User Details
- User Since
- Feb 25 2015, 12:38 AM (512 w, 13 h)
Sat, Dec 14
Wed, Nov 27
@Geez - Hi, any Info about this?
Nov 18 2024
@Geez, this one is hard to reproduce, but please see attached Video: It does not make any different if you enter the Vehicle as Pilot, Co-Pilot or any other compartment. Sometimes you just die, without any reason. I think this bug is Physic releated. btw. only happens with dedicated server.
Nov 6 2024
@Geez - No problem and Thanks for the Info. Maybe it can be implemented in the next Exp. build
Nov 5 2024
Nov 4 2024
Already available in some mods.
Hi Geez, i try to make a Video in the next days. Because this only happens while playing on Dedicated and not EditMode/Workbench.
Nov 2 2024
Oct 30 2024
Some more info: This only happens in sunny conditions: https://drive.google.com/file/d/16Y5PFFWcnh5AUMprSlhLUp5vXIBhbkiZ/view?usp=sharing
Oct 26 2024
Oct 25 2024
@Geez, i uploaded 2 Packages with 3,7GB each. 2 times i got a Timeout, but then it worked fine.
@Geez - Thanks mate. I will try after converting all Models to the new Skeleton. Wish you a nice weekend.
Oct 23 2024
@Geez Can you please give me a update on this? I still need 4 - 5 trys (3 hours) to publish because of this Error. Ty
Oct 22 2024
@Geez - No it was Regular AiWorld, but the settings in the default Prefabs are wrong. Viktor checked it and gived me the correct settings. The default one will be changed in the base prefab.
Oct 21 2024
the problem is omnipresent. Some doors work, but many don't. And if an AI unit is supposed to walk through such a door, it can't. Please watch the video, it was created on EDEN in the city "Morton".
Oct 20 2024
Oct 16 2024
Update 16.10.20.24... im trying since 3 hours to upload! Same Error...
Oct 15 2024
Oct 13 2024
Modded:No.... the game starts with a ton of mods... disable all to check if the problem is mod related
Oct 10 2024
@Geez Update 10.10.2024 - still not working :-(
Oct 9 2024
Oct 5 2024
Oct 1 2024
@Geez - Thanks for your response. Hopefully the Workshop get fixed before next public Patch rolling out.
@Geez - I still have this issue. Can I assume that the error will be fixed? It's pretty annoying when you have to upload 5 - 6x 4GB and then the error comes up. The limited upload speed doesn't make it any better. Thanks
Sep 30 2024
How should BIS knows where this comes from, if you use a ton of MODs? Do you have the same issue on an regular Server without mods? If not, the problem comes from one of the mods.
Sep 29 2024
DEFAULT : Uploading status: 30% DEFAULT : Uploading status: 35% DEFAULT : Uploading status: 40% DEFAULT : Uploading status: 45% DEFAULT : Uploading status: 50% BACKEND (E): [RestApi] ID:[35] TYPE:[EBREQ_WORKSHOP_UploadAssetFile] Error Code:401 - Unauthorized, apiCode="Unauthorized", uid="1727633485201-139078", message="Unauthorized" DEFAULT (E): Uploading failed! Reason: "Unauthorized" RESOURCES (E): Publishing failed
Start the Server without mods. If its starts, try to add one mod by another to check which one crashes.
Sep 28 2024
DEFAULT : Uploading status: 80% DEFAULT : Uploading status: 85% DEFAULT : Uploading status: 90% DEFAULT : Uploading status: 95% DEFAULT : Uploading status: 100% BACKEND (E): [RestApi] ID:[15] TYPE:[EBREQ_WORKSHOP_UploadAssetFile] Error Code:401 - Unauthorized, apiCode="Unauthorized", uid="1727520353612-523841", message="Unauthorized" DEFAULT (E): Uploading failed! Reason: "Unauthorized" RESOURCES (E): Publishing failed DEFAULT : Checking pending worksh
Sep 27 2024
@Geez another Experimental Workshop problem from today: 27.09.24 - 16:38
Sep 25 2024
@Geez, today its not working again :-(
Sep 24 2024
Sep 23 2024
@Geez - Hi, experimental Workshop was down ~ 17.00. Now i uploaded 8 GB without issue. Seems fixed. Thanks
Sep 22 2024
Sep 20 2024
Hi, i still have this issue with 2 Models. I solved this by adding 3 enties to the Material override! But the model does only have 2 Materials (2 UV). Now i set the first Material in Slot0 then i leave Slot1 empty and the second one i put into Slot3. Now its working. But why i need to add 3 Materials to override if there are only 2 Materials in the base model?
Sep 13 2024
@Geez Hi, thanks for the update. My plan was to test it today and crateing a Video to reproduce.
Sep 12 2024
Please see the following Video: https://drive.google.com/file/d/17VsByhrikzkc9r5P5O9LczQwRwe8pRa_/view?usp=sharing
Sep 11 2024
@Geez Hi Geez, let me check this after work, maybe i can reproduce the issue and can spend more info.
Sep 9 2024
Sep 8 2024
Sep 1 2024
Aug 31 2024
Aug 30 2024
Did you try to bind the Variable "Stance" to the WeaponAnimationComponent?
Aug 22 2024
Ok thanks, did not know that the base class did not need to have doors.
Aug 20 2024
@Geez Can i help you with this? i can also do a Video with better quality and/or slow motion.
Hello Geez and thanks for your response. The problem was related to "SCR_PlayerData" where the floats where not set correctly by my side. So, the super method was not able to get the Data. I already tryed to delete this Post, but did not found a way how i can do this. Sorry for the waste of time.
Aug 19 2024
Game Version number: - Current - 1.2.0X
Modded?: - We can reproduce it with and without mods on the position.
Aug 17 2024
+1
Aug 14 2024
Aug 12 2024
Aug 10 2024
Aug 8 2024
Jul 22 2024
Still happend in 1.2.0.92
Jul 20 2024
Just an update from today: Need to make a small HotFix... Prefab Update with 4kb size but had to upload 3,8GB... makes no fun
Jul 19 2024
Jul 10 2024
Wow, I didn't expect that. That makes fragmentation all the more important.
Limiting stuff for XBOX... i think over 90% playing Arma on PC?
Jul 8 2024
Maybe we can also compare all Files with the CRC Checksum and only uploading the updated files. If you just like to make a small Hotfix, you have to upload the whole 4,8 GB