you are probably using some mods
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Oct 14 2021
Apr 15 2020
On non moving vehicles:
https://i.imgur.com/cA1QBPj.png
Aug 3 2019
you are probably using some mods
May 13 2019
Yes was fixed in
https://dev.arma3.com/post/spotrep-00079
Sep 28 2018
So what can we do to protect server from this?
Using https://community.bistudio.com/wiki/CfgDisabledCommands will make flares, smoke, flash not working
Sep 23 2018
May 13 2018
The Error: Object(x:xx) not found happen when changing gear (rapidly for best results).
Dec 12 2017
This cause massive performance issue in multiplayer.
Fix plz
Nov 29 2017
Can be reproduced with setunitloadout on a multplayer game.
Just run getunitloadout then setunitloadout from a client.
Mar 7 2017
I had this message 18,221 times in 4 hours for this object and it is like this every reboot.
10:01:41 Can't change owner from 0 to 2
10:01:41 Server: Object info 2:6182 not found.
10:01:41 Can't change owner from 0 to 2
10:01:41 Server: Object info 2:6182 not found.
10:01:41 Can't change owner from 0 to 2
10:01:41 Server: Object info 2:6182 not found.
10:01:41 Can't change owner from 0 to 2
10:01:41 Server: Object info 2:6182 not found.
Mar 6 2017
May 10 2016
Hello,
It seems that it is now fixed.
Thank you George of the jungle
up
Day 5: Dear diary, it's been five days since i reported this bug and it is still unnoticed, i'll keep checking everyday in the hope of a reply. I am not giving up !
so you answer everyone but me?
up
The remote tab show the correct number tho
http://playrust.com/devblog-74/#more-4374
facepunch 1, Bohemia 0
Without attacks there is more than 5 request/second (probably from server browser) so a caching system should be implemented for a2s_info
This need to be fixed
On server machine, returns the ID of the client where the object is local. Otherwise returns 0.
You can use it on the server only.
This is a real problem, combined with random spoofed ip and random source its really hard to block. You should use a cache system. A 4mbps can down a 1gpgs server protected with ovh ddos pro protection.
I have no idea how you cant reproduce this?
This is literally in every multiplaye game thousands and thoussands of this lines.
Do you even play your game?
Just run altis life or something.
Modding is part of this game so stop saying you wont fix things because this was no in vanilla arma3.
I upload you a RPT so you can see how useless it is for a real situation.
Please fix this one
probably uinamespace or some other namespace not beeing cleared.
Its super annoying, not only for this server but for every server manager
its more realistic with the Allah Akbar
same issue with extDB2 and ASM the load order is important.
I contacted Torndeco here https://github.com/Torndeco/extDB2/issues/53
He told me to contact you.
But i didnt cuz i exepected this kind of response because you are too busy making dlcs while im sitting at kavala with 30fps and a gtx 780
23:36:12 Error in expression <ffectCreate ["colorCorrections", 1999];
_ppColor ppEffectEnable true;
_ppColor p>
23:36:12 Error position: <_ppColor ppEffectEnable true;
_ppColor p>
23:36:12 Error Variable indéfinie dans une expression: _ppcolor
23:36:12 File A3\functions_f\GUI\fn_establishingShot.sqf, line 73
I have this everytime.
With extDB and a modified life_server
http://www.noelshack.com/2015-19-1431208865-2015-05-09-00001.jpg
http://www.noelshack.com/2015-19-1431208845-2015-05-09-00003.jpg
http://www.noelshack.com/2015-19-1431208851-2015-05-09-00004.jpg
http://www.noelshack.com/2015-19-1431208882-2015-05-09-00009.jpg
http://www.noelshack.com/2015-19-1431208876-2015-05-09-00008.jpg
http://www.noelshack.com/2015-19-1431208878-2015-05-09-00007.jpg
Wait for the servers to update too.....
I added 2 more crash dumps.
Windows 2008 R2.
Running Altis Life with extDB v35
Server crashing 5 times a day
I confirm this
Fix your game stop blame the mod it is the same on altis
Stop dlc
if (isServer) exitWith {};
Cmon you can do it.
Please allow us to do what we want with difficulties in multiplayers.
Its retarded i cant have veteran difficulty with group icons and my player map markers.
In soldat(regular) difficulty you can still see the tags if you scroll down...
Let us do what we want with difficulties in multiplayer please