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Some additional steps if you guys have access to any Logitech headphones (which most likely wouldn’t be possible for you and your team to have all companies gear on hand)
I have Logitech G Pro X headphones:
Hello ThoughtLanguage.
Can you please provide more information in regards to your hardware? Especially headphones/mic models.
We were unable to produce the issue on PC on Experimental 1.2.1.127, unless you enable Listening to Mic in Windows settings, which are not related to the reforger game.
Version: Both current Stable and Exp (, 1.2.1.127)
Modded: No
Reproduction:
I'm very sorry... but I still don't understand... will you fix these bugs?
No. it's not there
Hello TilW.
Please provide the following:
@germinator2121 it should be in the same place as the errorlog.
In T185960#2695056, @Geez wrote:Hello germinator2121.
Unfortunately without a .mdmp file there is not much for us to go on.
You could try checking if this occurs without all the mods you have installed. If not, then the cause is in the mods and the mod creators will have to fix the issue on their end.
Regards,
Geez
Some more info: This only happens in sunny conditions: https://drive.google.com/file/d/16Y5PFFWcnh5AUMprSlhLUp5vXIBhbkiZ/view?usp=sharing
Not a bug, it's an engine limitation at the moment.
Hello germinator2121.
Unfortunately without a .mdmp file there is not much for us to go on.
You could try checking if this occurs without all the mods you have installed. If not, then the cause is in the mods and the mod creators will have to fix the issue on their end.
Regards,
Geez
Hi, do you have any updates ? Thanks
The 1- 10 - sec hitches I experience happen all the way from 175fps down to 60, seems like the problem doesn't occur as quickly on lower frame rates, as in it takes longer for the hitches to start.
In T185785#2694262, @Geez wrote:Hello everyone.
TrackIR has to update the software on their end. Everything should be in order for the 1.2.1 stable!
Regards,
Geez
Resolved for 1.3
Regards,
Geez
I can also supply images of cpu utilisation on linux with no spikes over 100 percent usage if that furthers my case
Geez,
Does reviewed mean that it has been passed on or the case is closed?
Thanks
Okay after a month I have been doing test. I am almost certain it is an arma reforger issue on 24h2 with x3d cpu's.
Hello everyone.
TrackIR has to update the software on their end. Everything should be in order for the 1.2.1 stable!
Regards,
Geez
Bro … it’s thinks from OFP lol 😜
As of 1.2.1.127, swapping between windows seems to be perfect. There's no freezing or stuttering on my end anymore.
In T171538#2429601, @RED.Misfit wrote:
In T185785#2691608, @Akibuua-FIN- wrote:I noticed the same thing, but the reason might be that for now TrackIR hasn't updated it's game list yet. Until now Reforger has been using Arma3 profile, but if there now is full support I would expect that it will require a specific Arma Reforger profile (so TrackIR will recognize Reforger as different game) which isn't there yet. You can of course use your Arma 3 profile once the game is recognized.
I noticed the same thing, but the reason might be that for now TrackIR hasn't updated it's game list yet. Until now Reforger has been using Arma3 profile, but if there now is full support I would expect that it will require a specific Arma Reforger profile (so TrackIR will recognize Reforger as different game) which isn't there yet. You can of course use your Arma 3 profile once the game is recognized.
agree so much with this, we need hand slot from dayz to hold items that are too big to fit in inventory
@IGOR_F
Try this. Most of the times it works.
Shut down Reforger and Steam.
Go to the directory where Steam stores game files and find "Battleye" folder (for example: C:\Program Files (x86)\Steam\steamapps\common\Arma Reforger\battleye). There's "Uninstall_BattlEye.bat" file. Run it and DO NOT do anything else.
Now just start Reforger. Battleye will be installed automatically when the game is being loaded.
Hello IGOR_F.
Can you please describe the issue in English?
Regards,
Geez
@Geez - No it was Regular AiWorld, but the settings in the default Prefabs are wrong. Viktor checked it and gived me the correct settings. The default one will be changed in the base prefab.