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TryEquipRightHandItem from Controller brakes Sync
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Description

Hi,

if you use "TryEquipRightHandItem" on controller to equip a weapon without Animation, the Sync gets broken.

m_CharacterControllerComp.TryEquipRightHandItem(weapon, EEquipItemType.EEquipTypeWeapon, true);
  • Weapon is no longer held in hands by other clients (only by the local one)
  • You can no longer deal any damage with the weapon (even if the weapon is shooting on the local client, but not on ther clients)
  • You can no longer reload the weapon

Details

Severity
None
Resolution
Open
Reproducibility
Always
Operating System
Windows 11 x64
Category
General

Event Timeline

R34P3R created this task.Sat, May 17, 10:33 AM