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IsControlDisabled being reset to false incorrectly
Assigned, UrgentPublic

Description

MissionGameplay has a function IsControlDisabled() which returns m_ControlDisabled. m_ControlDisabled is being set whenever you enable/disable controls. It is being set to false as soon as its set to true on line
~587 of MissionGameplay within the OnUpdate function.

if( playerPB )
{
    if( !menu && m_ControlDisabled && !playerPB.GetCommand_Melee2() )
    {
        PlayerControlEnable(true);
    }
}

Details

Severity
Minor
Resolution
Open
Reproducibility
N/A
Operating System
Windows 7
Category
General

Event Timeline

Cooltrain created this task.Jul 1 2020, 4:39 PM
Geez changed the task status from New to Assigned.Jul 2 2020, 11:04 AM