It appears the default mode for Math.RandomInt is only seeded and thus not random. There is the option to seed is based on the current time by passing in -1 but that really should be the default. If someone needs deterministic testing they should fixate the seed themselves. Modders expect a random function to be random ;)
Description
Description
Details
Details
- Severity
- Minor
- Resolution
- Open
- Reproducibility
- Always
- Operating System
- Windows 10 x64
- Category
- General