I'm trying to implement a RPG progression and skill system where the character can upgrade their physical attributes but none of the components on a ChimeraCharacter allow us to change these values:
CharacterStaminaComponent -> Stamina Drain Run
CharacterStaminaComponent -> Stamina Drain Sprint
SCR_CharacterInventoryStorageComponent.m_fMaxWeight
SCR_CharacterInventoryStorageComponent.m_fMaxVolume
The stamina component doesnt even have Get methods, and the InventoryStorageComponent only has Get methods. Set for all of these would give us freedom to control the player's attributes more