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speedwaystar added a comment to T182643: I know Bohemia Interactive has a lot of work to do on the road map of Arma Reforger and I know it may not have anything to do with them.

these low-poly buildings are assets from Arma 2 and 3 (and possibly, Operation Flashpoint) which have been converted to work in Reforger by third-party modders. there's no way in the world that Bohemia would have time or resources to update these ancient models, especially since none of their official maps are set in the middle-east.

Fri, Jul 5, 11:39 AM · Arma Reforger
speedwaystar added a comment to T182589: Light switch not working on vehicle dashboard.

@CocoNuts
the actual ticket subject posted by slamsgt does indeed match the duplicate into which it was merged. if robretotpk has found a new bug then he/she should start a new ticket.

Fri, Jul 5, 11:29 AM · Arma Reforger
efrenboyer added a comment to T182587: UAV locality issues during gameplay.

With a series of quality songs, Friday Night Funkin brings the ultimate music experience to players.

Fri, Jul 5, 11:18 AM · Arma 3
dedmen changed the status of T122512: [Feature Request] add more params than color to drawLine/drawLine3D/drawPolygon commands from New to Feedback.

Width/thickness is done.
Style we won't do.

Fri, Jul 5, 10:57 AM · Arma 3
fl0rixn.apps added a comment to T182642: Road properties on a terrain object.

New Addition:

  • Only if u add a model cfg to that object with animations it crashes
Fri, Jul 5, 10:57 AM · Arma 3
CocoNuts added a comment to T182589: Light switch not working on vehicle dashboard.

i checked the video robretotpk posted and its completely different bug (lights are working until you change the seat) than the one admin merged with (light doesnt work at all)

Fri, Jul 5, 10:50 AM · Arma Reforger
dedmen merged T162937: [Feature Request] drawTriangle3D command into T123465: [Feature Request] Add drawTriangle3D/drawQuad3D/drawPolygon3D.
Fri, Jul 5, 10:40 AM · Arma 3
dedmen merged task T162937: [Feature Request] drawTriangle3D command into T123465: [Feature Request] Add drawTriangle3D/drawQuad3D/drawPolygon3D.
Fri, Jul 5, 10:40 AM · Arma 3
CocoNuts added a comment to T182598: Offical servers bad performance.

from the past few weeks i stopped playing on official eu servers because it was unplayable experience with pocket loss and 6-9 fps, lagging like hell, but then us servers even with higher ping (around 100-120) were playable, seems like the problem now touched us servers as well, sabotage ?

Fri, Jul 5, 10:33 AM · Arma Reforger
Guiracks added a comment to T182648: BUG NO ARBUSTO ALTO DE TRIGO DO MAPA LIVONIA!!!!.

Isso foi no livonia, da xbox

Fri, Jul 5, 7:50 AM · DayZ Xbox
Guiracks created T182648: BUG NO ARBUSTO ALTO DE TRIGO DO MAPA LIVONIA!!!!.
Fri, Jul 5, 7:47 AM · DayZ Xbox
richardberger added a comment to T182345: Water explosion debris.

bloxd io created a new upgrades.

Fri, Jul 5, 6:16 AM · Arma 3
PhatToneDotmpeg created T182647: i Give Up.
Fri, Jul 5, 6:14 AM · DayZ
Artem1995 created T182645: Server crash.
Fri, Jul 5, 4:58 AM · DayZ Modding, DayZ
fushi20 added a comment to T182548: Add a command to attach entity to cursor in eden editor.

The natural Eden Editor behavior does not directly let one highlight placement surfaces or link an object to the pointer. You can, however, use qualities to produce like effects. Use the Attributes window—accessible by double-clicking an entity—to change parameters including location when editing entities mapquest driving directions.

Fri, Jul 5, 4:54 AM · Arma 3
fushi20 added a comment to T182582: Flow Force Max Reviewed – What Does the Science Say About Ingredients?.

Being a contestant on "The Apprentice: Martha Stewart" taught me, more than anything she told me, the importance of authenticity. She fired a competitor that same episode after having a major problem with someone utilizing the phrase "fake it 'til you make it" papa's pizzeria. She imparted knowledge to me that you cannot pass for a master of your trade.

Fri, Jul 5, 4:50 AM · Arma 3
Emuna changed Category from category:general to category:modding on T182643: I know Bohemia Interactive has a lot of work to do on the road map of Arma Reforger and I know it may not have anything to do with them.
Fri, Jul 5, 3:25 AM · Arma Reforger
Emuna changed Operating System from os:w10x64 to os:w11x64 on T182644: Hello since the last update of the reinforcements there are problems with the vehicles and the helicopter.
Fri, Jul 5, 3:22 AM · Arma Reforger
Emuna changed Operating System from os:w10x64 to os:w11x64 on T182643: I know Bohemia Interactive has a lot of work to do on the road map of Arma Reforger and I know it may not have anything to do with them.
Fri, Jul 5, 3:22 AM · Arma Reforger
Emuna changed Operating System from os:w11x64 to os:w10x64 on T182643: I know Bohemia Interactive has a lot of work to do on the road map of Arma Reforger and I know it may not have anything to do with them.
Fri, Jul 5, 3:22 AM · Arma Reforger
Emuna changed Operating System from os:w10x64 to os:w11x64 on T182643: I know Bohemia Interactive has a lot of work to do on the road map of Arma Reforger and I know it may not have anything to do with them.
Fri, Jul 5, 3:22 AM · Arma Reforger
Emuna edited Steps To Reproduce on T182644: Hello since the last update of the reinforcements there are problems with the vehicles and the helicopter.
Fri, Jul 5, 3:22 AM · Arma Reforger
Emuna created T182644: Hello since the last update of the reinforcements there are problems with the vehicles and the helicopter.
Fri, Jul 5, 3:01 AM · Arma Reforger
Emuna edited Steps To Reproduce on T182643: I know Bohemia Interactive has a lot of work to do on the road map of Arma Reforger and I know it may not have anything to do with them.
Fri, Jul 5, 2:53 AM · Arma Reforger
Emuna updated the task description for T182643: I know Bohemia Interactive has a lot of work to do on the road map of Arma Reforger and I know it may not have anything to do with them.
Fri, Jul 5, 2:50 AM · Arma Reforger
Emuna updated the task description for T182643: I know Bohemia Interactive has a lot of work to do on the road map of Arma Reforger and I know it may not have anything to do with them.
Fri, Jul 5, 2:46 AM · Arma Reforger
Emuna updated the task description for T182643: I know Bohemia Interactive has a lot of work to do on the road map of Arma Reforger and I know it may not have anything to do with them.
Fri, Jul 5, 2:46 AM · Arma Reforger
Emuna updated the task description for T182643: I know Bohemia Interactive has a lot of work to do on the road map of Arma Reforger and I know it may not have anything to do with them.
Fri, Jul 5, 2:29 AM · Arma Reforger
Emuna updated the task description for T182643: I know Bohemia Interactive has a lot of work to do on the road map of Arma Reforger and I know it may not have anything to do with them.
Fri, Jul 5, 2:29 AM · Arma Reforger
Emuna created T182643: I know Bohemia Interactive has a lot of work to do on the road map of Arma Reforger and I know it may not have anything to do with them.
Fri, Jul 5, 2:19 AM · Arma Reforger
DunkelJo0na added a comment to T182556: DAYZ HACKER.

It seems fine to me, in the meantime, what will happen to my loot and base that the individual invaded?

Fri, Jul 5, 1:05 AM · DayZ

Yesterday

fl0rixn.apps created T182642: Road properties on a terrain object.
Thu, Jul 4, 11:19 PM · Arma 3
Klopka added a comment to T181684: ever since 1.25 ive been getting kicked for query timeout.

Hi. While it's hard to give feedback, I turned on "run as administrator" even before you sent the dll file. As soon as I get kicked, I'll give you feedback right away. And so far I haven't been kicked out of the game.

Thu, Jul 4, 10:10 PM · DayZ
Player_One created T182641: Dayz Server Crash .
Thu, Jul 4, 9:55 PM · DayZ
switch6548 added a comment to T182639: dayz server bugged .

Thu, Jul 4, 8:55 PM · DayZ PlayStation
switch6548 created T182639: dayz server bugged .
Thu, Jul 4, 8:52 PM · DayZ PlayStation
d146ales added a comment to T182562: Help with to investigate bug.

Thanks for detailed insight, this is gonna help a lot.

Thu, Jul 4, 8:35 PM · DayZ Modding, DayZ
Yamachinu added a comment to T182085: Bad servers?.

Even US servers were just pain last night. i was playing on NY servers and two crashed around the same time at just after midnight PST. We watched a whole group of players get kicked and sure enough 30 seconds later CTD. Joining the next server another NY within minutes kicked with a shut down error for the server. Low server frames all around and intermittent packet loss. LA everon yesterday felt like the whole match was running at 20 server frames.
Customs seem to run better on the performance side. We still had a big crash that killed the server but the performance was much smoother on WCS.

Thu, Jul 4, 8:10 PM · Arma Reforger
ThomasAngel created T182637: VME: Null pointer SCR_InventoryMenuUI.
Thu, Jul 4, 7:33 PM · Arma Reforger
marwanbd83487 added a comment to T182598: Offical servers bad performance.

Hello marwanbd83487.
Can you please provide the exact server names and the time of the occurrence of the issues? Thank you!
Regards,
Geez

Thu, Jul 4, 6:26 PM · Arma Reforger
Geez added a comment to T182562: Help with to investigate bug.

The mod author behind "SMCS_Burer_Base" is not following the documentation for the RPC functionality inside of Community Framework and have added an RPC on a non-singleton class. The documentation can be found here https://github.com/Arkensor/DayZ-CommunityFramework/blob/production/docs/RPC/index.md

Thu, Jul 4, 6:02 PM · DayZ Modding, DayZ
Geez added a comment to T181684: ever since 1.25 ive been getting kicked for query timeout.

Hello again.
Those of you who are stil experiencing the problem, can you please post your system specs and average FPS in game?

Thu, Jul 4, 5:57 PM · DayZ
Geez closed T182415: Helicopter gamepad controls are not working if reassigned as Resolved.

Resolved for the next major update (1.3).
Regards,
Geez

Thu, Jul 4, 5:57 PM · Arma Reforger
Geez closed T182562: Help with to investigate bug as Resolved.
Thu, Jul 4, 5:53 PM · DayZ Modding, DayZ
Geez closed T182600: Crash Server as Resolved.

Hello Smola.
Still the same issue as in https://feedback.bistudio.com/T181891

Thu, Jul 4, 5:53 PM · DayZ
dedmen changed the status of T182176: Make serverTime return something in SP, or add unified SP/MP global time command from New to Feedback.

([time, serverTime] select isMultiplayer)
Would not be correct. serverTime is always increasing at constant speed and counting from server/game start, like diag_tickTime.
time can be paused, or accelerated

Thu, Jul 4, 5:52 PM · Arma 3
Mara added a comment to T181684: ever since 1.25 ive been getting kicked for query timeout.

It's all the same. Moreover, the game servers do not start without a VPN connection. At least for me

Thu, Jul 4, 5:32 PM · DayZ
marwanbd83487 added a comment to T182085: Bad servers?.


this is a US server which is totally fine.


And this is a EU server, which dont work.
In my experience, Nitrado has NEVER been any good.
A: You cheap out on servers
B: Nitrado is scamming you
C: Someone messed up while working on the server cluster

They all have the same IP aswell but that shouldn't really matter.

Thu, Jul 4, 5:15 PM · Arma Reforger
BIS_fnc_KK changed the status of T159917: Projectile incoming sounds doesn't work if shot was fired from a distance more than a ~1000m from New to Feedback.
Thu, Jul 4, 4:55 PM · Arma 3
BIS_fnc_KK added a comment to T159917: Projectile incoming sounds doesn't work if shot was fired from a distance more than a ~1000m.

should be fixed in Revision: 151954

Thu, Jul 4, 4:54 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56467 on T159917: Projectile incoming sounds doesn't work if shot was fired from a distance more than a ~1000m.
Thu, Jul 4, 4:54 PM · Arma 3
Mischkov renamed T182302: [1.2.0.76] State inconsistency with vehicles / synchronization issues from [1.2.0.70] State inconsistency with vehicles / synchronization issues to [1.2.0.76] State inconsistency with vehicles / synchronization issues.
Thu, Jul 4, 4:37 PM · Arma Reforger
Mischkov updated the task description for T182302: [1.2.0.76] State inconsistency with vehicles / synchronization issues.
Thu, Jul 4, 4:37 PM · Arma Reforger
Mischkov renamed T182360: [1.2.0.76]Pressing a button in first person in a vehicle automatically returns the button to its original position from [1.2.0.70]Pressing a button in first person in a vehicle automatically returns the button to its original position to [1.2.0.76]Pressing a button in first person in a vehicle automatically returns the button to its original position.
Thu, Jul 4, 4:37 PM · Arma Reforger
Mischkov updated the task description for T182302: [1.2.0.76] State inconsistency with vehicles / synchronization issues.
Thu, Jul 4, 4:37 PM · Arma Reforger
Mischkov updated the task description for T182360: [1.2.0.76]Pressing a button in first person in a vehicle automatically returns the button to its original position.
Thu, Jul 4, 4:34 PM · Arma Reforger
kawalec added a comment to T182456: Proximity chat issue.

@Shadow_Soul51
Ok. That's interesting I've talked to 6 or 7 players from XBOX and they had no issues with proxy chat.
But your input is really valuable, because it means that the problem is wider than I thought.
Thanks for the comment.

Thu, Jul 4, 4:17 PM · Arma Reforger
speedwaystar added a comment to T182360: [1.2.0.76]Pressing a button in first person in a vehicle automatically returns the button to its original position.

confirmed still in 1.2.0.76

Thu, Jul 4, 3:49 PM · Arma Reforger
speedwaystar renamed T182408: [1.2.0.76] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them from [1.2.0.70] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them to [1.2.0.76] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them.
Thu, Jul 4, 3:28 PM · Arma Reforger
speedwaystar added a comment to T182408: [1.2.0.76] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them.

no mines. convoy drives north, turns east, arrives at levie.


Thu, Jul 4, 3:28 PM · Arma Reforger
speedwaystar updated the task description for T182465: [1.2.0.76] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned.
Thu, Jul 4, 3:28 PM · Arma Reforger
speedwaystar added a comment to T182628: AI units seems to be no longer vault or open the gates in the areas with navmesh patches.

@Socrates
oh, interesting. i just tested T181274: AI weird movement behaviour on the new build and it looked like it had been fixed.

Thu, Jul 4, 3:03 PM · Arma Reforger
speedwaystar added a comment to T181274: AI weird movement behaviour.

this appears to have been fixed in 1.2.0.76. thanks!

Thu, Jul 4, 2:59 PM · Arma Reforger
speedwaystar renamed T182405: [1.2.0.76] M15 AT Mine deployment: inconsistent options display when planting from [1.2.0.70] M15 AT Mine deployment: inconsistent options display when planting to [1.2.0.76] M15 AT Mine deployment: inconsistent options display when planting.
Thu, Jul 4, 2:59 PM · Arma Reforger
Socrates added a comment to T182628: AI units seems to be no longer vault or open the gates in the areas with navmesh patches.

Debug tile regeneration 3x3 fixed this problem, so there's something with the patch generation.

Thu, Jul 4, 2:55 PM · Arma Reforger
speedwaystar added a comment to T182465: [1.2.0.76] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned.

tested, persists in 1.2.0.76

Thu, Jul 4, 2:55 PM · Arma Reforger
speedwaystar renamed T182465: [1.2.0.76] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned from [1.2.0.70] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned to [1.2.0.76] {GM Save} Repeatable crash when loading a GM save containing BTR with the gunner slot manned.
Thu, Jul 4, 2:55 PM · Arma Reforger
Socrates added a comment to T182628: AI units seems to be no longer vault or open the gates in the areas with navmesh patches.

@speedwaystar
Yeah, not here, but I'm seeing it too, especially on patrol behaviours.

Thu, Jul 4, 2:55 PM · Arma Reforger
R34P3R created T182631: InventoryStorageManagerComponent can only handle one AttachmentAttribute.
Thu, Jul 4, 2:52 PM · Arma Reforger Modding
Blackheart_Six added a comment to T182474: Task does not complete after death.

Yes. Everytime.

Thu, Jul 4, 2:37 PM · Arma Reforger
speedwaystar added a comment to T182628: AI units seems to be no longer vault or open the gates in the areas with navmesh patches.

do they, in addition to not vaulting the obstacle, also start to stutter-move around it, as shown here?

Thu, Jul 4, 2:37 PM · Arma Reforger
speedwaystar added a comment to T166295: 0.9.5.116: Game Master radio channels propagate infinitely, growing every time you control an NPC [game master] [remote server] [radio].

this has been fixed, so you can close the ticket.

Thu, Jul 4, 2:31 PM · Arma Reforger
Geez added a comment to T181684: ever since 1.25 ive been getting kicked for query timeout.

There has been a small change which should improve the behaviour for now.

Thu, Jul 4, 2:30 PM · DayZ
voudou added a comment to T181684: ever since 1.25 ive been getting kicked for query timeout.

Played a few hours without any error occur since newest dll file.

Thu, Jul 4, 2:25 PM · DayZ
Geez added a comment to T182474: Task does not complete after death.

Hello Blackheart_Six.
Do you still experience the issue consistently on the current version? And if yes, how often does it appear?

Thu, Jul 4, 2:25 PM · Arma Reforger
BIS_fnc_KK claimed T159917: Projectile incoming sounds doesn't work if shot was fired from a distance more than a ~1000m.
Thu, Jul 4, 2:07 PM · Arma 3
JaffaCakes added a comment to T173954: DayZ Hotbar and Bleed Bug.

This is still definitely an issue. I have experienced both the blood splatter and hotbar issue today on official servers with no mods. The other people I play with also say they are experiencing this occasionally.

Thu, Jul 4, 1:49 PM · DayZ
Socrates created T182628: AI units seems to be no longer vault or open the gates in the areas with navmesh patches.
Thu, Jul 4, 1:45 PM · Arma Reforger
Renewgummie created T182627: https://www.facebook.com/groups/1123779878707878.
Thu, Jul 4, 1:38 PM · Arma 3
purechaos added a comment to T182625: Arma Reforger - Tutorial Map Navigation wrong coordinates.

I remember when i bought the game, stayed in that phase for 30 minutes, left assuming I didn't know anything about maps. Turns out it was the game all along...

Thu, Jul 4, 12:51 PM · Arma Reforger
Geez added a comment to T182408: [1.2.0.76] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them.

Thank you, can you please share your save with us?

Thu, Jul 4, 12:30 PM · Arma Reforger
TRAGER updated the task description for T159917: Projectile incoming sounds doesn't work if shot was fired from a distance more than a ~1000m.
Thu, Jul 4, 12:23 PM · Arma 3
FUBAR88 added a comment to T181684: ever since 1.25 ive been getting kicked for query timeout.

@Geez, I believe we've resolved the issue based on our tests, which show promising results, eliminating the problem—at least during the testing phase.

Thu, Jul 4, 12:23 PM · DayZ
VYKIXHosting added a comment to T181594: DayZ RCON.

We also have this problem.

Thu, Jul 4, 12:17 PM · DayZ
speedwaystar added a comment to T182408: [1.2.0.76] {AI} {Driving} The driving AI is magically aware of distant AT Mines and plots its route to avoid them.

I was able to reproduce this consistently. the AI would *never* drive towards the road blocked by mines, it would always pick another route.

Thu, Jul 4, 11:46 AM · Arma Reforger
speedwaystar added a comment to T180806: UNPLAYABLE SERVER // DAYZ EU - DE1278.

the servers run by BI are clearly marked with the word "official" somewhere in their name. all other non-official servers are run by random members of the public. BI have no control over public servers, their hardware, or anything else to do with them. in addition, this server is heavilly modded, and is running DAYZ which is a total conversion mod. it's not BI's job to debug problems when they may very possibly be introduced poorly-coded mods.

Thu, Jul 4, 11:45 AM · DayZ
speedwaystar added a comment to T182598: Offical servers bad performance.

related to T182085: Bad servers? and T181059: Terrible lag on official servers

Thu, Jul 4, 11:45 AM · Arma Reforger
marwanbd83487 added a comment to T182598: Offical servers bad performance.

you can see that alot of users ALWAYS complain about the server's performance in discord,arma reforger offical discord channels

Thu, Jul 4, 11:38 AM · Arma Reforger
marwanbd83487 added a comment to T182598: Offical servers bad performance.

i honestly couldn't say exactly,it happens quite randomly on multiple servers
what i do isthat whenever a server gets a bad fps drop i just leave to a different server,fortunately there is alot of servers
what i think the solution to this would be the ability to vote restart server just like a2 and a3, or an active BI staff/moderator/sysadmin on discord/ingame ,that we can reach whenever there is an issue with the servers

Thu, Jul 4, 11:38 AM · Arma Reforger
Geez changed the status of T182625: Arma Reforger - Tutorial Map Navigation wrong coordinates from New to Awaiting internal Testing.
Thu, Jul 4, 11:34 AM · Arma Reforger
Geez changed the status of T182602: Feature request: add ability to lock and unlock compartments in runtime from New to Feedback.
Thu, Jul 4, 11:34 AM · Arma Reforger Modding
Geez changed the status of T182610: AI's inconsistently follow the order of waypoints from New to Assigned.
Thu, Jul 4, 11:34 AM · Arma Reforger Modding
Geez changed the status of T182592: Show bookmark filepath in reverse order or as just the filename from New to Assigned.
Thu, Jul 4, 11:34 AM · Arma Reforger Modding
Geez changed the status of T182601: Feature request: ability to add slots to SlotManagerComponent in runtime from New to Feedback.
Thu, Jul 4, 11:34 AM · Arma Reforger Modding
Geez changed the status of T182599: Ternary and Null conditional operators from New to Feedback.
Thu, Jul 4, 11:34 AM · Arma Reforger Modding
Geez changed the status of T182622: Navmeshes generation at high altitudes from New to Assigned.
Thu, Jul 4, 11:31 AM · Arma Reforger Modding
Twizted86 renamed T182625: Arma Reforger - Tutorial Map Navigation wrong coordinates from Tutorial Map Navigation wrong coordinates to Arma Reforger - Tutorial Map Navigation wrong coordinates.
Thu, Jul 4, 11:31 AM · Arma Reforger
Twizted86 created T182625: Arma Reforger - Tutorial Map Navigation wrong coordinates.
Thu, Jul 4, 11:30 AM · Arma Reforger
Twizted86 edited Additional Information on T182625: Arma Reforger - Tutorial Map Navigation wrong coordinates.
Thu, Jul 4, 11:30 AM · Arma Reforger
Geez changed the status of T182608: Server mod list showing as 0B size from New to Assigned.
Thu, Jul 4, 11:30 AM · Arma Reforger