Hi,
if you use "TryEquipRightHandItem" on controller to equip a weapon without Animation, the Sync gets broken.
m_CharacterControllerComp.TryEquipRightHandItem(weapon, EEquipItemType.EEquipTypeWeapon, true);
- Weapon is no longer held in hands by other clients (only by the local one)
- You can no longer deal any damage with the weapon (even if the weapon is shooting on the local client, but not on ther clients)
- You can no longer reload the weapon