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Thomas2000 added a comment to T192510: Potential Bug: Toxic Zones with No Visual Effect.

Hello, we have the same problem. The random toxic zones are not visual. Only the staic ones :/

Mon, Jun 9, 11:26 PM · DayZ
realproru added a comment to T186766: Millions of Fake Players in DayZ: Online Inflation and Chaos in the Server List.

Is any work being done to fix this issue? @Geez

Mon, Jun 9, 11:16 PM · DayZ
Snake1984 created T192514: SCR_AIWorld_Arland.et - missing configuration for the Navmesh.
Mon, Jun 9, 11:08 PM · Arma Reforger
Traqu created T192513: Meat will become raw if you throw it.
Mon, Jun 9, 11:06 PM · DayZ
JuicedCloud added a comment to T192181: If I use buckshots then no firearm works anymore.

so this is the video of me shooting the shotgun and it glitched. I shot just once a buckshot and then I couldn't damage anyone or anything.

Mon, Jun 9, 10:15 PM · DayZ Xbox
D00B3RRY added a comment to T188596: GPU Hang.

I have had this GPU HANG issue since Nov/Oct 2024 after windows 11 did an update, since then about 3 games seem to struggle to play without crashing. Arme Reforger was fine since it came out into EA but now i have a very hard time enjoying it because i end up crashing before i can get anywhere. The best guide that has given me more game play time has been the following guide for the ingame settings:

Mon, Jun 9, 10:09 PM · Arma Reforger
loganmacd added a comment to T192498: Crash and Freeze In Less Than One Minute After Logging Onto A Server After 1.28 on Linux Under Proton.

Here are the two most recently dated ones from the report folder

Mon, Jun 9, 10:04 PM · DayZ
Das-Good added a comment to T192448: cfgEffectArea.json Problems after 1.28.

I only copied the relevant part of the json and not the end. I wanted to show the current added entries.

Mon, Jun 9, 9:49 PM · DayZ
Nate_LapT added a comment to T192448: cfgEffectArea.json Problems after 1.28.

You were missing some things
https://jsonlint.com/

Mon, Jun 9, 9:32 PM · DayZ
Nate_LapT added a comment to T192403: DayZ Laucher extremely slow to load server.

Launcher hasn't worked since before 1.26

Mon, Jun 9, 9:16 PM · DayZ
Wetzer added a comment to T187475: Key Mapping: One key stroke maps won't be accepted by default 2x key stroke actions.

Can be closed

Mon, Jun 9, 8:15 PM · Arma Reforger
byNautiic added a comment to T192304: The tail support of the mi-8 is not solid.

Hello @Geez
Is it correct that creating new tickets for the same issue will lead to it being looked at sooner?
As in this case
Regards

Mon, Jun 9, 7:38 PM · Arma Reforger
Ixiten created T192512: Dynamic gas zones not appearing when settled.
Mon, Jun 9, 7:34 PM · DayZ
DuaneBarry added a comment to T192403: DayZ Laucher extremely slow to load server.

I didn't understand what <<Geez changed the task status from New to Feedback.>> means so I'll add some screenshots.

Mon, Jun 9, 7:24 PM · DayZ
Schmidt242 added a comment to T192428: I did a car wipe and now my server has been 3 red bars ever since .

Yes I have. All they did was change my ip address. Did you guys not see anything wrong with the files?

Mon, Jun 9, 6:56 PM · DayZ Xbox
Das-Good added a comment to T192448: cfgEffectArea.json Problems after 1.28.

the following is part of the json. But irrespective of type or triggertype or with 0 on the Y they just snap to ground all the time. If I leave the y with greater than 0 and remove the posheight and negheight then nothing spawns in:
{

"Areas": [
  {
    "AreaName": "Ship-Bow",
    "Type": "ContaminatedArea_Static",
    "TriggerType": "ContaminatedTrigger",
    "Data": {
      "Pos": [
        13920,
        0,
        11170
      ],
      "Radius": 60,
      "PosHeight": 20,
      "NegHeight": 3,
      "InnerPartDist": 100,
      "OuterOffset": 20,
      "ParticleName": "graphics/particles/contaminated_area_gas_bigass"
    },
    "PlayerData": {
      "AroundPartName": "graphics/particles/contaminated_area_gas_around",
      "TinyPartName": "graphics/particles/contaminated_area_gas_around_tiny",
      "PPERequesterType": "PPERequester_ContaminatedAreaTint"
    }
  },
  {
    "AreaName": "Ship-Center",
    "Type": "ContaminatedArea_Static",
    "TriggerType": "ContaminatedTrigger",
    "Data": {
      "Pos": [
        13785,
        0,
        11155
      ],
      "Radius": 100,
      "PosHeight": 22,
      "NegHeight": 3,
      "InnerPartDist": 100,
      "OuterOffset": 30,
      "ParticleName": "graphics/particles/contaminated_area_gas_bigass"
    },
    "PlayerData": {
      "AroundPartName": "graphics/particles/contaminated_area_gas_around",
      "TinyPartName": "graphics/particles/contaminated_area_gas_around_tiny",
      "PPERequesterType": "PPERequester_ContaminatedAreaTint"
    }
  },
  {
    "AreaName": "Ship-Stern",
    "Type": "ContaminatedArea_Static",
    "TriggerType": "ContaminatedTrigger",
    "Data": {
      "Pos": [
        13660,
        0,
        11100
      ],
      "Radius": 60,
      "PosHeight": 20,
      "NegHeight": 3,
      "InnerPartDist": 100,
      "OuterOffset": 20,
      "ParticleName": "graphics/particles/contaminated_area_gas_bigass"
    },
    "PlayerData": {
      "AroundPartName": "graphics/particles/contaminated_area_gas_around",
      "TinyPartName": "graphics/particles/contaminated_area_gas_around_tiny",
      "PPERequesterType": "PPERequester_ContaminatedAreaTint"
    }
  },
  {
    "AreaName": "Pavlovo-North-Uphill",
    "Type": "ContaminatedArea_Static",
    "TriggerType": "ContaminatedTrigger",
    "Data": {
      "Pos": [
        2080,
        0,
        3500
      ],
      "Radius": 100,
      "PosHeight": 10,
      "NegHeight": 20,
      "InnerPartDist": 100,
      "OuterOffset": 30,
      "ParticleName": "graphics/particles/contaminated_area_gas_bigass"
    },
    "PlayerData": {
      "AroundPartName": "graphics/particles/contaminated_area_gas_around",
      "TinyPartName": "graphics/particles/contaminated_area_gas_around_tiny",
      "PPERequesterType": "PPERequester_ContaminatedAreaTint"
    }
  },
  {
    "AreaName": "Pavlovo-South-Building1",
    "Type": "ContaminatedArea_Static",
    "TriggerType": "ContaminatedTrigger",
    "Data": {
      "Pos": [
        2165,
        0,
        3370
      ],
      "Radius": 75,
      "PosHeight": 10,
      "NegHeight": 10,
      "InnerPartDist": 100,
      "OuterOffset": 20,
      "ParticleName": "graphics/particles/contaminated_area_gas_bigass"
    },
    "PlayerData": {
      "AroundPartName": "graphics/particles/contaminated_area_gas_around",
      "TinyPartName": "graphics/particles/contaminated_area_gas_around_tiny",
      "PPERequesterType": "PPERequester_ContaminatedAreaTint"
    }
  },
  {
    "AreaName": "Pavlovo-South-Building2",
    "Type": "ContaminatedArea_Static",
    "TriggerType": "ContaminatedTrigger",
    "Data": {
      "Pos": [
        2215,
        0,
        3290
      ],
      "Radius": 75,
      "PosHeight": 14,
      "NegHeight": 10,
      "InnerPartDist": 100,
      "OuterOffset": 20,
      "ParticleName": "graphics/particles/contaminated_area_gas_bigass"
    },
    "PlayerData": {
      "AroundPartName": "graphics/particles/contaminated_area_gas_around",
      "TinyPartName": "graphics/particles/contaminated_area_gas_around_tiny",
      "PPERequesterType": "PPERequester_ContaminatedAreaTint"
    }
  },
  {
    "AreaName": "Pavlovo-South-Downhill",
    "Type": "ContaminatedArea_Static",
    "TriggerType": "ContaminatedTrigger",
    "Data": {
      "Pos": [
        2090,
        0,
        3300
      ],
      "Radius": 60,
      "PosHeight": 10,
      "NegHeight": 10,
      "InnerPartDist": 100,
      "OuterOffset": 20,
      "ParticleName": "graphics/particles/contaminated_area_gas_bigass"
    },
    "PlayerData": {
      "AroundPartName": "graphics/particles/contaminated_area_gas_around",
      "TinyPartName": "graphics/particles/contaminated_area_gas_around_tiny",
      "PPERequesterType": "PPERequester_ContaminatedAreaTint"
    }
  },
  {
    "AreaName": "Smokestacks-Large1",
    "Type": "SpookyArea",
    "TriggerType": "SpookyTrigger",
    "Data": {
      "Pos": [
        12342.689453,
        58.691849,
        14276.326172
      ],
      "Radius": 10,
      "PosHeight": 50,
      "NegHeight": 10,
      "ParticleName": "graphics/particles/smoke_heli_wreck_01"
    },
    "PlayerData": {
      "AroundPartName": "",
      "TinyPartName": "",
      "PPERequesterType": ""
    }
  },
  {
    "AreaName": "Smokestacks-Large2",
    "Type": "SpookyArea",
    "TriggerType": "SpookyTrigger",
    "Data": {
      "Pos": [
        11964.03125,
        56.046532,
        14263.914063
      ],
      "Radius": 10,
      "PosHeight": 50,
      "NegHeight": 10,
      "ParticleName": "graphics/particles/smoke_heli_wreck_01"
    },
    "PlayerData": {
      "AroundPartName": "",
      "TinyPartName": "",
      "PPERequesterType": ""
    }
  },
  {
    "AreaName": "Smokestacks-Large3",
    "Type": "SpookyArea",
    "TriggerType": "SpookyTrigger",
    "Data": {
      "Pos": [
        11574.222656,
        78.367424,
        14508.691406
      ],
      "Radius": 10,
      "PosHeight": 50,
      "NegHeight": 10,
      "ParticleName": "graphics/particles/smoke_heli_wreck_01"
    },
    "PlayerData": {
      "AroundPartName": "",
      "TinyPartName": "",
      "PPERequesterType": ""
    }
  }
Mon, Jun 9, 6:32 PM · DayZ
LouMontana closed T191859: Night vision goggles on other units animate with delay for me on dedicated server as Resolved.
Mon, Jun 9, 6:18 PM · Arma 3
LouMontana added a comment to T191859: Night vision goggles on other units animate with delay for me on dedicated server.

can be closed as per this Discord message (not a bug, just network synchronisation not being instant)

Mon, Jun 9, 6:18 PM · Arma 3
Dadtylikez created T192511: Servers have extremely poor performance since 1.28.
Mon, Jun 9, 5:56 PM · DayZ PlayStation
gamers.sporefun created T192510: Potential Bug: Toxic Zones with No Visual Effect.
Mon, Jun 9, 5:54 PM · DayZ
dirks7 created T192509: Player looks in sky when aiming standing .
Mon, Jun 9, 5:45 PM · DayZ Xbox
dirks7 added a comment to T192486: Ambient wind sound suddenly cut out.

I came here to also remove this issue. Or I get wind sounds when entering a building.

Mon, Jun 9, 5:42 PM · DayZ Xbox
FLDR93 updated subscribers of T192505: Bullets Impacting to the Left of Point of Aim.

Thank you, @Geez.

Mon, Jun 9, 4:56 PM · DayZ PlayStation
Geez added a comment to T192428: I did a car wipe and now my server has been 3 red bars ever since .

Have you tried to contact Nitrado in regards to the server performance?

Mon, Jun 9, 3:55 PM · DayZ Xbox
Geez closed T192450: Server 3724 hip fire crosshairs not visible as Resolved.

Hello.
This is first person view hardcore server. The crosshair is disabled there on purpose.

Mon, Jun 9, 3:54 PM · DayZ PlayStation
1337Lappen updated the task description for T192506: boiling water does not disinfect it.
Mon, Jun 9, 3:42 PM · DayZ
AutisticVibe renamed T192508: Gun equip sound not playing from Gun Equip Sound to Gun equip sound not playing.
Mon, Jun 9, 3:39 PM · DayZ Xbox
Schmidt242 added a comment to T192428: I did a car wipe and now my server has been 3 red bars ever since .

I did a storage wipe in an attempt to fix it and it continued.

Mon, Jun 9, 3:38 PM · DayZ Xbox
AutisticVibe added a comment to T192508: Gun equip sound not playing.
Mon, Jun 9, 3:37 PM · DayZ Xbox
AutisticVibe created T192508: Gun equip sound not playing.
Mon, Jun 9, 3:37 PM · DayZ Xbox
Swamper added a comment to T192498: Crash and Freeze In Less Than One Minute After Logging Onto A Server After 1.28 on Linux Under Proton.

I have the same issue. I thought it was my Nvidia drivers first, so I downgraded from 575.57.08 to 570.153.02, without this helping. Please see attached logfiles.

Mon, Jun 9, 3:23 PM · DayZ
Bloodshot_vp created T192507: Winchester is missing the new weapon raise feature within in config..
Mon, Jun 9, 2:36 PM · DayZ
Geez changed the status of T192486: Ambient wind sound suddenly cut out from New to Awaiting internal Testing.
Mon, Jun 9, 2:30 PM · DayZ Xbox
Geez changed the status of T192481: bug TAB button from New to Assigned.
Mon, Jun 9, 2:28 PM · Vigor PC
Geez changed the status of T192449: ЖЁЯФЖ Current Weekly K/D 49.0 from New to Assigned.
Mon, Jun 9, 2:23 PM · Vigor PC
Geez closed T192462: Sound not working as Resolved.
Mon, Jun 9, 2:22 PM · Vigor PC
Geez closed T192482: Vigor wallhacker as Resolved.
Mon, Jun 9, 2:20 PM · Vigor PC
Geez changed the status of T192456: In future titles, the AI groups character array should consist of containers, not resource names. from New to Feedback.
Mon, Jun 9, 2:14 PM · Arma Reforger Modding
Geez changed the status of T192458: save scenario not enabled from New to Awaiting internal Testing.
Mon, Jun 9, 2:13 PM · Arma Reforger Playstation 5
Geez changed the status of T192447: Vehicle marker lights act like signaling lights in US vehicles. from New to Awaiting internal Testing.
Mon, Jun 9, 2:13 PM · Arma Reforger
Geez changed the status of T192435: Stuttering machine gun sound from New to Awaiting internal Testing.
Mon, Jun 9, 2:12 PM · Arma Reforger
Geez changed the status of T192468: Game will not launch from New to Reviewed.

Hello TrainModuale295.
Does this occur even if you disable your antivirus? Also we would suggest contacting BattlEye directly at https://www.battleye.com/contact/
Regards,
Geez

Mon, Jun 9, 2:11 PM · Arma Reforger
Geez changed the status of T192465: Battleeye banning opentrack dll from New to Reviewed.

Hello SyntaxErol.
Please contact BattlEye team as well at https://www.battleye.com/contact/

Mon, Jun 9, 2:10 PM · Arma Reforger
Geez changed the status of T192473: [ARMA TOOLS] Enfusion Workbench | Base Callsigns are not saving changed data from New to Awaiting internal Testing.
Mon, Jun 9, 2:09 PM · Arma Reforger
Geez changed the status of T192493: Task says it's failed after layer is restored from New to Awaiting internal Testing.
Mon, Jun 9, 2:08 PM · Arma Reforger
Geez changed the status of T192450: Server 3724 hip fire crosshairs not visible from New to Assigned.
Mon, Jun 9, 1:59 PM · DayZ PlayStation
Geez changed the status of T192474: Gun disappeared from New to Reviewed.
Mon, Jun 9, 1:58 PM · DayZ PlayStation
Geez changed the status of T192454: Issues After 1.28 Update and Server Wipe (Reinstall) from New to Reviewed.
Mon, Jun 9, 1:56 PM · DayZ PlayStation
Geez changed the status of T192442: KA-M 75rd Drum Mag vanished after a reload. from New to Reviewed.
Mon, Jun 9, 1:55 PM · DayZ PlayStation
Geez changed the status of T192436: Cheaters on 0350 official from New to Reviewed.

Known glitch, thank you.

Mon, Jun 9, 1:55 PM · DayZ PlayStation
Geez changed the status of T192433: Lag from New to Feedback.
Mon, Jun 9, 1:54 PM · DayZ PlayStation
Geez changed the status of T192505: Bullets Impacting to the Left of Point of Aim from New to Awaiting internal Testing.
Mon, Jun 9, 1:53 PM · DayZ PlayStation
Geez changed the status of T192503: I dont understand…? from New to Need More Info.

Thank you for your report.
Unfortunately this does not look like any issue we are aware of.
in case you have or will uncover more info, please post it here.
Regards,
Geez

Mon, Jun 9, 1:52 PM · DayZ PlayStation
Geez changed the status of T192502: Dupers in 6316 from New to Assigned.
Mon, Jun 9, 1:51 PM · DayZ PlayStation
Geez closed T192479: 1.28 freeze server exploit. ps4 as Resolved.
Mon, Jun 9, 1:49 PM · DayZ PlayStation
Geez changed the status of T192428: I did a car wipe and now my server has been 3 red bars ever since from New to Need More Info.

Hello.
Can you try to remove your storage (make sure to make a backup) and try if that has resolved the problem?

Mon, Jun 9, 1:49 PM · DayZ Xbox
Geez changed the status of T192439: DayZ Xbox Feedback Track Bug Report, Sakhal, House You Can't Get Into At Boctok from New to Awaiting internal Testing.
Mon, Jun 9, 1:48 PM · DayZ Xbox
Geez changed the status of T192446: Shotgun Shells dealing no damage from New to Awaiting internal Testing.
Mon, Jun 9, 1:47 PM · DayZ Xbox
Geez merged task T192445: Shotgun Shells dealing no damage into T192446: Shotgun Shells dealing no damage.
Mon, Jun 9, 1:46 PM · DayZ Xbox
Geez merged T192445: Shotgun Shells dealing no damage into T192446: Shotgun Shells dealing no damage.
Mon, Jun 9, 1:46 PM · DayZ Xbox
Geez closed T192452: Lost All Loot after fighting with rivals as Resolved.

Hello.
There is nothing we can do on our end. If this is related to the surrender freeze glitch then we are aware of it iand it is being worked on.
Regards,
Geez

Mon, Jun 9, 1:45 PM · DayZ Xbox
Geez changed the status of T192467: Randomily Getting Sick from New to Reviewed.
Mon, Jun 9, 1:44 PM · DayZ Xbox
Geez changed the status of T192483: DayZ from New to Reviewed.

Hello.
In case you have any other info as to what triggers this, please let us know.
Regards,
Geez

Mon, Jun 9, 1:43 PM · DayZ Xbox
Geez changed the status of T192487: Extinguishing fire animation continues for a long time from New to Awaiting internal Testing.
Mon, Jun 9, 1:43 PM · DayZ Xbox
Geez changed the status of T192488: Can’t see toxic gas over Zalesie from New to Reviewed.
Mon, Jun 9, 1:41 PM · DayZ Xbox
Geez changed the status of T192506: boiling water does not disinfect it from New to Awaiting internal Testing.
Mon, Jun 9, 1:41 PM · DayZ
Geez changed the status of T192448: cfgEffectArea.json Problems after 1.28 from Assigned to Need More Info.

Hello.
Can you please send the modified json files over?

Mon, Jun 9, 1:27 PM · DayZ
1337Lappen renamed T192506: boiling water does not disinfect it from boilingg water does not disinfect it: to boiling water does not disinfect it.
Mon, Jun 9, 1:15 PM · DayZ
1337Lappen created T192506: boiling water does not disinfect it.
Mon, Jun 9, 1:08 PM · DayZ
Geez changed the status of T192494: New Player Induced Freezing Exploit from New to Reviewed.

Thank you for the report.
We have already confirmed the new method and fix is being worked on.

Mon, Jun 9, 12:09 PM · DayZ PlayStation
Geez changed the status of T192429: Bug from New to Reviewed.

Hello.
This seems to be an issue with the performance on the server as you can see by the red icon on the video.
Regards,
Geez

Mon, Jun 9, 12:09 PM · DayZ
Geez changed the status of T192440: DayZ official server hacker activity from New to Reviewed.
Mon, Jun 9, 12:08 PM · DayZ
Geez changed the status of T192431: No Skoda wrecks from New to Awaiting internal Testing.
Mon, Jun 9, 12:08 PM · DayZ
Geez changed the status of T192443: Removing a collision from New to Feedback.
Mon, Jun 9, 12:08 PM · DayZ
Geez changed the status of T192448: cfgEffectArea.json Problems after 1.28 from New to Assigned.
Mon, Jun 9, 12:07 PM · DayZ
Geez changed the status of T192455: Server boot looping 2-3 times on boot from New to Assigned.
Mon, Jun 9, 11:59 AM · DayZ
Geez changed the status of T192475: error code C000001D illegal instruction from New to Need More Info.

Hello Robidom.
Can you please provide a dxdiag file from your computer?
This error is usually related to running old and unsupported CPU.

Mon, Jun 9, 11:58 AM · DayZ
Geez changed the status of T192471: Suggestion: Toggle Player Damage from New to Feedback.
Mon, Jun 9, 11:58 AM · DayZ Modding, DayZ
Geez changed the status of T192459: m16a2 from New to Feedback.
Mon, Jun 9, 11:58 AM · DayZ
Geez changed the status of T192466: Land_WarheadStorage_PowerStation from New to Awaiting internal Testing.
Mon, Jun 9, 11:58 AM · DayZ
Geez changed the status of T192476: 1.28 Server Performance REALLY BAD from New to Need More Info.

Hello Nate_LapT.
What are the server specs?
What is the maximum player count?
Any mods you are using?
Any modifications in your xml files?
Can you please upload your mission files and Storage?

Mon, Jun 9, 11:52 AM · DayZ
Geez changed the status of T192478: cant place down fence kits in buildings from New to Reviewed.

Hello wastdman.
Possibly there was a collission preventing the fence from being built.

Mon, Jun 9, 11:51 AM · DayZ
Geez edited projects for T192428: I did a car wipe and now my server has been 3 red bars ever since , added: DayZ Xbox; removed DayZ.
Mon, Jun 9, 11:50 AM · DayZ Xbox
Geez changed the status of T192484: Videosettings not saving from New to Need More Info.

Hello athmo007.
Have you tried to delete the DayZ Documents folder completely? (It does not get deleted on reinstall).
Regards,
Geez

Mon, Jun 9, 11:49 AM · DayZ
Geez merged task T192427: I did a car wipe and now my server has been 3 red bars ever since into T192428: I did a car wipe and now my server has been 3 red bars ever since .
Mon, Jun 9, 11:42 AM · DayZ
Geez merged T192427: I did a car wipe and now my server has been 3 red bars ever since into T192428: I did a car wipe and now my server has been 3 red bars ever since .
Mon, Jun 9, 11:42 AM · DayZ Xbox
Geez closed T192451: Map inventories cleared? as Resolved.
Mon, Jun 9, 11:26 AM · DayZ
Geez changed the status of T192492: Bugged Toxic Gas - 4403 NY - ~4:15 PM US Central from New to Assigned.

Thank you.
We are currently investigating this issue.

Mon, Jun 9, 11:23 AM · DayZ
Geez changed the status of T192498: Crash and Freeze In Less Than One Minute After Logging Onto A Server After 1.28 on Linux Under Proton from New to Need More Info.

Hello loganmacd.
Please provide .mdmp and .rpt logs from the crash
Regards,
Geez

Mon, Jun 9, 11:21 AM · DayZ
Geez changed the status of T192501: Free Look Stops Movement from New to Awaiting internal Testing.
Mon, Jun 9, 11:18 AM · DayZ
Geez changed the status of T192304: The tail support of the mi-8 is not solid from Awaiting internal Testing to Confirmed Internally.
Mon, Jun 9, 11:06 AM · Arma Reforger
Geez changed the status of T192395: Surrender Emote Floor Bug from Awaiting internal Testing to Confirmed Internally.
Mon, Jun 9, 11:04 AM · DayZ
Geez changed the status of T192414: Stunning from Need More Info to Awaiting internal Testing.
Mon, Jun 9, 11:04 AM · DayZ Xbox
Geez changed the status of T192380: You can drink water from weird places since 1.28 from Need More Info to Confirmed Internally.
Mon, Jun 9, 11:00 AM · DayZ
Geez changed the status of T192504: Logged off accidently off the ground, now loads black from New to Confirmed Internally.
Mon, Jun 9, 10:57 AM · DayZ
Geez changed the status of T192499: Someone is freezing my Server by using emotes on purpose from New to Reviewed.

Thank you for the report.
We have been able to confirm the new repro steps for this problem and it is scheduled for a fix.
Regards,
Geez

Mon, Jun 9, 10:52 AM · DayZ Xbox
TrueDolphin added a comment to T186809: Missing Materials.


Updated for 1.28 including missing proxys

Mon, Jun 9, 9:47 AM · DayZ
FLDR93 added a comment to T192505: Bullets Impacting to the Left of Point of Aim.

Thank you, @cflynn93. I must’ve missed that one when reading through them. Thought I was going crazy! Will adjust accordingly.

Mon, Jun 9, 9:20 AM · DayZ PlayStation
cflynn93 added a comment to T192505: Bullets Impacting to the Left of Point of Aim.

This was mentioned in the patch notes.

Mon, Jun 9, 9:12 AM · DayZ PlayStation
FLDR93 added a comment to T192505: Bullets Impacting to the Left of Point of Aim.


This one clip was on a death match server. The other 2 clips above were on official. All after the update.
Range here was ~550, zero to 600 and aimed low to account for that. For both shots the round impacted to the left of where the crosshair was. The last shot I landed, I aimed low and to the right to show what it’s doing and how far it’s off. Was not leaning.

Mon, Jun 9, 9:08 AM · DayZ PlayStation