Hi,
as you can see in this screenshot, I kill an enemy US as USSR player, but the OnPlayerDeathWithParams Event returns both killer and victim as US.
This happens randomly in 1/5 cases, while it works correctly in the other.
Hi,
as you can see in this screenshot, I kill an enemy US as USSR player, but the OnPlayerDeathWithParams Event returns both killer and victim as US.
This happens randomly in 1/5 cases, while it works correctly in the other.
Expected:
The onPlayerDeathWithParams method should always be called with the killer AND victim entity
Actual:
The onPlayerDeathWithParams method is sometimes called with victim entity twice