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Missing Sight Getter (BaseSightComponent)
Assigned, NormalPublic

Description

Hey,

Currently there is a Setter and a Getter for Sight Range:

CharacterControllerComponent.SetSightsRange(int index);

and

BaseSightsComponent.GetCurrentSightsRange();

But with this, you can not do much, because there is no Getter, to get all available Ranges (SightRangeInfo)

So, if you like to use "SetSightsRange(int index);" how do you know if the index exists and what is the range on such index.

It would be good to add a new getter on "BaseSightsComponent" - ".GetAvailableSightRanges(out array vector)" to get all available Ranges.

After this "SetSightsRange(int index)" is much more usefull and controllable.

Details

Severity
Tweak
Resolution
Open
Reproducibility
N/A
Operating System
Windows 11 x64
Category
General

Event Timeline

R34P3R created this task.Tue, Apr 29, 12:25 PM
Geez changed the task status from New to Assigned.Tue, Apr 29, 1:18 PM