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- haneryhasan (haneryhasan)
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it also seems to stop at a specific point in the loading right before u load the server
Hello SignofTerror.
Please use the ingame report feature.
Regards,
Geez
Hello MikeSpike2001.
Please try the following:
Nothing you can do from your end unfortunately. This has to be fixed on our side.
Resolved for 1.27
Please tell me what I need to do? What exactly causes such problems?
Hello again.
The issue has been confirmed internally and is being worked on.
In T187132#2717714, @Smola wrote:Why do you need an IP server?
If it crashes in other games too, why do you report it here? It has nothing to do with the game.
Why do you need an IP server?
In T187132#2717169, @Geez wrote:Hello Smola, please provide the server ID/IP.
Regards,
Geez
In T186950#2717474, @Geez wrote:I can provide you with my project folder if it'll help you guys any to trouble shoot what I'm experiencing.
yes please
This is really neat!
I can second this happens.
Reason: Access violation. Illegal read by 0x7ff6d5e9d67e at 0x0
So you ended up telling them... ffs
no joy. crash. Also in other games, BF4, FS2020.
One potential workaround is to render everything required on a single texture, and then adjust UVs to show specific areas of it as done in this PR
https://www.mediafire.com/file/k8c1w88wlaoa5qx/2024-12-11+09-59-58.mkv/file Video of the problem
I can provide you with my project folder if it'll help you guys any to trouble shoot what I'm experiencing.
I sincerely apologize for the wrong information. The problem happens whenever I go to duplicate the UAZ_469.et file as long I don't touch the actionsmanagercomponent it works okay'ish but it uses the uaz_469 bones instead of mine. I also have the change the animation in vehicleanimationcomponent the animation instance to something else to make my wheels line up but the collision wheels don't line up they get scrambled. I can provide you with my project folder if it'll help you guys any to trouble shoot what I'm experiencing.
Resolved for 1.27
Latest actions taken, thinking about anything that might trigger memory or access issues -
Hello Tactical_Force.
This issue is related to your mod. Why did you list "Modded: No"?
Also without providing said mod there is nothing we can do on our end.
thanks for replying and your work
Hey im sorry I got issues not related to this
Resolved for 1.27.
Also considering we were not able to reproduce the issue so far, there is not much we can do on our end.
Hence if there is any information which would lead us under which circumstances the bug occurs, please let us know so we can resolve this for the future.
Wow its been several days because of you
... which only happened because your guy didnt forward my issue
Wow its been several days because of you
Resolved for 1.27
Resolved for 1.27
Resolved for 1.27
In T177842#2544777, @sileed wrote:the carnival areas are all painted with usageflag "lunapark" in the areaflags.map file (along with many other locations painted with other usage flags. Use economy editor and files from BI github https://github.com/BohemiaInteractive/DayZ-Central-Economy/geometry dash/tree/master under CETool to edit your own or just to look at what they did