingame with Vz 58... Say something about this problem. Now you only merge tasks with no answer.
I have a problem 10 hours play i have 1 lvl .... After encounter i don't get any loot .... in menu i have only 2 tabs unlocked ... Outlands and Customize, i have access only to play encounter, after playing 40 encounters. Fix it ...
My saved progress in game is only 0 ->1 lvl from daily reward ... but i dont get items from daily rewards xD
@Geez In fact when i deleted the 221111 something folder i did disable cloud and its still disabled. But if ur saying to delete the whole game whilist cloud is off that i dont think i have tried yet. I will give it a go and try tomorrow. Here are some off the crash reports, it doesnt always seem to provide one when it happens.
Fixed in Dev build 151825.
in Experimental 1.2.0.12, the AI group will move normally until one or more of them encounter an obstacle (including every tree in a forest), whereapon those AI blocked by the obstacle will start stutter-stop-starting movement until they have cirumvented it, and then continue to follow the group leader slowly in stutter-step fashion. the leader will eventually be miles ahead of the stutter-stepping followers. the stuttering AI will not vault over fences, but will slowly stutter around them.
Hi i have the same problem ba926cc8-c3db-475f-a5c6-578b09d43ad5
Not modded, was on official servers
Thank you. I would really appreciate getting the feedback about this situation, if it's possible of course
{F3998846}here's another bunch of logs
i wrote "just" because it not glitch bug, its "putting back shovel" bug which was posted here https://feedback.bistudio.com/T179362
Resolved for one of the upcoming updates.
Hello bonkon.
The issue has been resolved for the stable release.
Regards,
Geez
I would like to asd to this thread by stating the Navigator seat entry point is completely erased on the unarmed version on the door. Now you must enter a pilot or passenger seat to then enter the navigator seat