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Jul 3 2020

Geez changed the status of T152311: ( HumanCommandMove > GetCurrentInputAngle ) is lying to me from New to Assigned.
Jul 3 2020, 10:53 AM · DayZ Modding, DayZ

Jul 2 2020

GlutenFreeVapes created T152311: ( HumanCommandMove > GetCurrentInputAngle ) is lying to me.
Jul 2 2020, 6:09 PM · DayZ Modding, DayZ
akula692009 created T152293: DayZ 1.08 bug with the sound of emptying the bottle.
Jul 2 2020, 1:23 PM · DayZ
Geez changed the status of T152248: IsControlDisabled being reset to false incorrectly from New to Assigned.
Jul 2 2020, 11:05 AM · DayZ Modding, DayZ
Geez changed the status of T152266: Request: Allow rows/columns in GridSpacerWidget to be get/set via script from New to Assigned.
Jul 2 2020, 10:54 AM · DayZ Modding, DayZ

Jul 1 2020

CptCookie changed Severity from severity:none to severity:feature on T152266: Request: Allow rows/columns in GridSpacerWidget to be get/set via script.
Jul 1 2020, 11:32 PM · DayZ Modding, DayZ
CptCookie created T152266: Request: Allow rows/columns in GridSpacerWidget to be get/set via script.
Jul 1 2020, 11:31 PM · DayZ Modding, DayZ
Cooltrain created T152248: IsControlDisabled being reset to false incorrectly.
Jul 1 2020, 4:40 PM · DayZ Modding, DayZ

Jun 30 2020

Geez changed the status of T152125: Request: ClothingBase or Clothing to be moddable from New to Assigned.
Jun 30 2020, 3:55 PM · DayZ Modding, DayZ

Jun 29 2020

akula692009 edited Steps To Reproduce on T152165: DayZ Exp 1.08 Boards do not combine the first time..
Jun 29 2020, 11:55 AM · DayZ
akula692009 created T152165: DayZ Exp 1.08 Boards do not combine the first time..
Jun 29 2020, 11:53 AM · DayZ
Geez changed the status of T152114: Stamina Modifiers Not Resetting Correctly (1.08) from New to Assigned.
Jun 29 2020, 11:20 AM · DayZ Modding, DayZ

Jun 27 2020

CptCookie created T152125: Request: ClothingBase or Clothing to be moddable.
Jun 27 2020, 2:48 AM · DayZ Modding, DayZ

Jun 26 2020

nigel created T152114: Stamina Modifiers Not Resetting Correctly (1.08).
Jun 26 2020, 7:03 PM · DayZ Modding, DayZ

Jun 25 2020

Geez merged task T152085: Strange lighting behavior if fireplace in car has fire into T138692: Light sources cast light through objects when the FOV cone is pointed away and at a certain angle.
Jun 25 2020, 12:09 PM · DayZ Modding, DayZ

Jun 24 2020

borizz.k updated the task description for T152085: Strange lighting behavior if fireplace in car has fire.
Jun 24 2020, 11:13 PM · DayZ Modding, DayZ
borizz.k updated the task description for T152085: Strange lighting behavior if fireplace in car has fire.
Jun 24 2020, 11:12 PM · DayZ Modding, DayZ
borizz.k created T152085: Strange lighting behavior if fireplace in car has fire.
Jun 24 2020, 11:10 PM · DayZ Modding, DayZ
Geez changed the status of T152066: Request: A way to disable geometry checks on explosives. from New to Assigned.
Jun 24 2020, 10:23 AM · DayZ Modding, DayZ
borizz.k created T152071: If drop item while player stay on car, it falls to the ground under the car or in to textures of car under player in 1.08 Experemental.
Jun 24 2020, 9:57 AM · DayZ
Ficarra1002 created T152066: Request: A way to disable geometry checks on explosives. .
Jun 24 2020, 5:01 AM · DayZ Modding, DayZ

Jun 23 2020

borizz.k added a comment to T150938: LinkToLocalSpaceOf and UnlinkFromLocalSpace cause screen blink/screen switching and short freeze player on clients.

Personal thanks to Jacob Mango
Thanx all

Jun 23 2020, 3:03 PM · DayZ Modding, DayZ
Geez closed T150938: LinkToLocalSpaceOf and UnlinkFromLocalSpace cause screen blink/screen switching and short freeze player on clients as Resolved.
Jun 23 2020, 2:08 PM · DayZ Modding, DayZ
borizz.k added a comment to T150938: LinkToLocalSpaceOf and UnlinkFromLocalSpace cause screen blink/screen switching and short freeze player on clients.

In 1.07, this worked fine only on server
See code:

Jun 23 2020, 12:05 PM · DayZ Modding, DayZ
Jacob_Mango updated subscribers of T150938: LinkToLocalSpaceOf and UnlinkFromLocalSpace cause screen blink/screen switching and short freeze player on clients.

Oh and @Geez, this ticket can be closed. Works as expected for the Expansion Mod in both 107 and 108.

Jun 23 2020, 10:25 AM · DayZ Modding, DayZ
Jacob_Mango added a comment to T150938: LinkToLocalSpaceOf and UnlinkFromLocalSpace cause screen blink/screen switching and short freeze player on clients.

Perform on the client first within the command handler for the player you are linking and then perform on the server. Notice how StartCommand_Vehicle is always called on the client before it is called on the server, this is why. It is only called on the client which is being linked and the server, you do not need to sync to any other vehicle.

Jun 23 2020, 10:23 AM · DayZ Modding, DayZ

Jun 22 2020

borizz.k added a comment to T150938: LinkToLocalSpaceOf and UnlinkFromLocalSpace cause screen blink/screen switching and short freeze player on clients.

I use for player on server side (like in 1.07)

Jun 22 2020, 6:59 PM · DayZ Modding, DayZ
Geez changed the status of T152005: priority.txt not editable during runtime from New to Assigned.
Jun 22 2020, 11:47 AM · DayZ Modding, DayZ
Geez changed the status of T151990: ItemTransmitter.EnableBroadcast doesn't work from New to Assigned.
Jun 22 2020, 11:47 AM · DayZ Modding, DayZ

Jun 21 2020

LBmaster added a comment to T152005: priority.txt not editable during runtime.

Great Idea, but It would be nice to have some kind of whitelist the mod needs to be put on to be able to access this function. E.g. the Workshop ID needs to be inserted into the server config as an array of Strings. I can already see some modders having the great idea to add random people ore them selfes or anything else

Jun 21 2020, 9:35 PM · DayZ Modding, DayZ
GrosTon1 added a comment to T152005: priority.txt not editable during runtime.

+1

Jun 21 2020, 7:28 PM · DayZ Modding, DayZ
ukulelekid713 added a comment to T151962: Feature Request: Slider and progress bar (min. max, step) editing via scripting.

I believe all values are 0.0F to 1.0F, and this makes sense as it's a percentage 0% - 100%

Jun 21 2020, 6:09 PM · DayZ Modding, DayZ
ukulelekid713 added a comment to T152005: priority.txt not editable during runtime.

Yes, this.

Jun 21 2020, 6:06 PM · DayZ Modding, DayZ
markkoky44 created T152005: priority.txt not editable during runtime.
Jun 21 2020, 3:59 PM · DayZ Modding, DayZ

Jun 20 2020

GrosTon1 created T151990: ItemTransmitter.EnableBroadcast doesn't work.
Jun 20 2020, 7:42 PM · DayZ Modding, DayZ
komer added a comment to T150938: LinkToLocalSpaceOf and UnlinkFromLocalSpace cause screen blink/screen switching and short freeze player on clients.

I use LinkToLocalSpaceOf for bots, I don’t notice teleportation to the sea, maybe you have zero values ​​in the matrix or something else.

Jun 20 2020, 4:58 PM · DayZ Modding, DayZ
borizz.k added a comment to T150938: LinkToLocalSpaceOf and UnlinkFromLocalSpace cause screen blink/screen switching and short freeze player on clients.

LinkToLocalSpaceOf not correctly works in 1.08 exp
Player going to sea anyway ((

Jun 20 2020, 11:48 AM · DayZ Modding, DayZ

Jun 19 2020

nanougames added a comment to T151939: Direct cooking count in last exp update have not been added everywhere.

NIce ! Thx Geez ;)

Jun 19 2020, 7:51 PM · DayZ Modding, DayZ
nigel updated the task description for T151962: Feature Request: Slider and progress bar (min. max, step) editing via scripting.
Jun 19 2020, 6:08 PM · DayZ Modding, DayZ
nigel created T151962: Feature Request: Slider and progress bar (min. max, step) editing via scripting.
Jun 19 2020, 6:08 PM · DayZ Modding, DayZ
Geez closed T151939: Direct cooking count in last exp update have not been added everywhere as Resolved.

Hello NiiRoZz.
The issue has been resolved internally and will be fixed in one of the upcoming updates.
Regards,
Geez

Jun 19 2020, 11:15 AM · DayZ Modding, DayZ

Jun 18 2020

NiiRoZz created T151939: Direct cooking count in last exp update have not been added everywhere.
Jun 18 2020, 5:21 PM · DayZ Modding, DayZ
Geez changed the status of T151910: Game recompile script from the unpacked file even if -filePatching parameter is not set from New to Assigned.
Jun 18 2020, 11:35 AM · DayZ Modding, DayZ
Geez changed the status of T151913: Add a way to have WebSocket with curl API from New to Assigned.
Jun 18 2020, 11:34 AM · DayZ Modding, DayZ
Geez changed the status of T151919: Function AddPlayerLoad useless and broken from New to Assigned.
Jun 18 2020, 11:33 AM · DayZ Modding, DayZ
Geez changed the status of T151926: Exp 1.08 SampleNavmeshPosition crash server from New to Assigned.
Jun 18 2020, 11:31 AM · DayZ Modding, DayZ
komer added a comment to T151926: Exp 1.08 SampleNavmeshPosition crash server.

why do you write zero? if you need to use so
AIWorld world = GetGame().GetWorld().GetAIWorld();

					if(world)
					{
					PGFilter m_pgFilter = new PGFilter();	
					world.SampleNavmeshPosition(pos,0.5,m_pgFilter,pos)
					}
Jun 18 2020, 10:54 AM · DayZ Modding, DayZ
VasliyP created T151926: Exp 1.08 SampleNavmeshPosition crash server.
Jun 18 2020, 8:24 AM · DayZ Modding, DayZ

Jun 17 2020

nigel created T151919: Function AddPlayerLoad useless and broken.
Jun 17 2020, 8:51 PM · DayZ Modding, DayZ
NiiRoZz created T151913: Add a way to have WebSocket with curl API.
Jun 17 2020, 5:36 PM · DayZ Modding, DayZ
NiiRoZz updated the task description for T151910: Game recompile script from the unpacked file even if -filePatching parameter is not set.
Jun 17 2020, 2:05 PM · DayZ Modding, DayZ
NiiRoZz created T151910: Game recompile script from the unpacked file even if -filePatching parameter is not set.
Jun 17 2020, 1:37 PM · DayZ Modding, DayZ

Jun 15 2020

Geez closed T138886: Manipulate sound controllers from script as Resolved.
Jun 15 2020, 1:47 PM · DayZ Modding, DayZ
Geez changed the status of T151736: AimChange and other bugs from New to Assigned.
Jun 15 2020, 1:31 PM · DayZ Modding, DayZ
Geez changed the status of T151758: city_6_crosswalk from New to Need More Info.

Hello asorrycanadian.
If you use dz\structures\roads\decals\Decal_Crosswalk.p3d do you still experience any issues?
Regards,
Geez

Jun 15 2020, 1:29 PM · DayZ Modding, DayZ
Geez changed the status of T151774: 1.08.153164 - SendNotificationToPlayerExtended and SendNotificationToPlayer unable to send to all players from New to Assigned.
Jun 15 2020, 1:16 PM · DayZ Modding, DayZ

Jun 14 2020

tjensen added a comment to T151774: 1.08.153164 - SendNotificationToPlayerExtended and SendNotificationToPlayer unable to send to all players.

@ukulelekid713 Removing the "if null, will send to all players" comment sounds fair if there is no intention to support null for the player argument. However, I think a notnull modifier should also be added so that the function doesn't silently ignore incorrect usage.

Jun 14 2020, 8:29 PM · DayZ Modding, DayZ

Jun 13 2020

ukulelekid713 added a comment to T139337: EXP: 1.03 JSON File size.

@TheBuster T148095

Jun 13 2020, 8:55 PM · DayZ Modding, DayZ
ukulelekid713 added a comment to T151774: 1.08.153164 - SendNotificationToPlayerExtended and SendNotificationToPlayer unable to send to all players.

From the naming scheme of SendNotificationToPlayer and SendNotificationToPlayerExtended, you can tell that those functions are specifically aimed at sending to the player specified and not all players.

Jun 13 2020, 8:51 PM · DayZ Modding, DayZ
tjensen changed Category from category:general to category:scripting on T151774: 1.08.153164 - SendNotificationToPlayerExtended and SendNotificationToPlayer unable to send to all players.
Jun 13 2020, 3:21 PM · DayZ Modding, DayZ
tjensen created T151774: 1.08.153164 - SendNotificationToPlayerExtended and SendNotificationToPlayer unable to send to all players.
Jun 13 2020, 3:17 PM · DayZ Modding, DayZ
asorrycanadian added a comment to T151758: city_6_crosswalk.

Sorry, city_dashedline_ca is something of a placeholder texture; It seems city_crosswalk_ca is missing altogether. Or i'm missing something.

Jun 13 2020, 7:59 AM · DayZ Modding, DayZ
asorrycanadian created T151758: city_6_crosswalk.
Jun 13 2020, 7:42 AM · DayZ Modding, DayZ

Jun 12 2020

komer edited Steps To Reproduce on T151736: AimChange and other bugs.
Jun 12 2020, 5:09 PM · DayZ Modding, DayZ
komer created T151736: AimChange and other bugs.
Jun 12 2020, 4:59 PM · DayZ Modding, DayZ
Arkensor updated subscribers of T138886: Manipulate sound controllers from script.
Jun 12 2020, 1:24 PM · DayZ Modding, DayZ
Arkensor added a comment to T138886: Manipulate sound controllers from script.

Yeah, I forgot I made a ticket about it :)

Jun 12 2020, 1:24 PM · DayZ Modding, DayZ
komer added a comment to T138886: Manipulate sound controllers from script.

added the SetFrequency command to the AbstractWave class for experimental servers 1.08, they probably forgot to write about it in the news.

Jun 12 2020, 1:18 PM · DayZ Modding, DayZ

Jun 8 2020

Geez changed the status of T151518: PlayerBase function IsInRasedProne has a typo ( should be IsInRaisedProne ) from New to Assigned.
Jun 8 2020, 12:10 PM · DayZ Modding, DayZ
Geez closed T151520: EnScript::SetClassVar function doesn't work on array as if it should as Resolved.

Hello NiiRoZz.
SetClassVar API for arrays is for static ones, not dynamic
for dynamic arrays, you need to get it using GetClassVar and then use Insert.
Regards,
Geez

Jun 8 2020, 10:33 AM · DayZ Modding, DayZ
NiiRoZz updated the task description for T151520: EnScript::SetClassVar function doesn't work on array as if it should.
Jun 8 2020, 10:12 AM · DayZ Modding, DayZ

Jun 6 2020

NiiRoZz changed Category from category:general to category:scripting on T151502: Experimental: In new JSON API add a callback when finished to parse Object.
Jun 6 2020, 12:25 PM · DayZ Modding, DayZ
NiiRoZz changed Category from category:general to category:scripting on T151503: Add a way to get the typename of the template of an array.
Jun 6 2020, 12:25 PM · DayZ Modding, DayZ
NiiRoZz changed Category from category:general to category:scripting on T151501: Experimental: New Json API don't parse correctly float.
Jun 6 2020, 12:24 PM · DayZ Modding, DayZ
NiiRoZz changed Category from category:general to category:scripting on T151520: EnScript::SetClassVar function doesn't work on array as if it should.
Jun 6 2020, 12:23 PM · DayZ Modding, DayZ
nigel added a comment to T151518: PlayerBase function IsInRasedProne has a typo ( should be IsInRaisedProne ).

No clue why this is classed as urgent, it's not urgent at all

Jun 6 2020, 12:23 PM · DayZ Modding, DayZ
NiiRoZz edited Steps To Reproduce on T151520: EnScript::SetClassVar function doesn't work on array as if it should.
Jun 6 2020, 12:21 PM · DayZ Modding, DayZ
NiiRoZz created T151520: EnScript::SetClassVar function doesn't work on array as if it should.
Jun 6 2020, 12:20 PM · DayZ Modding, DayZ
nigel created T151518: PlayerBase function IsInRasedProne has a typo ( should be IsInRaisedProne ).
Jun 6 2020, 11:44 AM · DayZ Modding, DayZ

Jun 5 2020

NiiRoZz created T151503: Add a way to get the typename of the template of an array.
Jun 5 2020, 11:09 PM · DayZ Modding, DayZ
NiiRoZz created T151502: Experimental: In new JSON API add a callback when finished to parse Object.
Jun 5 2020, 11:04 PM · DayZ Modding, DayZ
NiiRoZz created T151501: Experimental: New Json API don't parse correctly float.
Jun 5 2020, 11:00 PM · DayZ Modding, DayZ
Hunterz added a comment to T150034: Mods descriptions in main menu missing.

any progress on this "trivial to fix" bug?

Jun 5 2020, 2:01 PM · DayZ Modding, DayZ

Jun 3 2020

Oliveera2t created T151427: Game language inPortuguese.
Jun 3 2020, 10:23 PM · DayZ Modding, DayZ

Jun 2 2020

marvoln updated the task description for T151220: Terrain Builder/Buldozer issue when moving objects.
Jun 2 2020, 4:02 AM · DayZ Modding, DayZ
marvoln updated the task description for T151220: Terrain Builder/Buldozer issue when moving objects.
Jun 2 2020, 4:02 AM · DayZ Modding, DayZ

Jun 1 2020

Geez changed the status of T151267: Binarize.exe unhandled exception from New to Assigned.
Jun 1 2020, 11:32 AM · DayZ Modding, DayZ
Geez changed the status of T151310: Function that returns the sound playback position from New to Assigned.
Jun 1 2020, 11:21 AM · DayZ Modding, DayZ

May 31 2020

komer created T151310: Function that returns the sound playback position.
May 31 2020, 5:15 AM · DayZ Modding, DayZ

May 29 2020

Thurston updated the task description for T151267: Binarize.exe unhandled exception.
May 29 2020, 11:54 AM · DayZ Modding, DayZ
Thurston created T151267: Binarize.exe unhandled exception.
May 29 2020, 11:48 AM · DayZ Modding, DayZ
Geez changed the status of T151220: Terrain Builder/Buldozer issue when moving objects from New to Assigned.
May 29 2020, 11:04 AM · DayZ Modding, DayZ

May 28 2020

Akasha renamed T151247: Speedhacker with video proof from Speedhacker to Speedhacker with video proof.
May 28 2020, 11:25 PM · DayZ Modding, DayZ
Akasha created T151247: Speedhacker with video proof.
May 28 2020, 11:05 PM · DayZ Modding, DayZ
TheBuster added a comment to T139337: EXP: 1.03 JSON File size.

There are any workaround to handle the 64kb issue?

May 28 2020, 5:40 PM · DayZ Modding, DayZ
marvoln created T151220: Terrain Builder/Buldozer issue when moving objects.
May 28 2020, 4:43 AM · DayZ Modding, DayZ

May 27 2020

borizz.k added a comment to T150938: LinkToLocalSpaceOf and UnlinkFromLocalSpace cause screen blink/screen switching and short freeze player on clients.

Can confirm, except for an issue with getting out of seats and sometimes players teleport to 0,0 (mod issue) it works fine.

No flickering, no delay, no short freeze.

For it to work best you have to do a bunch of matrix math and add network delays when you call them so you don't call them at the same time

May 27 2020, 7:47 PM · DayZ Modding, DayZ
borizz.k added a comment to T150938: LinkToLocalSpaceOf and UnlinkFromLocalSpace cause screen blink/screen switching and short freeze player on clients.

Its fine someone use and read source code of my RoadTrip mod :P

May 27 2020, 7:45 PM · DayZ Modding, DayZ

May 25 2020

Geez closed T151135: Animation Rotation source: time doesn't rotate geometry as Resolved.

Hello Helkhiana.
It is not possible to use the time animation source, because it is a renderer based animation source and even if we would make it so it animates collision, it would still be not working on a server (no renderer = no animation = sync issues).
Regards,
Geez

May 25 2020, 3:46 PM · DayZ Modding, DayZ
LBmaster added a comment to T150321: REQUEST: Add a way to spawn vehicle like CE does from events.xml.

Thanks.
So I can spawn items / events in, but I don't get a reference to an object that was spawned ? Would be nice to get my spawned Item to manipulate it further

May 25 2020, 12:29 PM · DayZ Modding, DayZ