Hello,
could you please verify your game files via Steam?
https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335
After then, please try to run your Arma as an admin.
Thank you.
Hello,
could you please verify your game files via Steam?
https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335
After then, please try to run your Arma as an admin.
Thank you.
Agreed. Waiting for this too long...but for whatever reason I guess those improvements will come on those Dlcs..
YEEEESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS!!!!!!!!!
I know, same here. I'm just really confused as to why they would take it out in the first place.
Like, it's obvious that moving features from A2 to A3 isn't hard (look at autohover, landing autopilot, high command, how locking works, and the entire squad management system, just to name a few), so I don't see why they would take a more complex system and simplify it. It just removes depth from the game, adding to the effect that "there's no content" as everyone says.
It would be almost like taking ejecting from aircraft out. Sure, you don't use it *that* often, but when you need to, it saves your virtual life, allowing for search and rescue missions and the like.
It can do nothing but add to the game, and now it's been taken out :/
I do miss the old first aid modules.
Ok, well this isn't something I searched for. I want a command you can connect to an other server with, not only send an message. For example:
The command could be "ClientConnectTo" with parameters ip and port and can only executed if not is Server, like this:
_ip = anyIP;
_port = 2302;
if(!isServer)then
{
ClientConnectTo [_ip,_port];
};
And if you execute this you will be automaticly connected to this Server. There could also be an Command for "isServerFull" (returns true or false also returns false if Server is not reachable)
_ip = anyIP;
_port = 2302;
if((!isServer) AND (!isServerFull[_ip,_port]))then
{
ClientConnectTo [_ip,_port];
};
Why is this not voted up? It's a great idea!
Sorry I was mistaken - I am referring to:
https://community.bistudio.com/wiki/sendUDPMessage
Search the CIT on sendAUMessage for the state of it and the context it was made.
Thanks .kju I found nothing.
Hello,
thank you for reporting the issue. Unfortunately, I do not speak French, we will have to get by with English. Could you please describe what the problem is? I understand that car is stuck in wall (or not?) and then some glitching happens. Could you please upload a video showing the roots of the problem?
Merci
Sorry , i m not a native english speaker, so what....! Speak french why english people come to a french server and speak english, you don't speak french ????
I do not have time to translate correctly when I'm angry !!! because lot of player who takes advantage of flaws in the game (it's not against English people), but in general these players are English people. So if you find my English not good, this is probably true, but your comment isn't constructive then thank you, get out!
Sounds like your problem is related to google translate to me, BI can't do anything about that :P
Not being a native English speaker is NOT an excuse for your English being this horrible.
Hello,
could you please upload your DX-Diag file? It would help us a lot.
You can find how to get your file here:
http://www.matrixgames.com/forums/tm.asp?m=1597548
Thank you.
It seems like you didn't map your working dir correctly. P Drive Batch uses the dos command "subst", therefore it needs the rights to map the dir AND the drive.
My game is also not installed on C:, it's on H: and Tools are on E:.
if you take a look at the settings.ini (https://community.bistudio.com/wiki/P_drive/settings), you will be able to point to correct paths since Arma's P Drive Batch isn't perfect (indeed).
If you use the settings.ini, registry values are not needed to configure the batch correctly.
Additionally: As P:\ is just a substitute of a working path, Arma 3 CoreFiles have to be unbin'ed and in root of P(your working path) - which is a direct mirror of the game structure - to use with buldozer and packing. This means, if you are using a texture that comes with the game, you are just referencing the path, P: is NOT the absolute path, it is simply a "placeholder" for the packed game structure.
Anyways, it might help to lower or temporarily disable UAC permissions or take ownership of your involved folders.
The RTM errors are not caused by this, they are somehow faulty or simply do not exist or any other bug is involved.
"Anyways, it might help to lower or temporarily disable UAC permissions or take ownership of your involved folders."
That wouldnt help anybody at all with windows 8.1 im afraid as it will cause 3 FPS in Bulldozer and game , as stated at MS "some Apps may freeze by disabling UAC" , Arma3 is one of those apps.
Anyway for the record its fixed now for me now i got a rollback thanks to BIS , for anyone else who wants a dirty fix : Always run all tools via steam , its a pain in the ass and your whitelist will be reset if you start any tool before P: . and always steam as Admin.
As for RTMS , sorry but if a prefix of o: is there and not in config or Binary p3d it is the same cause as i stated in 18842
Solved
My terrain Config was formulated on from Dev in tools v0:58 and the core config didnt spit any errors ;
however after update of tools Version 0.62
Problem was due to :
Version 0.62
Updated: New versions of core config files
Call stack:
Stack 0030D098 0034D098
mapfile: .map (empty 1)
SO my congif was now spitting too many errors and so wrp just not binned but copy direct unbinned
Updated My terrain config to be compatible based on errors in Bin log and all id ok now WRP Binarises
Mass closing tickets marked as resolved more than 1 month ago.
If the issue is in fact not resolved, please create a new ticket referencing this one and ask for it to be re-opened.
Are you asking for the stars to remain constant size at all view magnifications? That was very recently introduced to the Dev build, see http://forums.bistudio.com/showthread.php?149636-Development-Branch-Changelog&p=2669873&viewfull=1#post2669873
Mass closing tickets marked as resolved more than 1 month ago.
If the issue is in fact not resolved, please create a new ticket referencing this one and ask for it to be re-opened.
seconded, this has recently been fixed
That's a no then...... is it?
this is a serious problem. a game that relies 50% on multiplayer and you have to workaround to be able to play
Iceman has anything been done yet or even in the works in regards to this issue?
Also if you own Evolve apparently there's some sort of work around that lets you play Arma with your friends. You need both games running at the same time though.
i still cant see my friends server. neither he can see mine. i cant join him via steam overlay either (has it ever worked?). we used to play online coop no problem but now its not working. please this should be a priority
An update sitrep please Iceman. Is the problem ever going to be fixed?
I'm still angry at you.
I'm that guy who paid for that game you guys made...
Can Bohemia afford to make their own lobby system? Is it too hard? I don't know. How bad is this issue? Should I keep waiting or move on to other things? That's what I really want to know.
Thanks for the update Fireball, much appreciated.
How many other Steam games offer the option to connect directly to someone else? Not so many. And if they do, like Payday 2 for example, they use their own lobby system.
Fireball dont get me wrong I am trying to understand but I really dont get how they can not have aabsolute power about it. In none other steam games that I own have I experienced such a problem. Nor the develoopers have suggested me to use some other ways dont work at the end. can someone please enlighten me how I am able to play every toher game in my steam library but not Arma3 ?
Well, I think they have to urge Valve to improve Steam.
When they had to switch from GameSpy to the Steam matchmaking system, nobody realized that it would not support double NAT punching, like the old system - or maybe they knew, but had no alternative.
At any rate, they're aware of it, they have priority on it, but no absolute power about it (as far I know).
But are they (Bis)addressing the problem? Or just letting people find their own solutions.....
Just to add, if I switch my router to modem mode it works, and I can host a game and people can join. This is a nasty temporary fix as there's no routing nor wifi!
Even with the latest update I still have this issue.
It's extremely frustrating being unable to play even a simple coop mission with friends!
I recently was unable to create a MP game (freeze crash) until I discovered that some steam files (\Saved\steam\meta) to do with subscriptions caused that issue - once deleted I could then create the game. But now no-one can join the game I have created.
I have opened the necessary ports on my router, even created a DMZ! Nothing. My ISP is Virgin Media on 100mb, router is a VM Super Hub2.
It's a shame that I even have to try these things.
This is miserable fallout from Gamespy going under...
A solution that did work for me was using jgaz-uk's advice and try evolve. We generally only have small coop fireteams though so I wouldn't know what it's like on a full server. Simple to set up, streaming features, Recorder, fps counter. For us it works fine I can find our LAN server every time, without problems.
ps I wouldn't say this was anything innovative? But i'm glad your addressing this problem all the same.
Yeah, pretty much the same problem here.
Tried everything with router/firewall/ports, but problem is only with Arma3.
Quite "frustrating" not being able to play with friends.
No problem at all joining other servos, just cant host any game.
Hope BI will solve this problem SOON.
Sometimes it's more than just work, it takes innovation - else it would have been fixed already.
Nobody is "fobbed off".
Time is money dude, if there's no money in for Bis why waist time on it, easier to fob customers off by issuing another unnecessary ticket. There's no sentiment in business & understandably profit must be made. You cant tell me they dont know what the problem is, Just wish they would say it can/will be fixed or it cant/wont.
I think xLenLenx's last post must be right sadly
Thank you Iceman for looking into this, we really really appreciate it. Some of us are not that technically savvy and have trouble joining our friends use other methods.
Being able to just host the old way would make this so much fun again.
So no change yet it seems.
I think we might need to summarize all of the information about the issue in the new parent ticket, as it says it's awaiting more information or something like that.
I suspect we are just being fobbed off with the new ticked issued. Surely there is more than enough information in this current ticket re the problem. If it cant be fixed just say so Bis, respect yes?
Hey,
this issue just got new priority assignment. It was linked to new parent ticket (will be visible soon) and we'll try to adress and solve all issues.
Thanks for replying Iceman, I appreciate it and I am sure so do all the other players who are waiting and frustrated.
How about a statement Iceman this has been assigned to you.
Is this problem going to be fixed or not? And no bullshit please.
Guys give it up, this problem exists since nearly 5 months!
I'm done with ArmA 3 and BI.
It hasn't been fixed in 5 months and wont be fixed in the near future (if they'll ever do it)
I maybe try Arma3 in a year again :D
I buy a copy of the game for my brother only to play with him online but I cannot do it since this problem appear. To be honest I use to play more offten before but such problem moves me out of the game and is sad to see that after several patches the problem is still there.
I know that is not only BI but they need to fin a solution with Steam and not et players to go away.
Cheers,
Peter
Hi I have the same problem, cannot find friends server. I've opened all ports, not a problem with my router. We can join other peoples servers not in our group. But as soon as we try to create our own server. I will try a 3rd party lan emu. XD
ps thanks for the advice
Yes it seems like BI is letting the customers hang and try and find there own work arounds for the problem with their product, and again back to no word from them saying okay we are working on it, we are trying, I wonder how it will affect future product sales, if you want to buy a game just to play on your own then it is great, if you want to buy one to play with Friends then no longer from BI as it stands right now I guess.
This option has not work for me or my friends for a while now. We are using tungle to play but that should not be necessary. If I create a an internet session my friends are not able to see it even looking for it with filters. We have tried without mods with the same results.
It's a real shame, we had a great time playing battlefield last night, I guess this is it for us and arma.
Thanks for giving us the finger BI
There are at least 2 other similar Issue reports running regarding this issue & I'm sure BI & Iceman know exactly what the problem is, but all you get is platitudes.
For followers of this post there is a way to game with friends PC to PC, and its by using a program called Evolve. https://www.evolvehq.com/welcome
It creates a virtual LAN over the Internet between friends, then one hosts & invited friends can see & join using the LAN option in ArmA 2 or ArmA 3. Owners of Bi's software should NOT be having to do this but until Bohemia pull their finger out & get this sorted, it is a workable option
My router also is working fine, my Friends and I can hook up with any other game we have on steam except ARMA games, again we can see other people who have dedicated servers up, but cannot see the ones we set up for ourselves. And sadly I do not see anything changing very fast to correct it. So it seems without gamespy a lot of people are out of luck with this one until the makers of it decide to get it fixed, and it does not matter if they blame steam, gampespy or the routers, the fact remains it does not work and needs to be fixed.
Before the update everything worked perfectly fine with ports 2302:2303 open.
Since the update my server won't show up in the list (or anywhere else on the internet) and I haven't changed any settings.
Oh come on what did the previous poster just say Fireball?
And it is not our ports that is the problem, because we can link up & game on line with other manufactures games. It's the BIS ArmA games that we now (not previously) have the problem with, so ipso facto it has to be BI's problem
One admires loyalty fireball, but really "malfunctioning routers".
This is one BI have to sort out
I have these ports open. I've had them open even before the problem started, just to make sure I had the best connection. I'm not about to DMZ. No one should have to do that for a game.
I also think the malfunctioning routers are only part of the problem, but if the affected people's router IS indeed not working properly (i.e. ports are not actually open/forwarded) you cannot blame BI for it - they can't fix your router.
FFS! As costumers of Bohemia (Myself since Flashpoint) we should NOT be having to mess about with our various routers to link up & play on line This should be sorted by BIS. They are going to lose customers rapidly if they don't start working on it.
It turned out that my issue was with my router - it seems BT HomeHub 3 and 5 have issues with opening individual ports. I had tried several times, double checking every step, but when I clicked 'Confirm' nothing happened.
After checking online I found many people with these routers have this issue (hence me asking what others have), so I tried DMZing it, which forced all the ports open, and it worked.
Edit - this was not quite correct, the issue came when trying to forward the port to my PC, not when trying to open it.
Im on BT infinity but my friend is on Sky fibre optic, with a completely different router, then Freddy is in Sweden on neither BT or Sky...go figure. Doesn't matter who creates the new game, none of us can see it
It actually should be sufficient if the one who hosts the server/host opens ports UDP 2302-2305 and forwards them to his computer, instead of opening up the entire computer to the Internet (as in using the DMZ option).
Our group have tried every way inc "join server owner in the Steam friends list" also the steam server list with ip address, & either cant find server or Unable to join , every time. Is anyone from Bohemia actually working on a solution?
Just had a thought - What type of internet routers are you all using? I'm on a BT HomeHub3 (Type B) and can get around this issue by taking the dangerous option and putting my PC into a DMZ whenever I host a mission.
Me, Fr3ddy & others cannot see each other no matter how we attempt to go in, via steam, via .exe via invite, via IP. We've waited for time for all servers to load but no matter. I'm not there or any of my friends when they create either
Hi, did you try using right-click "Join game" on the server owner in the Steam friends list?
For those with advanced routers/firewalls try to disable Dynamic Portforward on their NAT.
Hi, new to this forum but myself & 3 friends all can't join each other. Does not matter who creates game, none of the others can see it. Tried normal & latest hot fix 1.28, nothing working
Yeah, I'm having this problem too, most annoying.
Not a lot of point in being able to see (if you even can) other people's hosted ArmA games if you cant join! Is this ever going to be fixed? if for some reason it can't be please let us know.