In version .84 this problem is no longer there.
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Mar 5 2025
In T187409#2764634, @schmeckles wrote:Hi there,
We noticed this feature being added to Experimental, and I wanted to reach out regarding the admin limit. I currently operate 11 servers, and a cap of 20 admins isn’t practical for our needs. Would it be possible to increase this limit to 50?
Since this queue instantly grants admin access, I don’t see a risk of it being exploited for monetization. For those of us managing multiple servers—especially with over 60 staff members—50 would be the ideal number to ensure proper oversight and keep Reforger well-managed.
Would this be something you could consider? We’d really appreciate the flexibility!
Hi there,
Mar 4 2025
Duplicate T188872
TY
Resolved for 1.3.0.104 and higher.
So this will be an issue present in the next stable release? Will change the game a bit for sure
Resolved for 1.3.0.102 and higher
Fixed for one of the future experimentals
Resolved for 1.3.0.102 and higher.
Hello Snake1984
Area is not supposed to be moved. If you do move in real time in scenario, you have to make sure that the same operation is done for all join-in-progress players. This is not supported by default.
Regards,
Geez
Thank you for your feedback! This has been communicated to the designer team and will be taken into account.
Hello SirLucient.
We have tested this on our end but we were unable to reproduce the issue.
Regards,
Geez
Resolved for 1.3.0.102 and higher.
Resolved for 1.3.0.102 and higher.
Resolved for 1.3.0.102 and higher
Resolved for 1.3.0.102 and higher.
Resolved in 1.3.0.102 and higher.
Mar 3 2025
Hi, Any update on this? We currently run HLL servers and this feature is a must have. Please update this ticket we want to add Reforger to our arsenal.
It seems that all the problems from this ticket have already been fixed and it can be closed.
Duplicate T181075
Duplicate T181075
Relates to T183762
Relates to T179982
Relates to T165421
I have 16 AIs in my group.
There is just a limitation due to the capacity of the Mi-8
Relates to T189136
There are two main bases and 37 regular bases on the map
1.2.1.202:
Everon
General AILimit - 1024/1500
Active AILimit - xx/256
Relates to T187233
This wouldn't be a problem if it weren't for T189599
Relates to T187233
This can also contribute to a better interface.
Players will see a number and think about what it means and maybe start to figure it out and mark the points they will go to.
Hello. This is not a bug. The Plugin has to be attached to the slot that spawns the Trigger entity as it is just communicating information to the spawned entity in run-time. If used anywhere else, it won't work as it is not designed to do so.