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Jan 20 2019

Chubbs added a subtask for T82570: UAV Darter waypoints do not always work: T123050: Darter and Falcon waypoint and movement issues.
Jan 20 2019, 9:05 PM · Arma 3
Chubbs added a parent task for T123050: Darter and Falcon waypoint and movement issues: T82570: UAV Darter waypoints do not always work.
Jan 20 2019, 9:05 PM · Arma 3
Chubbs added a comment to T123050: Darter and Falcon waypoint and movement issues.

@Alwin Is this still being looked at? Seems to still be happening.

Jan 20 2019, 9:04 PM · Arma 3
Chubbs added a comment to T82570: UAV Darter waypoints do not always work.

This ticket was assigned to Adam, who hasn't been active since 2016 it seems. Can we get this reassigned?

Jan 20 2019, 8:58 PM · Arma 3
Chubbs added a comment to T82570: UAV Darter waypoints do not always work.
In T82570#1664972, @Lex wrote:

Open as Feature change
T120265
Merge tasks
T120263

Jan 20 2019, 8:56 PM · Arma 3
Chubbs added a comment to T76238: Analogue steering does not apply to tracked vehicles.

Did this get overlooked? Struggling with this issue right now.

Jan 20 2019, 8:53 PM · Arma 3

Apr 25 2018

Chubbs added a comment to T84076: Eden Editor - Possibility to edit missions with friends/multiple users.

Would be great to be able to edit missions as a group at the same time.

Apr 25 2018, 2:15 PM · Arma 3

Apr 18 2018

Chubbs added a comment to T63740: Allow rifles to be equipped in both the primary and secondary slot.

I think it simply comes down to "If I can carry a launcher on my back, then keeping in mind weight and size, how come I can't carry a lighter and smaller AR". Just make the slot able to put whatever in there and the players can choose how to use it - realistic or not.

Apr 18 2018, 3:27 PM · Arma 3

Jan 5 2018

Chubbs added a comment to T58577: Does not detect changes to audio device.

Possibly the same as https://feedback.bistudio.com/T77399

Jan 5 2018, 3:30 PM · Arma 3

Dec 14 2017

Chubbs removed a subtask for T82570: UAV Darter waypoints do not always work: T127153: After respawn I can't Be connected to UAV..
Dec 14 2017, 11:37 PM · Arma 3
Chubbs removed a parent task for T127153: After respawn I can't Be connected to UAV.: T82570: UAV Darter waypoints do not always work.
Dec 14 2017, 11:37 PM · Arma 3
Chubbs added a comment to T127153: After respawn I can't Be connected to UAV..

This is maybe because the terminal that is connected to the UAV is still connected, and still on the dead body. You can only connect one at a time.

Dec 14 2017, 11:36 PM · Arma 3
Chubbs added a comment to T82570: UAV Darter waypoints do not always work.

Not sure if that blocking task has anything to do with this one.

Dec 14 2017, 11:35 PM · Arma 3

Jan 21 2017

Chubbs added a comment to T82570: UAV Darter waypoints do not always work.

Fleeing returns false, however unwanted behavior continues

Jan 21 2017, 5:53 PM · Arma 3

Sep 14 2016

Chubbs added a comment to T82262: Decreased UAV functionality on higher difficulties, missing waypoint settings.

+1

Sep 14 2016, 2:36 AM · Arma 3
Chubbs added a comment to T82570: UAV Darter waypoints do not always work.

This is now happening more than ever, I cannot use UAVs at all using their autonomous waypoints and others are getting the same issues according to the comments in the youtube video. Can we get some word on this? Has it been acknowledged at least?

Sep 14 2016, 2:03 AM · Arma 3
Chubbs updated the task description for T82570: UAV Darter waypoints do not always work.
Sep 14 2016, 2:01 AM · Arma 3

May 10 2016

Chubbs added a comment to T82570: UAV Darter waypoints do not always work.

The status has been changed to assigned but it would be good to get an update on if this has been reproduced by BI or if there's enough to research into the problem... I'm sure the community can help out if there needs to be more evidence/testing.

May 10 2016, 11:08 AM · Arma 3
Chubbs added a comment to T82570: UAV Darter waypoints do not always work.

Here's a video of it. It seems to only be an issue in multiplayer, when I tested in the editor I could not reproduce.

In the video, the Darter had a shift-click waypoint going to the left and it was told to stick to 500 altitude. You can see how it attempts to fly left but fails as it spins in circles. (1~ minute video)

https://www.youtube.com/watch?v=zzNzfjT6kYg

May 10 2016, 11:08 AM · Arma 3
Chubbs added a comment to T82570: UAV Darter waypoints do not always work.

Hope this hasn't been overlooked... Adam does that video help you at all?

May 10 2016, 11:08 AM · Arma 3
Chubbs edited Steps To Reproduce on T82570: UAV Darter waypoints do not always work.
May 10 2016, 11:08 AM · Arma 3
Chubbs added a comment to T82284: New explosion sounds.

I only ask because if you're using speakers or headphones with a small frequency response range then you wouldn't be hearing the full sound of the explosions, so it kinda does matter.

That being said, those headphones have a 20Hz-20,000Hz frequency response, which is the range of human hearing so technically you should be hearing the full explosions...

Up-voted for bigger explosion sounds +1

May 10 2016, 10:58 AM · Arma 3
Chubbs added a comment to T82284: New explosion sounds.

Curious as to what speakers you are using?

May 10 2016, 10:58 AM · Arma 3
Chubbs added a comment to T75024: Halo to Parachute landing realism.

No matter how this is fixed, the current delay when landing needs to be addressed. It is possible for paratroops to land on their feet so it should be in Arma. Voted up

May 10 2016, 7:26 AM · Arma 3
Chubbs added a comment to T73313: All ArmaVerse in official DLC packs.

+1 to this. Would make joining servers at a lot easier. I've not played in certain communities because I can't find the correct map mod and it's so frustrating.

May 10 2016, 6:38 AM · Arma 3