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Flickering texture bug for colliding objects on the same exact plane.
Assigned, NormalPublic

Description

So i had this problem with the asphalt curbs and now these pier objects on my pool. Im pretty sure this bug is universal for all flat objects in the game. (rivers also do this when they meet)

Basically if you duplicate flat objects by CTRL moving them to make a flat area , they will flicker in the areas where the two objects overlap. However this bug can be stopped by SLIGHTLY moving the object out of alignment on the Y axis.

Video attached to show bug and how I fix.

Would be nice if we could fix this bug so we can have perfectly flat and matching parts that dont flicker.

Details

Severity
Major
Resolution
Open
Reproducibility
Always
Operating System
Windows 10 x64
Category
General
Steps To Reproduce

take a flat type object and drag a new one using CTRL along the x or z axis until they overlap slightly. the bug occurs on the overlapped section.

Event Timeline

Geez changed the task status from New to Assigned.Jun 20 2022, 5:33 PM