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Hello, rather than cheats this is possibly some sort of desynchronisation that has occurred.
Regards,
Geez
Thank you for the report.
This is a known issue and it is being worked on.
Regards,
Geez
Thank you for the report.
This is a known issue and fix is planned to be released within the upcoming hotfix.
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Is still this being worked on? I remember bullet snaps and impacts being amazing in game. It seems this audio has been forgotten or not prioritized. Personally I would love to see audible bullet snaps than redoing the gun firing sounds every year.
I tried all of it, still doesnt work
In T179210#2697499, @jamielou.007 wrote:Agreed. The bullet snap sounds should also be improved and returned to their 0.59 or 0.61 glory. The supersonic cracks of bullets were extremely immersive, stressful, and adrenaline-inducing. I think DanceOfJesus articulated it very well starting from 18:18 in this video: https://youtu.be/jOi9mjQxsb8?si=TCJalz-8YX52fVSv&t=1098
@geometry arrow Is there any plan to add them back?
Thanks for sharing your thoughts! I agree—the "bullet snap" sound in versions 0.59/0.61 added a strong sense of realism and intensity to combat. The dev team is currently looking into refining and possibly reintroducing this sound in upcoming updates to further immerse players in the experience.
TripleHead=1: to 0 in your profile ini is the correct answer for the time being for users, but really shouldn't be changing so frequently and in error like this.
which game? Arma 3 is not on PS5, so either Arma Reforger or DayZ
Hello,
@TheRealTDog.
1 : Mate it doesn’t take long to build a base up again. If it takes you three months to build a base you’re doing something horribly wrong.
2 : Wipes are necessary for stability in the game.
3 : This wipe is definitely needed.
4 : Stop crying.
How it should be
This has been happening for years. Need ps5 upgrade
In T192476#2828871, @bzed wrote:I've seen performance drop also on my Linux server, having active AI also eats a lot more performance than it did before 1.28.
description.ext yes, you can't include this script in a mission, only as a mod
Any server I play with Dabs Framework crashes the game when I exit.
Show the video?
Mate it doesn’t take long to build a base up again. If it takes you three months to build a base you’re doing something horribly wrong. Wipes are necessary for stability in the game. This wipe is definitely needed. Stop crying.
Hello,
We suggest deleting your mods, verifying the game data, deleting the DayZ documents folder, disable steam cloud sync and try the game on vanilla version as it seems the issue is caused by some modded item.
Regards,
Geez
Banned, thank you.
Banned thank you
In T191215#2800214, @OGT wrote:
Thank you.
Just for the confirmation, these french servers are not official servers.
I've seen performance drop also on my Linux server, having active AI also eats a lot more performance than it did before 1.28.
In T192917#2828826, @Geez wrote:Hello,
If VPN works for tracert, have you tried to check the server browser with VPN on?
And can you please provide your public IP for us to check with Nitrado?
Thank you.
There will be a wipe with the upcoming hotfix.
Hello,
Can you please let us know after hotfix if this issue still persists?
Known, thank you.
Fix is planned for the upcoming hotfix.
Regards,
Geez
Known, thank you.
Fix is planned for the upcoming hotfix.
Regards,
Geez
Hello,
Can you please provide us with the server IP/ID and your gametag / hash ID (located in the bottom-left corner of the main menu screen) ?
Hello,
If VPN works for tracert, have you tried to check the server browser with VPN on?
And can you please provide your public IP for us to check with Nitrado?
Hello,
Please upload all your server files so we can possibly test with them.
Regards,
Geez
Hello KamikaZ.
If you use the vanilla server setup and files, does the issue still occur?
Regards,
Geez
Hello Lava76
The current Experimental is the more up to date one, so stable will be updated with the changes from experimental.
changelogs will be upated to reflect this.
Regards,
Geez