This video is a recording of a halo to steerable parachute landing in vanilla Arma3, I'm using this video to report a request to change to the landing aspect, as to streamline or simplify it.
The issue of concern is that apon landing after parachuting, your character immediately lands on his feet, but then does a belly flop right after, during which your character's primary weapon is pulled from his back and then stands up relaxed, this cost so much time, its a waste as you have no control over your character til the animation finishes.
In combat i find this hard to use so i have to deploy somewhat far away as to avoid enemies after landing as my character isn't functional apon landing after the parachute.
All im asking is that once you land from parachuting that you stand ready to fire your gun, thats when the parachute folds down and disappears, having the belly flop, and then stand up casually has gotten me killed many times in a mission where I could not do anything, of course that is my fault for landing to close to the enemy but still a belly flop?!
A belly flop is not realistic, real people that use a steerable parachute, even the Navy Seals that do Halo and then parachute, land on their feet.
It would be better if the soldier were to stay prone and ready to shoot if the belly flop were kept, but in the game the character/soldier stands up and is in a casual/relaxed mode, i find this useless and a waste of time, from landing til you have control of your character is a wasted animation.