I don't know what kind of player would want to be repairing guns after their couple first firefights. This is just a tidious mechanic but necessary to give weapons that degrade value. It should be decreased not increased.
I have 10k hours in this game and hardlyever had my weapon delpete from normal shooting
You should also implement that the faster you shoot (spray and pray) the damage increases :)
No just no, this would create some weird prefire metagame I can already see it.
Just be sure to unify it for all weapons, all weapons should run down quicker, tundra? It will never get worn; 20-30 shots would be perfect to damage it a bit in terms of gameplay
Ah, just what the game needs for rifles to turn into waterguns that break after a box of ammunition. They should hold value as rifles that don't jam and thus be super reliable.