Guns never get worn lol
You usually will die before you fire 3 full mags
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May 23 2025
Resolved for 1.28 stable.
Unfortunately there is no way for us to tell. It is possible someone glitched into your base.
Hello Eddy112.
Can you please provide more details? Any error? Are you able to send us report from the crash reporter?
In T192036#2811007, @Traqu wrote:This change is very good and could be even more than 38%
I don't know what kind of player would want to be repairing guns after their couple first firefights. This is just a tidious mechanic but necessary to give weapons that degrade value. It should be decreased not increased.
I have 10k hours in this game and hardlyever had my weapon delpete from normal shooting
You should also implement that the faster you shoot (spray and pray) the damage increases :)
No just no, this would create some weird prefire metagame I can already see it.
Just be sure to unify it for all weapons, all weapons should run down quicker, tundra? It will never get worn; 20-30 shots would be perfect to damage it a bit in terms of gameplay
Ah, just what the game needs for rifles to turn into waterguns that break after a box of ammunition. They should hold value as rifles that don't jam and thus be super reliable.
Update: We witnessed an M79 fire a 40mm PO-X grenade tonight and we have come to the conclusion that it may have been that FT encountered last week.
May 22 2025
Second. This functionality really is a must, really want to see this. Please Respond
Bug or hack took my tent build
Currently going through the entire A6 weapon mod and debugging it. I’ve been told that’s the only way to get rid of the crashes completely. It’s quite a task.
For me it gets rid of like 80% of the crashes. So it’s definitely helpful.
@Traqu nah, anything that makes durability worse on anything is a terrible change. all the durability changes do is screw over the solo player/players who don't base and just have infinite cleaning kits readily available. most weapons already deplete after having 3 full mags ran through them. literally the entire community is against this change and it's not just streamers either.
Hello Nate_LapT.
This is intentional at the moment. More info to come
Regards,
Geez
Yup it was because it wasn’t lowercase! Thanks!
Funny how you cry about less durable weapons and want to add backpack constraints, this one IS TERRIBLE
Sleeping I don't mind, as long as it would give also health regen buff
This change is very good and could be even more than 38%
Hello WULL1E.
This seems like some sort of mod related issue.
Does this occur just on a specific server? If so, please contact an admin to reset your character.
Regards,
Geez
Thank you for the report.
This issue should be resolved with 1.28 stable release.
Regards,
Geez
Hello Jvy_dawg07.
Can you please provide screenshots of the problem?
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Confirmed on our end, it is indeed case sensitive
How often are the crashes vs not using the mod?
crashes after logging into the game. immeadiatly
Will try this in a sec...
mdmp file
May 21 2025
Its an awful change. Completely unnecessary.
Also, I would really appreciate it if you could add an option to control brain hitbox disabling when wearing a helmet. I believe it's part of the same system, so it could be an entry in the damage zone definition, if zones need to be disabled when certain slots are occupied.
Resolved for 1.28 stable
This also applies to dynamic toxic zones, which have no gas poisoning effect at all.
A Little Clip https://youtu.be/GDGVRbj8WKU In this video an example of a dynamic toxic zone. I hold the gas filter in my hand and no effect.
Resolved for 1.28 stable
Hello, do you have more information as to how to produce this "stuck glitch" ? As we have tried at this exact spot but we cannot seem to get the character to become stuck.
Hello, this currently cannot be fixed due to engine limitations.
Hello,
Please use English language only when reporting into the feedback tracker.
Also all hacking incidents are being investigated by BattlEye.
Regards,
Geez
@Geez
I tested it on the official servers (though not as extensively as on my private server). It didn't occur on the official servers.
May 20 2025
New one from our server, first one i have seen with a weapon name on it
In T191992#2810023, @Geez wrote:Hello Antaresss.
Such error can occur when:
- Your computer is too slow to handle the processing in time
- Your Internet is too slow to send the data in time
- The server is too slow to process the recieved data in time Or mix of all of the above. Regards, Geez
Sure, I can do that and I will send you all the information you requested.
In T191992#2810074, @Antaresss wrote:My connection is wired and extremely stable because I do livestreams and stuff like that.
I've already read this topic on Reddit, and changing the nickname does work, but shouldn't it be some error in the game itself? Is there a possibility that I can send you some LOGS for analysis and check what exactly is happening, perhaps?
Resolved for 1.28 stable.
Hello, can you please send your mission files?
My connection is wired and extremely stable because I do livestreams and stuff like that.
I've already read this topic on Reddit, and changing the nickname does work, but shouldn't it be some error in the game itself? Is there a possibility that I can send you some LOGS for analysis and check what exactly is happening, perhaps?
test internet connection and speed
try a different network (If possible, connect PC to a different internet connection (such as a mobile hotspot or another WiFi) and try joining server. If you don’t get the error, your home network might be the issue)
try wired connection (If you’re using WiFi, try connecting via Ethernet to rule out wireless issues)
Ok... so... Geez, What tests can I do to prove to you whether this error is local or not?
Resolved for stable 1.28
Hello Antaresss.
Such error can occur when:
- Your computer is too slow to handle the processing in time
- Your Internet is too slow to send the data in time
- The server is too slow to process the recieved data in time
Or mix of all of the above.
Regards,
Geez
Can submit a feedback ticket for the team yes. Thank you.
as it turned out, having removed all the edits to the skeleton for the player 8:09:13.01 MATERIAL (E): Object dz/characters/bodies/player_testing.xob - cannot load material cross_red.emat
still breaks...
In T189923#2809806, @nachoooo wrote:If I were you, I'd reach out to the creator of the A6 weapon mod and see if they have an updated version or try running it without the A6_Gunplay
Dragging to/from inventory has been laggy for a while.
its not???? Yes this was a modded server but surely it should be possible anyway! Maybe a change we should add? @Geez