I would just like to add that if any server owner has these settings with cheat check on, this is another reason why fences and watchtowers are deleting:
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Feb 26 2025
Nitrado offers DDoS protection as part of their service, did we not just have a whole DDoS scenario? Pull the lawsuit out and make a change it's not like Bohemia got paid to only use Nitrado right?
Inventory Capacity is fine quit hoarding - i was against it at first but it genuinely made no impact other than i can't carry 30 more stacks of ammo.
I don't recall ever clicking my right stick in while inside an inventory so perhaps we could have that rebound to show description.
I second this - Bohemia relies too hard on crappy nitrado for console which gives absolute 0 open modding capabilities that most other providers give for custom discord bots and logging.
I don't think its a bug it seems rather intentional and to a developer this makes creating custom tools a whole lot easier as you can just have it filter for "<OBJECT_TYPE>".
You use to be able to drop stuff out of containers by holding X then it got removed then i guess it came back but no i don't think having a hard coded keybind is a good idea here - rather a custom keybinds page would suffice and satisfy all players.
I too have had such issue whenever my internet decides to have not even 2 seconds of 1% packet loss and on experimental it enables the PC HUD even though it's not enabled - this feature is amazing for those who exploit lagging out but rather than having a modal GUI make it an 5 seconds before disconnect with the traditional 3 squares icon with the middle one missing.
Feb 25 2025
Now is affecting the stable release 1.27.159420
Geez, it doesn’t work like you say it does on stamina boosted servers. It remains at the same as previous. Boosted stamina servers have slower or sometimes no stamina drop at all, so the correlation from default stamina values affecting the holding of breath is not linear at all.
Long time issue with decals.. if possible to fix +1
Can you fix this in the next which Adresses gunplay. This is a very import fix.
Feb 24 2025
This is intented state on 1.27. Previously sway began after certain period of holding breath regardless of stamina level. Now sway will trigger when stamina reaches a defined threshold:
Feb 22 2025
Feb 21 2025
Feb 20 2025
@Geez PLEASE fix this for the next patch. This zombie is so loud it hurts people's ears. I feel like this is a perfect place to update the female zombie's scream. It's. too. loud.
Resolved in 1.27 stable.
Resolved for 1.27 stable
Resolved for 1.27 stable
Hello oO_SANDM4N_Oo.
This sounds like some sort of network issue as it seems there is a problem in communication between the server and your client.
Regards,
Geez
Feb 19 2025
Feb 18 2025
Feb 17 2025
Resolved for 1.21 stable.
Feb 13 2025
Feb 11 2025
Feb 10 2025
Feb 8 2025
Feb 7 2025
I know you guys probably dont get a lot of the postives but Thank the team from us on Conflict Cherno for their work and time put in getting things resolved hopefully things can stay good!
@Geez
Is there any word on this? It's getting silly and it can't keep on being ignored.
Hello R3DDxRUM.
Please contact Nitrado directly with this issue.
Regards,
Geez
Feb 6 2025
not sure if this is something to look into... but it worked a few times...
Hello DarkPheonix7596.
We are aware of this problem and it is being looked into.
Regards,
Geez
Feb 5 2025
After the recent issues, are you going to finally make moves to stop this nonsense? PC appears to be unaffected, despite it being an attack on Bohemia, by PC players. Nitrado is the big difference. How is this acceptable?
Feb 4 2025
should also mention in the log files for nitrado it shows the bios error and terminates connection
Feb 3 2025
Hello Alpharagee.
Is this still possible on latest experimental?
Regards,
Geez
Thank you for the report.
Forwarded to the responsible team and it is going to be addressed as soon as possible!
Regards,
Geez
Feb 2 2025
This is a great idea, even better would be add a new mitigationBypassWhitelist option that way instead of directly controlling the time, allow whitelisted players to bypass it instead, useful for specific players rather then everyone. In RP or PVP servers
Myself (in South Africa) and my friend (in Germany) are both seeing the same 502 error. This occurred last night and again this evening.