In T183253#2645786, @purechaos wrote:@speedwaystar If it is a milsim it would be toggleable just like ArmA 3 (difficulty settings).
RECRUIT - Instantaneous repack (your suggestion)
REGULAR - Repack with progress bar
VETERAN - More time on progress bar?
ELITE - Dayz's repacking mechanism, bullet by bullet.
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Apr 23 2025
Apr 23 2025
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Oh, got it. I don鈥檛 see that info on my end, and the Steam patch notes don鈥檛 mention it.
In T187330#2797118, @Ciberdead wrote:This ticket is marked as resolved, does it means its something that will be fixed for the next patch or is it just "known" by the devs and fixed someday ?
Lets change the filders the UI of filters :
- Add a double slider for ping (for people medium is >120, for other its > 90)
- Add an "Other" category for :
- PVP/PVE/PVPVE
- 1st person only / 3rd person only / Both
- No vehicles (true/false)
It's annoying to search for the fair servers, some admins use 1PP or 1PV or first person in the server name. So please add a first person only filter, in the server browser.
That would be a huge + if we have functionnal mirrors !
Ciberdead added a comment to T191269: [Feature Request] (Conflict) {Armory} Add an action to load a saved loadout.
Export as XML/Json and import back to the game
Maybe a TAG like "Fixed - Wainting to publish/test" or "Fixed - Next Patch"
lwing added a comment to T190760: [Feature Request] (Ammunition Supply Point|Armory|Arsenal) Move 200rnd M240 Belts to Heavy Vehicle Depot(Maintenance Point) ammo box.
In T190760#2795536, @PR9INICHEK wrote:It is possible that these items can still be removed from the arsenal and for all vehicles that use a machine gun, add an action for loading it with the required type of supplies.
As has already been done on the LAV-25
Ciberdead added a comment to T191291: [Feature Request] (Conflict) Add radio backpacks to radio relay at Main Operating Base.
Just no, its not logical nor usefull. also would lead to exploit or toxic traits.
This ticket is marked as resolved, does it means its something that will be fixed for the next patch or is it just "known" by the devs and fixed someday ?
I don't think it's intended as modded server had to implement themself an automated restart of their server or else it would just be stuck while loading the new scenario and if we could simply load a scenario right after we absolutely would.
Geez changed the status of T190948: Official Capture and Hold scenario CAH_Castle is broken (JIP Error) from Awaiting internal Testing to Confirmed Internally.
Geez changed the status of T189249: 1.3.0.84 Exp Colorful BRDM2 Wreck from Awaiting internal Testing to Reviewed.
Hello, we have tested this on our end but we were unable to reproduce.
Regards,
Geez
Geez changed the status of T190901: Desctruction of Buildings. CowShed: LampStreet ... will not be deleted from Awaiting internal Testing to Confirmed Internally.
If it indeed is the same issue then the current behaviour is intended for the time being
Hello,
I suppose so since the description is really similar, what i can tell for sure is that it's been mentioned in the arma reforger discord here : https://discord.com/channels/105462288051380224/976155351999201390/1355521871096971417
Geez closed T187680: Vehicles slide off when placed in Game Master if terrain is not level as Resolved.
Geez changed the status of T189310: high caliber rounds failing to penetrate windows in CowShed_E_01 from Awaiting internal Testing to Confirmed Internally.
Geez changed the status of T191291: [Feature Request] (Conflict) Add radio backpacks to radio relay at Main Operating Base from New to Feedback.
Geez changed the status of T191270: [Feature Request] (Conflict) Create a FIA Field Hospital at random bases from New to Feedback.
Geez changed the status of T191269: [Feature Request] (Conflict) {Armory} Add an action to load a saved loadout from New to Feedback.
Geez changed the status of T191263: [Feature Request] (Conflict) Give more experience for eliminating an FIA depending on his role from New to Feedback.
Geez changed the status of T191262: [Feature Request] (Conflict) Show warning that experience will not be gained if supplies travel less than 200 meters from New to Feedback.
Geez changed the status of T191187: [BUG - SEVERITY: 8/10] Arma Reforger: mic bug from New to Reviewed.
Geez changed the status of T191166: Request: Configure AI skill/ perception from game master from New to Feedback.
Geez changed the status of T191154: All mirrors in the game dont reflect anything from New to Feedback.
Geez changed the status of T191127: Feature Request: Expanded ingame Admin Commands and Expanded RCON Functionality for Arma Reforger from New to Feedback.
Geez changed the status of T191108: New a way to stop steam from downloading updates from New to Feedback.
Geez changed the status of T191239: LAV has misconfigured materials from New to Awaiting internal Testing.
Geez changed the status of T191228: [Scenario Framework] Layer Task Defend Earlier Evaluation Broken from New to Awaiting internal Testing.
Geez changed the status of T191197: weapon fires without input when exiting map or inventory from New to Awaiting internal Testing.
Thank you for the report.
This has been reported previously and it is being worked on. Closing the ticket as it is a duplicate.
Regards,
Geez
Geez changed the status of T191168: Weird Keybind Interaction with Radio Set to Mouse 4 with Backpack Radio and Normal Radio from New to Awaiting internal Testing.
Geez changed the status of T191123: Animation Bug while running with pistol from New to Awaiting internal Testing.
Geez changed the status of T191117: Explosive configuration leads to damage issues from New to Awaiting internal Testing.
Geez changed the status of T191115: ArmA Reforger huge bandwidth consumption from New to Awaiting internal Testing.
Geez changed the status of T191111: HE grenades in the game do too much damage to crews in armored vehicle from New to Awaiting internal Testing.
Geez changed the status of T191321: Animation bug with M249 Magazine from New to Awaiting internal Testing.
Hello HideoutKitty.
Is this the same issue as described here? https://feedback.bistudio.com/T191109
Geez changed the status of T190048: UAZ Open / Close Rear Door UI Missing from Awaiting internal Testing to Confirmed Internally.
Geez changed the status of T186559: Idle crouch broken when holding resupply pack or medical kit in hand from Awaiting internal Testing to Confirmed Internally.
Geez changed the status of T189741: [1.3.0.102] Helicopter Rearm Stations missing GM icons from Awaiting internal Testing to Confirmed Internally.
Geez changed the status of T186007: Deploying detonator at the three story white building north of coastal base morton places the detonator through the floor from Awaiting internal Testing to Confirmed Internally.
Geez changed the status of T188950: [Reforger Conflict Bug: ] Sandbag walls can be destroyed with smoke grenades from Awaiting internal Testing to Confirmed Internally.
Geez changed the status of T190834: AI using static machine-guns or nests never perform reload. from Awaiting internal Testing to Reviewed.
Hello, we have tested this on our end but we were unable to reproduce the issue.
Regards,
Geez
Geez changed the status of T190827: No interaction between barbed wire and vehicle from Awaiting internal Testing to Confirmed Internally.
Geez closed T191109: After game is complete the server initiates the restart countdown but never restarts after the 1.3 update as Resolved.
Hello AJinDaHouse.
This is intended for the time being.
You can find the server you were connected to in the "Recently played" tab of the server browser a minute or two after it shuts down.
Regards,
Geez
Geez changed the status of T190869: AutoReload Startup parameter not working as intended. from Awaiting internal Testing to Reviewed.
Hello TPMTactical.
It does work as intended - with -autoreload disable server should hang on 00:00 timer and never restart until its manually shut down.
For the desired result, the -autoshutdown CLI parameter that was introduced to ensure correct server shutdown process.
Regards,
Geez
Geez changed the status of T189217: Eyeballs visible when using a mortar scope in 1st person. from Awaiting internal Testing to Confirmed Internally.
AtkinsA added a comment to T190488: Handheld radio stops sending outgoing comms after deploying radio backpack.
This is happening more often in 1.3 stable.
Also a variation of this bug is when the handheld radio stops working and you don't even get this red icon on top of speaker icon.
Sometimes respawn doesn't correct this, sometimes it does.
These mass bootings with error 6 STALLED affect all platforms and seems to be more frequent after 1.3 stable. Saved loadouts are gone after reconnecting as well radiobackpacks if you were solo in the squad or all squad members got the boot.
There must be something that BI can do about these mass stallings? It is a everyday scene to see 5-10 ppl get booted at once and then they reconnect and after a while it is time for another batch of ppl to get the boot and this just keeps happening and happening. Every server, every round. Why isn't this talked about more?
This isnt caused by some random software because this affects PS5 and Xbox as well. Ppl get mass booted from servers every now and then and most of the time it is still STALLED error that ppl get. This should be nr. 1 thing that BI should be looking into.
In T168922#2796021, @C4pt41nNo0b wrote:But could you be more exact in how the suggested "disable platoon channel" feature/functionality would have to look like or work?
Just add server side options to set minimum values for these settings. This way PVP server admins can limit these "cheats" while in GM/PVE/single player can still enable minimum values if they want to.
There has been a lot of requests in other forums (reddit, steam, discord) to make platoon chat only available for squad leaders.
AtkinsA added a comment to T190874: Weapon ADS disabled when removing optic - Returns when optic is re-installed.
I have encountered this issue every now and then with Ps5. It is a rare bug.
Apr 22 2025
Apr 22 2025
Geez changed the status of T191292: Drop FPS at open Map and Inventory from New to Awaiting internal Testing.
Geez changed the status of T191307: Error when playing Arma Reforger online from New to Need More Info.
Hello Oleksii.
Is this a community or official server? Does the server run any mods?
Thank you for the report.
This is a known issue and has already been fixed on our internal version. The fix is coming in one of the future updates.
Regards,
Geez
Geez changed the status of T189847: GameMaster Avatar Direction Glitch from Awaiting internal Testing to Reviewed.
Hello inkerdink.
We have tested this on our end but we are unable to reproduce any issues.
Regards,
Geez
Geez changed the status of T190486: Game crashes on second run of the same scenario from Need More Info to Reviewed.
Thank you.
If the issue is related to the modded content then there is not much we can do on our end. The modded content has to get fixed by the mod creators.
Regards,
Geez
Geez changed the status of T189971: No injury icons appearing on the body after player inspection from Awaiting internal Testing to Feedback.
Geez closed T188750: In the end of wrench repair animation - your gun teleports inside the wrench as Resolved.
Wont be fixed for reforger.
Geez changed the status of T190874: Weapon ADS disabled when removing optic - Returns when optic is re-installed from Awaiting internal Testing to Reviewed.
Hello,
we have tested this on our end but we are unable to reproduce the issue.
Regards,
Geez
Geez changed the status of T189781: [1.3.0.102] (LAV-25) FPS drops significantly after hitting LAV-25 from Awaiting internal Testing to Confirmed Internally.
Thank you for your feedback.
Geez closed T189251: [1.3.0.84] (LAV-25) The driver sits too low and cannot see what is in front of him as Resolved.
Hello,
According to the dev team this is as designed.
Regards,
Geez
Some guy on YT explained it well too : https://www.youtube.com/watch?v=yWc7RQXqjoA&ab_channel=Jezzy95
Ciberdead added a comment to T190770: [Feature Request] (Conflict) Give a reward for transporting supplies during delivery from point A to point B.
One thing I thought recently was to have a way to reward people defending supplies point.
PR9INICHEK updated subscribers of T174150: [Feature request] (UI) More clearly show where the player with the radio backpack is. For example, add blinking or a colliding circle to it.
@Geez hi :)
PR9INICHEK updated subscribers of T174320: [Feature request] (UI) Add information about the vehicle the player with the radio backpack is in.
Not relevant, since the radio backpack is now a static object on the ground
Apr 21 2025
Apr 21 2025
Ciberdead added a comment to T190760: [Feature Request] (Ammunition Supply Point|Armory|Arsenal) Move 200rnd M240 Belts to Heavy Vehicle Depot(Maintenance Point) ammo box.
In T190760#2795536, @PR9INICHEK wrote:In T190760#2787758, @Ciberdead wrote:I'm quite divided with your suggestion, I agree having a way to make easier the "filling" of a vehicle's ammo would be great.
However it doesn't make a sens to remove ammo from an arsenal.
One thing I could think is to be able to change the right pannel in the arsenal. Instead of having the player, we could be able to select a nearby vehicle and load and unload stuff from the arsenal much easier.
It is possible that these items can still be removed from the arsenal and for all vehicles that use a machine gun, add an action for loading it with the required type of supplies.
As has already been done on the LAV-25
Later I will add a screenshot with an example of how it looks now.
I talked about categories nothing like the other tickets
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