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Jun 13 2022
Mods config on server
I got this in the log after I saved the renamed terrain:
Jun 12 2022
Jun 11 2022
I've been able to narrow down this bug with 100% replication.
Jun 9 2022
Fixed internally, will be part of one of the upcoming updates.
Jun 8 2022
Jun 7 2022
LOL, I'm a dummy, was not in perspective view.
all of a sudden i can't get the camera to move at all. holding right mouse button does nothing, it acts like I cant focus the world view window. I've closed restarted, started a new mission, and nothing I cant move the camera at all HELP
possible workaround is described here:
Jun 6 2022
Jun 5 2022
forgot to mention that the other vehicles like the UAZ and m1 humvee work fine
Jun 4 2022
Hello, to improve Quality Of Life, please consider adding Loadout composotion to be avaible to all other items. My community gave me idea to make maginfier and EoTech's. I want to keep it modular. It would be great if we could combine optics, like 4x ACOG + Small Red dot on top of it or combingin favourite colimator with maginifer, simply by adding attachment component to existing scope
Hi Geez,
Jun 3 2022
Jun 2 2022
Would also like to add that any editing or creation of a terrain, even in an existing save, will lead to a crash when you save said file
Hello TheEmperorFox.
This looks like an user error. Can you please check if you have accidentally deleted a ";" somewhere by any chance (this can also be caused by other symbols such as ] or ) )? And can you try to compile without your change? (If you manage to compile without the change, then the problem is in the missing symbol)
Regards,
Geez
Logs
Jun 1 2022
There is not much more to add, on xbox series x, when i try to load a modded scenerio it does not even make it to the loading page. The screen goes black and the game fully close. I tried about 3-4 different mods and all had the same issue
Hello Gooseybamp.
Is there any additional information you could provide?
Regards,
Geez
This is intended, the Kill function only expects True damage type as otherwise the death is not guaranteed due to damage handling - thresholds, multipliers etc.
I fixed the blur by opening the image in another program, rotating it, and then exporting and re-registering the file in the workbench.
Removing the "-config" startup parameter and instead using the "-addons" one allows the server to both start and actually load mods, but then I'm unable to specify a mission or connect to the server because it doesn't allow the use of a config with the "-addons" startup parameter.