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ItemPreviewManagerEntity does not care about Entity position
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Description

If you change an attachedEntity position with:

InventoryStorageSlot.SetAdditiveTransformLS(vector);
or:
InventoryStorageSlot.OverrideTransformLS(vector);

The new position will not updated/set in "SCR_InventoryMenuUI / ItemPreviewManagerEntity".

So if you open the Inventory or weapon inspection, the Entity is still on the wrong position. But in the main world, the position is updated correctly.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Category
General
Steps To Reproduce

Change a weapon attachment position with "SetAdditiveTransformLS" or "OverrideTransformLS"

Open the inventory or weapon inspection.

Position is not updated on preview.

Event Timeline

R34P3R created this task.Wed, Apr 30, 7:18 PM