The 1.3.0.38 changelog suggests that this was fixed. I'll test later if I can still reproduce this after the update.
Recent Activity
Today
Resolved for 1.28
I just tried removе the sound speed simulation in the B_Plane_Fighter_01_F sound sets, after tests the sounds started to appear without the huge delay you was able see in video in comment above ↑↑↑↑↑
You can see a video of this test here: https://youtu.be/uF-3orpkeA4
Maybe there's something wrong with the speed of sound formula for airplanes, I hope that the found info will help to fix this bug sooner
Same issue i faced.
@Geez Why ?
Confirmed!
Resolved for 1.27
It seems the mines can only be shot. Using explosives or handgrenades does not detonate them. Also the range and strenght of AT mines seems a little exagerated.
Hello, here are my IPs.
Fix the hackers in this game, i bought it for my friend and he is too afraid to play anything and lose his progress to some bullshit ESP base finder who just wants to ruin our day
Hello, here are my IPs @Geez :
Still relevant in version 1.3.0.32
Resolved in 1.3.
I prefer to avoid exposing my IPs in public
Can you try now please?
Hello Cyborgmatt.
we have tested this on our end but we were unable to reproduce the issue.
Regards,
Geez
Hello unknownsoldier.
We were unable to reproduce the issue on our end, can you please provide more detailed repro steps? Also your in game resolution setting, on which map this has occurred and a video of the issue?
Regards,
Geez
@Geez Hello. Here are some examples of servers in Germany that are no longer visible on our side:
Resolved for 1.28.
Regards,
Geez
Hello everoyne.
Can you please provide us with the server IP's of the servers that are not visible? Ideally the servers should be running so we can do some more testing on our end. Thank you!
Anything new to the issue? :/
Just happen yesterday and it is same as a year ago. My workaround is to unplug Ethernet cable for few seconds, then the game start reconnecting to the game from a game menu and the stuck grenade is resolved.
I managed to solve this problem by disabling the NVIDIA overlay
It doesn’t crash anymore on RTX 2060 with latest nvidia drivers.
It would be a good change and would help the server owner.
Yesterday
In fact would be really nice if server can decide who joins from queue using some modding mechanic in runtime. Would be useful to implement smart priority queues algorithms.
complains only about the 1st file, no matter what order it is loaded in
I give all my mapping, some is not used, but it is indicated in cfggamplay. error occurs as soon as I load any mapping on the server error only on the client
Thank you for the detailed and comprehensive answer.
Should already be fixed.
Should be fixed now.
Fixed with latest patch.
Fixed with latest patch.
Hello, if you mean unique logs directory for every server restart then that was already implemented long time ago.
Thank you for feedback, we are receiving it and understanding it.
HOTAS and other peripherals are very important for all of us, fliers.
It just adds a lot of complexity so it fell down in our priority list siginificantly.
I still hope to get it on the schedule, but currently no promises.
Also occurs in Xbox
+1 I am a new console player and loving this game. Want to get my other console friends into it. We enjoy PvE and Combat Ops: Everon fills an amazing niche, but the lack of saves is a killer.
I think this is a serious problem that needs to be fixed badly.Honestly I think the whole networking code of the game sucks and needs to be fixed properly
Carrier driving backtracking and flashing issues as well as transients caused by being out of sync near obstacles,I honestly would have thought that BI was aware of these issues, but apparently not