I would propose to consider adding possibility for non-cloth prefabs to have a "ground" item model. I understand that in most cases this might be useless but there are nontheless weapon attachments for example that might look weird on the ground using the same MeshObject model as they do when attached to the weapon.
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Aug 3 2023
Aug 2 2023
Jul 29 2023
Jul 28 2023
Jul 27 2023
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Jul 23 2023
Jul 21 2023
this task can get an update internally. If intended or not the BI UID now returns in the workbench and local game host etc, but one frame after where it is supposed to be available.
We were told on multiple occasions that the event SCR_BaseGameMode.GetOnPlayerAuditSuccess() would be the first and proper one where the call to GetGame().GetBackendApi().GetPlayerUID(playerId) should return correct data. This is correct on DEDICATED servers but not in WB and SP. There right now I need to do this workaround:
m_pGameMode.GetOnPlayerAuditSuccess().Insert(SomeCallerWrapperFor(WaitForUid));
Hello Arkensor.
The issue has been fixed internally and the fix will appear in one of the future updates.
Jul 20 2023
Hello Arkensor.
This has been resolved internally and the feature will appear in one of the upcoming updates.
Jul 19 2023
Jul 18 2023
Jul 17 2023
Some cases appear to be fixed, but there are still issues associated with this issue. Please reopen.
2023-07-17 15:20:42 (UTC) : Version: 0.9.9.38 - Report Successful (Crash GUID: d98af92c-32e4-4a9c-bfdd-30be6eb5b356)
Thank you for the report. This will be included in one of the future updates.
Resolved for one of the future updates.
Jul 16 2023
Jul 15 2023
Jul 14 2023
Jul 13 2023
This issue persists in 0.9.9.38
@Geez please reopen, this is still not fixed even in the exp update from today 0.9.9.38
Jul 11 2023
Jul 10 2023
If my exact example is now compile erroring correctly the issue must have been fixed already. In that case this can be resolved yes
Hello Arkensor.
This does not crash for us but instead we receive compile error:
Still no new information I can provide for you.
Once I have the ticket will be updated.
Jul 9 2023
Jul 8 2023
Jul 5 2023
Jul 4 2023
Even if there's no progress, it would be cool to at least give a sign of life. :)
Jul 1 2023
I have heard about vector images in my work for a long time, but I have never worked with them. And recently I got acquainted with the site https://depositphotos.com/vector-images/cardboard-box.html where there are a lot of similar images. Can be found on any topic, they make projects bright and original.
Jun 29 2023
Reopened due to new obstacle appearing.
coming back to this, I saw the behavior changing with todays 0.9.9.31 update but it is still not working. Instead of "pending to process" it now returns an empty string instead of what the webserver actually serves. Please double-check if the fix was considered merged, if so there must have been a mistake - or if the full fix was not planned to be included yet and the change in behavior was an unintended side effect of something else.
Jun 28 2023
Jun 27 2023
Resolved for the 0.9.9. version
Jun 26 2023
Jun 22 2023
Issue should be fixed for the 0.9.9. version
Thank you HTom.
The issue ahs been fixed internally and the fix will appear in one of the future updates.
Jun 19 2023
Resolved for one of the future updates.
Resolved for one of the future updates.
Hello Arkensor.
According to the devs:
It's intended to have the belt as "permanent" attachment to the jacket. All prefabs, which use ClothNodeStorage should have BaseLoadoutCloth.
Hi @Geez , has it made any progress?
Jun 17 2023
tried to reproduce it today and it seems that this issue was fixed ?
Jun 15 2023
In testing, moving from root has fixed the issue for me.
I have also been having the same problem after a project migration to a new PC (same Steam account). Not sure if related to the migration or this "new" bug, as this worked prior to December for me.
Jun 14 2023
Program: D:\SteamLibrary\steamapps\common\Arma Reforger\ArmaReforgerSteam.exe
Reason: Access violation. Illegal read by 0x7ff68515bfc8 at 0x240000003d
Resolved for one of the future updates.
Jun 13 2023
This is what the 4 images are supposed to look like, however they display as just a big block sometimes
Jun 12 2023
Ok, I will check when 0.9.9 exp drops and let you know if it can be closed or not. Thank you for the investigation.