CLASS CharacterControllerComponent //! Returns true if the character is partially lowered. proto external bool IsPartiallyLowered();
It's possible to check if a weapon is partially lowered with the above code
A partially lowered weapon:
A weapon is currently partially lowered automatically if the player stands still for ~10 seconds.
The weapon is partially lowered when the weapon is raised and the player sprints, IF The player is not ADS before sprinting (in such case the player will raise the weapon and return to ADS after sprinting).
The partial lowered weapon stance needs to have a script command that can control this state.
The partially lowered weapon stance must have the possibility to bemodified, because it changes how the game plays.